Fire Emblem Heroes Wiki

Hræsvelgr: Quieting Blade
Reinforcement Map
Normal/Hard/Lunatic
Infernal/Abyssal
Level Indicator: ★ LV.10 (Normal)
★ LV.30 (Hard)
★ LV.40 (Lunatic)
★ LV.45 (Infernal)
★ LV.50 (Abyssal)
Stamina Cost: 0 (Normal)
0 (Hard)
0 (Lunatic)
0 (Infernal)
0 (Abyssal)
Victory Requirements: All allies must survive.
Cannot use  Light's Blessing.
Reward:  1 (Normal)
 2 (Hard)
 3 (Lunatic)
 4 (Infernal)
 (Abyssal)
BGM:
Previous:
Sigurd: Of the Holy War (map)
Next:
Læraðr & Níðhöggr: Bound Hero Battle

Map availability[]

This Mythic Hero Battle was made available on:

  •  – (Notification)
  •  – (Notification)
  •  –

Unit data[]

Normal

AI settings

GroupIndexUnitStart turnNotes
?HræsvelgrTurn 3
?Green MageTurn 1
?Bow CavalierTurn 1
?Sword FighterTurn 1
?Axe KnightTurn 1
?Sword FighterTurn 1
?Green FáfnirTurn 1
?ThiefTurn 1
?ClericTurn 1
?Red MageTurn 1
?Green ManaketeTurn 1
?Blue BatTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
3★
LV.10
HP25
Atk22
Spd16
Def14
Res10
Fledgling (Flier)
?
Hræsvelgr
Blue BeastFlying
3★
LV.10
HP21
Atk16
Spd11
Def7
Res9
Elwind
?
Green Mage
Green TomeInfantry
3★
LV.10
HP21
Atk19
Spd7
Def8
Res8
Steel Bow
?
Bow Cavalier
Colorless bowCavalry
3★
LV.10
HP23
Atk18
Spd10
Def11
Res7
Steel Sword
?
Sword Fighter
SwordInfantry
3★
LV.10
HP30
Atk22
Spd4
Def16
Res6
Steel Axe
?
Axe Knight
AxeArmored

Enemy reinforcements

Reinforcement: Turn 2
Enemy data
3★
LV.10
HP23
Atk18
Spd10
Def11
Res7
Steel Sword
?
Sword Fighter
SwordInfantry
3★
LV.10
HP20
Atk18
Spd14
Def11
Res8
Fire Breath+
?
Green Fáfnir
Green BreathFlying
3★
LV.10
HP20
Atk14
Spd14
Def4
Res11
Steel Dagger
?
Thief
Colorless DaggerInfantry
Reinforcement: Turn 3
Enemy data
3★
LV.10
HP19
Atk19
Spd9
Def8
Res13
Assault
Reconcile
?
Cleric
StaffInfantry
3★
LV.10
HP21
Atk16
Spd11
Def7
Res9
Elfire
?
Red Mage
Red TomeInfantry
Reinforcement: Turn 4
Enemy data
3★
LV.10
HP22
Atk19
Spd11
Def10
Res9
Fire Breath+
?
Green Manakete
Green BreathInfantry
3★
LV.10
HP20
Atk19
Spd18
Def11
Res8
Fledgling (Flier)
?
Blue Bat
Blue BeastFlying
Hard

AI settings

GroupIndexUnitStart turnNotes
?HræsvelgrTurn 3
?Green MageTurn 1
?Bow CavalierTurn 1
?Sword FighterTurn 1
?Axe KnightTurn 1
?Sword FighterTurn 1
?Green FáfnirTurn 1
?ThiefTurn 1
?ClericTurn 1
?Red MageTurn 1
?Green ManaketeTurn 1
?Blue BatTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy reinforcements

Reinforcement: Turn 2
Enemy data
4★
LV.30
HP38
Atk28
Spd17
Def23
Res16
Brave Sword
No Quarter (3)
Atk/Def Clash 3
Spd/Def Tempo 2
Odd Tempest 2
?
Sword Fighter
SwordInfantry
4★
LV.30
HP34
Atk30
Spd28
Def24
Res19
Light Breath
Draconic Aura (3)
Atk/Spd Clash 2
Desperation 3
Spd/Res Rein 2
?
Green Fáfnir
Green BreathFlying
4★
LV.30
HP31
Atk32
Spd34
Def5
Res20
Gainful Dagger
Moonbow (2)
Life and Death 2
Mystic Boost 3
Atk/Spd Oath 2
?
Thief
Colorless DaggerInfantry
Reinforcement: Turn 3
Enemy data
4★
LV.30
HP30
Atk34
Spd20
Def12
Res32
Sunlight
Magic Shield+
Windfire Balm+ (1)
Still Water 3
Dazzling Staff 2
Stall Ploy 2
?
Cleric
StaffInfantry
4★
LV.30
HP33
Atk33
Spd26
Def16
Res22
Rauðrvulture
Glacies (4)
Fury 2
Magic Gambit 3
Fatal Smoke 2
?
Red Mage
Red TomeInfantry
Reinforcement: Turn 4
Enemy data
4★
LV.30
HP38
Atk34
Spd23
Def21
Res20
Water Breath
Dragon's Roar (3)
Atk/Res Scowl 2
Atk/Spd Bulwark 2
Spd/Def Gap 3
?
Green Manakete
Green BreathInfantry
4★
LV.30
HP34
Atk36
Spd36
Def26
Res17
Adult (Flier)
Galeforce (5)
Swift Sparrow 1
Beast Sense 3
Savage Blow 2
?
Blue Bat
Blue BeastFlying
Lunatic

AI settings

GroupIndexUnitStart turnNotes
?HræsvelgrTurn 3
?Green MageTurn 1
?Bow CavalierTurn 1
?Sword FighterTurn 1
?Axe KnightTurn 1
?Sword FighterTurn 1
?Green FáfnirTurn 1
?ThiefTurn 1
?ClericTurn 1
?Red MageTurn 1
?Green ManaketeTurn 1
?Blue BatTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy reinforcements

Reinforcement: Turn 2
Enemy data
5★
LV.40
HP55
Atk41
Spd29
Def33
Res22
Brave Sword+
No Quarter (3)
Atk/Def Clash 3
Spd/Def Tempo 3
Odd Tempest 3
?
Sword Fighter
SwordInfantry
5★
LV.40
HP49
Atk45
Spd37
Def34
Res29
Light Breath+
Draconic Aura (3)
Atk/Spd Clash 3
Desperation 3
Spd/Res Rein 3
?
Green Fáfnir
Green BreathFlying
5★
LV.40
HP46
Atk48
Spd46
Def12
Res29
Gainful Dagger+
Moonbow (2)
Life and Death 3
Mystic Boost 3
Atk/Spd Oath 3
?
Thief
Colorless DaggerInfantry
Reinforcement: Turn 3
Enemy data
5★
LV.40
HP40
Atk47
Spd31
Def18
Res43
Sunlight+
Magic Shield+
Windfire Balm+ (1)
Still Water 3
Dazzling Staff 3
Stall Ploy 3
?
Cleric
StaffInfantry
5★
LV.40
HP44
Atk49
Spd38
Def23
Res33
Rauðrvulture+
Glacies (4)
Fury 3
Magic Gambit 3
Fatal Smoke 3
?
Red Mage
Red TomeInfantry
Reinforcement: Turn 4
Enemy data
5★
LV.40
HP54
Atk48
Spd33
Def31
Res30
Water Breath+
Dragon's Roar (3)
Atk/Res Scowl 3
Atk/Spd Bulwark 3
Spd/Def Gap 3
?
Green Manakete
Green BreathInfantry
5★
LV.40
HP46
Atk49
Spd49
Def35
Res23
Bat Fang
Galeforce (5)
Swift Sparrow 2
Beast Sense 3
Savage Blow 3
?
Blue Bat
Blue BeastFlying
Infernal

AI settings

GroupIndexUnitStart turnNotes
?HræsvelgrTurn 3
?Green MageTurn 1
?Blue FlierTurn 1
?Bow CavalierTurn 1
?Sword FighterTurn 1
?Axe KnightTurn 1
?Sword FighterTurn 1
?Green FáfnirTurn 1
?ThiefTurn 1
?ClericTurn 1
?Red MageTurn 1
?Green ManaketeTurn 1
?Blue BatTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy reinforcements

Reinforcement: Turn 2
Enemy data
5★
LV.45
HP63
Atk44
Spd32
Def36
Res24
Brave Sword+
No Quarter (3)
Atk/Def Excel
Spd/Def Tempo 3
Odd Tempest 3
?
Sword Fighter
SwordInfantry
5★
LV.45
HP62
Atk49
Spd43
Def37
Res32
Light Breath+
Draconic Aura (3)
Atk/Spd Clash 3
Desperation 4
Spd/Res Rein 3
?
Green Fáfnir
Green BreathFlying
5★
LV.45
HP56
Atk52
Spd50
Def13
Res32
Gainful Dagger+
Moonbow (2)
Life and Death 3
Mystic Boost 3
Atk/Spd Oath 4
?
Thief
Colorless DaggerInfantry
Reinforcement: Turn 3
Enemy data
5★
LV.45
HP46
Atk50
Spd34
Def20
Res47
Sunlight+
Magic Shield+
Windfire Balm+ (1)
Still Water 3
Dazzling Discord
Stall Ploy 3
?
Cleric
StaffInfantry
5★
LV.45
HP54
Atk52
Spd41
Def25
Res39
Rauðrvulture+
Glacies (4)
Fury 3
Magic Gambit 4
Fatal Smoke 3
?
Red Mage
Red TomeInfantry
Reinforcement: Turn 4
Enemy data
5★
LV.45
HP67
Atk51
Spd36
Def34
Res37
Water Breath+
Dragon's Roar (3)
Atk/Res Scowl 3
A/S Bulwark 4
Spd/Def Gap 3
?
Green Manakete
Green BreathInfantry
5★
LV.45
HP54
Atk52
Spd53
Def39
Res25
Bat Fang
Galeforce (5)
Swift Sparrow 2
Beast Sense 3
Deadly Miasma
?
Blue Bat
Blue BeastFlying
Abyssal

AI settings

GroupIndexUnitStart turnNotes
?HræsvelgrTurn 3
?Green MageTurn 1
?Blue FlierTurn 1
?Bow CavalierTurn 1
?Sword FighterTurn 1
?Axe KnightTurn 1
?Sword FighterTurn 1
?Green FáfnirTurn 1
?ThiefTurn 1
?ClericTurn 1
?Red MageTurn 1
?Green ManaketeTurn 1
?Blue BatTurn 1

See AI for a detailed description of the enemy movement settings.

Limited Hero Battle[]

Availability Deployment limits Rewards
 1,000 (Normal)
 20 (Hard)
 20 (Lunatic)
 20 (Infernal)
 20 (Abyssal)

Story[]

Beginning of the battle

EnglishJapanese

Hræsvelgrフレスベルグ

A slice can remove a disease at its
root—then its cut is called healing.

Story
Previous:
I & H: Bound Hero Battle
Next:
Paralogue 104-1: Inherited Shadow

In other languages[]

Language Name
English (US) Hræsvelgr: Quieting Blade
Japanese ???
German ???
Spanish (Europe) ???
Spanish (Latin America) ???
French ???
Italian ???
Traditional Chinese (Taiwan) ???
Portuguese ???