* Unused restrictions: No restrictions.
Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Status effects | ||
Spd/Def-7 | Closest Foes & Foes within 2 spaces of those Foes | At start of turn if Unit's HP ≥ 25% |
Frozen | ||
Guard | ||
Combat effects | ||
Atk/Spd/Def-5 | Foe | Unit's HP ≥ 25% at start of combat |
Guaranteed follow-up | Unit | |
Boosts damage by X% X = 20% of Unit's Def | ||
Reduces damage by X% X = 20% of Unit's Def from Foe's attacks |
Notes[ | ]
- The stat decrease that can be applied by Ice Prince's Seal is considered a Penalty.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
- If the unit also has Grand Strategy, any Penalties will remain active until the start of that unit's next phase.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
- Ice Prince's Seal applies the Frozen status effect.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Frozen for their first action.
- Frozen increases the Spd difference necessary to perform a follow-up attack.
- 【Phantom】 effects such as Spurn 4 or Phantom Spd 3 will not affect the Spd difference increasing effect of Frozen.
- All Spd difference increases and/or decreases will stack with each other.
- For example, if a foe with Def ≥ the unit's Def has Frozen and Clever Fighter, the effects will stack and the the Spd difference necessary for the unit to make a follow-up attack remains the same.
- Frozen decreases the Spd difference necessary to perform a follow-up attack.
- 【Phantom】 effects such as Spurn 4 or Phantom Spd 3 will not affect the Spd difference decreasing effect of Frozen.
- All Spd difference increases and/or decreases will stack with each other.
- For example, if a foe with Def ≥ the unit's Def has Frozen and Clever Fighter, the effects will stack and the the Spd difference necessary for the unit to make a follow-up attack remains the same.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Frozen for their first action.
- Ice Prince's Seal applies the Guard status effect.
- The "Special cooldown charge -X" effect will stack with the "Special cooldown charge +X" effect.
- For example, if a unit is affected by both Guard and Special Cooldown Charge +1, the effects will stack and the cooldown will go down without penalty or bonus.
- If used alongside another source of "Special cooldown charge -X", only the higher of the two charge reductions will apply.
- This means that if a unit has two "Special cooldown charge -1" effects from two different sources, the battle will play out as if only one "Special cooldown charge -1" effect is active.
- Skills such as Spd/Def Tempo 4 and Whirling Grace will neutralize effects that inflict "Special cooldown charge -X" on its user.
- The stat decrease that can be applied by Ice Prince's Seal is considered a temporary debuff.
- As a general rule, if a unit is both prevented from making, and guaranteed to make a follow-up attack, the effects cancel out, and the Spd difference decides instead (including effects that alter the Spd difference such as Frozen).
- A foe with effects such as Phys. Null Follow or Null Follow-Up will neutralize the guaranteed follow-up attack granted by Ice Prince's Seal.
- The damage boosting effect of Ice Prince's Seal ignores the foe's Def or Res when calculating the damage boost, and can be reduced by damage-reduction effects such as Gust, Atk/Spd Excel, and Dodge.
- A foe equipped with Embla's Ward, Múspellflame, Niðavellir Axiom, or Gold Perfection will neutralize all sources of damage during combat except the minimum 1 damage from Umbra Burst weapons.
- For more information, see Damage calculation.
- The damage-reduction effect is calculated after offensive Specials and damage boosting effects such as Arcane Lúin and Dominance.
- If a skill such as Miracle or Everliving Domain can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
- "Reduces damage by X%" effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- Special "reduces damage by X%" effects cannot be neutralized or reduced by effects such as Share Spoils or Halves non-Special damage reduction.
- For more information, see Damage calculation.
List of owners[ | ]
Unit | Skill chain |
---|---|
Ice Prince's Seal 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | 氷王の封印 |
German | Eisprinz-Siegel |
Spanish (Europe) | Sello de hielo |
Spanish (Latin America) | Sello de hielo |
French | Sceau de Hríd |
Italian | Sigillo di ghiaccio |
Traditional Chinese (Taiwan) | 冰王封印 |
Portuguese | Selo de gelo |