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Hríd: Resolute Prince
General Quotes Misc Heroic Ordeal
Hríd
Icy Blade
Portrait
Hrid Icy Blade Face.webp
Attack
Hrid Icy Blade BtlFace.webp
Special
Hrid Icy Blade BtlFace C.webp
Damage
Hrid Icy Blade BtlFace D.webp
Art by: Maeshima Shigeki (前嶋重機)
Description The eldest prince of Nifl, Kingdom of Ice. With a steady, calm demeanor, he's always prepared for danger.
Rarities 5★ Focus — Legendary
Effect Legendary Effect Wind.png Wind
Ally Boost +3 HP +4 Def
Weapon Type  Sword
Move Type  Cavalry
Voice Actor EN Mark P. Whitten
Voice Actor JP Matsuoka Yoshitsugu (松岡禎丞)
Release Date
Entry Icon MiniUnit Head 0.png Heroes
Internal ID PID_フリーズ (316)
Origin 00000200300

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★16/17/184/5/61/2/39/10/111/2/336
2★16/17/185/6/71/2/310/11/121/2/338
3★17/18/195/6/72/3/410/11/122/3/441
4★17/18/196/7/82/3/411/12/132/3/443
5★18/19/206/7/83/4/511/12/133/4/546

Level 40 stats

RarityHPAtkSpdDefResTotal
1★30/33/3625/28/309/11/1425/28/3015/18/21117~119
2★31/34/3728/31/339/12/1527/30/3316/19/22125~126
3★34/37/4030/33/3611/14/1729/32/3519/22/25138
4★35/38/4132/35/3912/15/1831/34/3720/23/26145~146
5★37/41/4434/37/4113/17/2033/36/3922/26/29156~158

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★50%70%30%55%50%255%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Iron Sword61501★1★
Steel Sword811003★2★
Silver Sword1112004★3★
Gjöll161
Grants Atk+3. If a penalty inflicted by a skill like Panic or Threaten and/or a negative status effect (preventing counterattacks or restricting movement) is active on foe, unit makes a guaranteed follow-up attack and foe cannot.
4005★5★

Gjöll can be upgraded in the Weapon Refinery.
When upgraded, the description of Gjöll becomes "Grants Atk+3. If 【Penalty】 is active on foe, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack. At start of combat, if unit's HP ≥ 25% or if 【Penalty】 is active on foe, inflicts Atk/Def-5 on foe during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).".
Gjöll can be upgraded with the additional effect "If unit initiates combat or is within 2 spaces of an ally, inflicts Atk/Def-5 on foe during combat and inflicts penalty on foe's Atk/Def during combat = current bonus on each of foe's stats × 2. (Example: if foe has +7 bonus to Atk, inflicts Atk-14 and Atk-5, for a net penalty of Atk-12.) Calculates each stat penalty independently.".

Assists[]

This unit owns no Assist skills.

Specials[]

NameCooldownDescriptionSPDefaultUnlock
New Moon3
Treats foe's Def/Res as if reduced by 30% during combat.
1004★3★
Moonbow2
Treats foe's Def/Res as if reduced by 30% during combat.
2004★

Passives[]

TypeNameDescriptionSPUnlock
ADistant Counter
Unit can counterattack regardless of foe's range.
3005★
BFreezing Seal
At start of turn, if unit's HP ≥ 50%, inflicts Atk/Spd-6 on foe on the enemy team with the lowest Res through its next action.
3005★
Freezing Seal II
At start of turn, inflicts Atk/Def-7 and 【Guard】 on foes on the enemy team with the lowest Res and any foe within 2 spaces of those foes through their next actions.

【Guard】
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)
3005★
CThreaten Atk 1
At start of turn, inflicts Atk-3 on foes within 2 spaces through their next actions.
502★
Threat. Atk/Def 1
At start of turn, inflicts Atk/Def-3 on foes within 2 spaces through their next actions.
1003★
Threat. Atk/Def 2
At start of turn, inflicts Atk/Def-4 on foes within 2 spaces through their next actions.
2004★
Atk/Def Menace
At start of turn, if unit is within 4 spaces of a foe, inflicts Atk/Def-6 on nearest foes through their next actions and grants Atk/Def+6 to unit for 1 turn.
3005★
Atk Smoke 1
Inflicts Atk-3 on foes within 2 spaces of target through their next actions after combat.
601★
Atk Smoke 2
Inflicts Atk-5 on foes within 2 spaces of target through their next actions after combat.
1202★
Atk Smoke 3
Inflicts Atk-7 on foes within 2 spaces of target through their next actions after combat.
2404★

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