General | Quotes | Misc | Heroic Ordeal |
Hugh Worldly Mage | |
---|---|
Art by: 8ichibi8 (8イチビ8) | |
Description | Taking after his grandmother Niime, he traveled the world to research dark magic. His travels, however, led him to focus on anima magic. Appears in Fire Emblem: The Binding Blade. |
Rarities | 4 SR |
Weapon Type | Red Tome |
Move Type | Infantry |
Voice Actor EN | Matthew David Rudd |
Voice Actor JP | ランズベリー・アーサー(Arthur Lounsbery) |
Release Date | |
Entry | The Binding Blade |
Version | 6.2 |
Internal ID | PID_ヒュウ (772)
|
Origin | 50000700800 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 5/6/7 | 6/7/8 | 5/6/7 | 4/5/6 | 40 |
2 | 15/16/17 | 6/7/8 | 7/8/9 | 5/6/7 | 4/5/6 | 42 |
3 | 16/17/18 | 6/7/8 | 7/8/9 | 6/7/8 | 5/6/7 | 45 |
4 | 16/17/18 | 7/8/9 | 8/9/10 | 6/7/8 | 5/6/7 | 47 |
5 | 17/18/19 | 7/8/9 | 8/9/10 | 7/8/9 | 6/7/8 | 50 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 26/29/31 | 29/31/34 | 18/20/23 | 15/18/20 | 129~131 |
2 | 30/33/36 | 29/32/34 | 32/34/37 | 19/21/24 | 16/19/21 | 138~140 |
3 | 33/36/39 | 31/34/37 | 34/37/40 | 21/24/27 | 18/21/24 | 152 |
4 | 34/37/40 | 33/36/40 | 36/40/43 | 22/25/28 | 19/22/25 | 159~161 |
5 | 36/40/43 | 35/38/42 | 38/42/45 | 24/27/31 | 21/24/27 | 170~172 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 75% | 45% | 40% | 280% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Fire | 4 | 2 | — | 50 | 1 | 1 |
Elfire | 6 | 2 | — | 100 | 2 | 2 |
Bolganone | 9 | 2 | — | 200 | 4 | 3 |
Sell-Spell Tome | 14 | 2 | Grants Spd+3. At start of combat, if unit's HP ≥ 25%, grants bonus to Atk/Spd/Def/Res during combat based on the number of times unit has been enhanced using Dragonflowers. (Five or more times grants +7, four times grants +6, three times grants +5, and two or fewer times grants +4.) At start of combat, if unit's HP ≥ 25% and unit has been enhanced using Dragonflowers three or more times, grants further bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats. Calculates each stat bonus independently. | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
New Moon | 3 | Treats foe's Def/Res as if reduced by 30% during combat. | 100 | 4 | 3 |
Moonbow | 2 | Treats foe's Def/Res as if reduced by 30% during combat. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Spd/Def Ideal 1 | At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Spd/Def+3 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 60 | 2 | |
Spd/Def Ideal 2 | At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Spd/Def+4 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 120 | 3 | ||
Spd/Def Ideal 3 | At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Spd/Def+5 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 240 | 4 | ||
Spd/Def Ideal 4 | At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Spd/Def+7 to unit during combat. At start of combat, if unit's HP = 100% and【Bonus】is active on unit, grants an additional Spd/Def+2 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 300 | 5 | ||
C | Rouse Atk/Spd 1 | At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+2 to unit for 1 turn. | 60 | 2 | |
Rouse Atk/Spd 2 | At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+4 to unit for 1 turn. | 120 | 3 | ||
Rouse Atk/Spd 3 | At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+6 to unit for 1 turn. | 240 | 4 | ||
Rouse Atk/Spd 4 | At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+6 and【Null Panic】to unit for 1 turn. 【Null Panic】 If unit is inflicted with Panic (bonuses converted into penalties), neutralizes the "converts bonuses on target into penalties" effect for 1 turn. (Even though the effect is neutralized, the Panic status remains, and is treated as a Penalty status.) | 300 | 5 |