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Hríd: Icy Blade
Hríd: Resolute Prince
Hríd: Island Ice Prince
General Quotes Misc Heroic Ordeal
Hríd
Frigid Ninja
Portrait
Hrid Frigid Ninja Face
Attack
Hrid Frigid Ninja BtlFace
Special
Hrid Frigid Ninja BtlFace C
Damage

Hrid Frigid Ninja BtlFace D

Art by: オットン
Description The eldest prince of Nifl, Kingdom of Ice. He's come to the festival dressed in ninja garb for the first time.
Rarities ★ — 5 ★ Focus — Special
Weapon Type Icon Class Green Axe Axe
Move Type  Cavalry
Voice Actor EN Mark Whitten
Voice Actor JP Yoshitsugu Matsuoka (松岡禎丞)
Release Date
Addition Date
Entry Icon MiniUnit Head 0 Heroes
Version 9.11
Internal ID PID_忍者フリーズ (1311)
Origin 00000200300

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/177/8/95/6/77/8/95/6/744
★15/16/178/9/105/6/78/9/105/6/746
★16/17/188/9/106/7/88/9/106/7/849
★16/17/189/10/116/7/89/10/116/7/851
★17/18/199/10/117/8/99/10/117/8/954

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3535/38/4019/22/2535/38/4018/20/23149~151
★30/33/3638/41/4420/23/2638/41/4419/21/24159~160
★33/36/3941/44/4723/26/2941/44/4721/24/27174
★34/37/4044/47/5024/27/3044/47/5022/25/28183
★36/40/4346/49/5326/30/3346/49/5324/27/31194~196

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%90%50%90%45%325%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Iron Axe6150★★
Steel Axe81100★★
Silver Axe111200★★
Glacial Greataxe111
Accelerates Special trigger (cooldown count-1). Unit attacks twice (even if foe initiates combat, unit attacks twice).

For foes within 3 rows or 3 columns centered on unit, inflicts Atk/Spd/Def/Res-5, neutralizes foe's bonuses, and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials).

At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = number of foes within 3 rows or 3 columns centered on unit × 3 (max 9), unit deals +X × 5 damage (excluding area-of-effect Specials), reduces damage from foe's attacks by X × 3 (excluding area-of-effect Specials; X = number of Bonus effects active on unit, excluding stat bonuses + number of Penalty effects active on foe, excluding stat penalties; max 5), foe cannot make a follow-up attack, and restores 7 HP to unit when unit deals damage to foe during combat.
400★★

Assists[]

This unit owns no Assist skills.

Specials[]

NameCooldownDescriptionSPDefaultUnlock
Glowing Ember4
Boosts damage by 50% of unit's Def.
100★★
Ignis4
Boosts damage by 80% of unit's Def.
200★

Passives[]

TypeIconNameDescriptionSPUnlock
ASolid Ground 1
Grants Atk/Def+3. Inflicts Res-3.
50★
Solid Ground 2
Grants Atk/Def+4. Inflicts Res-4.
100★
Solid Ground 3
Grants Atk/Def+5. Inflicts Res-5.
200★
Shatterproof
Grants Atk/Def+8. Inflicts Res-8.

At start of player phase or enemy phase, neutralizes【Panic】and any penalties to unit's Atk/Def that take effect on unit at that time.

【Panic】
Converts bonuses on unit into penalties through its next action.
300★
BGlacial Seal
Enables【Canto (Rem. +1; Min 2)】.

At start of player phase or enemy phase, if unit's HP ≥ 25%, inflicts Atk/Def-7,【Frozen】, and【Def Shackle】on closest foes and foes within 2 spaces of those foes through their next actions.

At start of enemy phase (except for in Pawns of Loki), if unit's HP ≥ 25% after start-of-turn healing and damage effects are applied and there is no【Divine Vein (Ice)】currently applied by unit or allies, applies【Divine Vein (Ice)】 to spaces 2 spaces away from the nearest foe with the lowest Def for 1 turn (excludes spaces occupied by a foe, destructible terrain, other than Divine Vein, and warp spaces in Rival Domains).

At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-5 on foe, unit makes a guaranteed follow-up attack, deals damage = 20% of unit's Def (excluding area-of-effect Specials), and reduces damage from foe's attacks by 20% of unit's Def during combat (excluding area-of-effect Specials).

【Canto (Rem. +1; Min 2)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1 (min 2; if unit used a movement skill that warped them, unit can move 2 space(s)). (Once per turn. Only highest value applied. Does not stack.)

【Frozen】
Increases Spd difference necessary for unit to make a follow-up attack by X and decreases Spd difference necessary for foe to make a follow-up attack by X during combat (if foe's Def > unit's Def, X = 10 + difference between Def stats × 2; otherwise, X = 10).

【Def Shackle】
Inflicts penalty on unit's Def during combat = number of Penalty effects active on unit + 4, excluding stat penalties (max 8).

【Divine Vein (Ice)】
Applies the following status on space: Foes treat space as impassable terrain while status is active, but status is destructible (with 1 HP). Allies can move into and occupy space. If any allies occupy spaces with Divine Vein (Ice) applied, attacks targeting those spaces will hit the ally over destroying the Divine Vein (Ice). (Does not trigger in Pawns of Loki.)
300★