* Unused restrictions: No restrictions.
Effects[]
| Effects | Targets | Conditions |
|---|---|---|
| Holy War's End | ||
| Combat effects | ||
| Guaranteed follow-up | Unit | Enempy Phase & Unit's HP ≥ 50% |
| Follow-up before counter | ||
| Holy War's End II | ||
| Combat effects | ||
| Atk/Def-5 | Foe | Unit's HP ≥ 25% at start of combat |
| Cannot follow-up | ||
| Guaranteed follow-up | Unit | |
| Attack twice | Enemy Phase & Unit's HP ≥ 25% at start of combat | |
Notes[]
- "If foe initiates combat" means if a foe triggers combat during the enemy phase. The unit being initiated upon does not need to deal damage, nor be able to counterattack.
- However, if the effect is applied after combat, the unit being initiated upon must also survive it to fulfill this condition.
- As a general rule, if a unit is both prevented from making, and guaranteed to make a follow-up attack, the effects cancel out, and the Spd difference decides instead (including effects that alter the Spd difference such as Frozen).
- A foe with effects such as Phys. Null Follow or Null Follow-Up will neutralize the guaranteed follow-up attack granted by Holy War's End.
- If the user can perform a follow-up, either by passing the Spd difference check or from guaranteed follow-up effects, the initial attack and follow-up will occur before the foe can perform:
- Effects such as Vantage or Paranoia have priority over Holy War's End's priority changing effect.
- Holy War's End changes the priority, or order of attacks, and therefore can be neutralized by effects such as Hardy Bearing 3 or Caltrop Dagger+.
- The stat reduction that can be applied during combat by Holy War's End II is considered a temporary debuff.
- As a general rule, if a unit is both prevented from making, and guaranteed to make a follow-up attack, the effects cancel out, and the Spd difference decides instead (including effects that alter the Spd difference such as Frozen).
- A foe with effects such as Phys. Null Follow or Null Follow-Up will neutralize the guaranteed follow-up attack granted by Holy War's End II.
- Holy War's End II can prevent the foe from making a standard follow-up attack.
- As a general rule, if a unit is both prevented from making, and guaranteed to make a standard follow-up attack, the effects cancel out, and the Spd difference is used (including effects that alter the Spd difference such as Frozen).
- Holy War's End II will not prevent a unit with a "unit attacks twice" effect from performing the 2 consecutive attacks, but the the unit will not be able to perform a standard follow-up attack.
- Holy War's End II will not prevent the additional follow-up attack of Potent Follow effects.
- Effects such as Mag. Null Follow or Null Follow-Up will neutralize the follow-up preventing effect of Holy War's End II.
- The extra attack of Holy War's End II is not a follow-up attack nor a change in attack priority.
- Effects such as Foe Cannot Follow-Up and Hardy Bearing 3 do not affect the extra attack.
- If Holy War's End II's user can perform a standard follow-up attack, either by passing the Spd difference check or effects such as Guaranteed follow-ups during combat or Quick Riposte 4, the user will be able to attack up to 4 times during combat.
- Holy War's End II's extra attack does not affect the additional follow-up granted by Potent Follow effects.
- A foe with effects such as Phys. Null Follow or Null Follow-Up will neutralize any effect on Holy War's End II's user that guarantees follow-up attacks.
List of owners[]
| Unit | Skill chain | |
|---|---|---|
| Holy War's End 5 | Holy War's End II 5 | |
In other languages[]
| Language | Name |
|---|---|
| Japanese | 最後の聖戦 |
| German | Ende des Krieges |
| Spanish (Europe) | Fin de la Cruzada |
| Spanish (Latin America) | Fin de la Cruzada |
| French | Fin guerre sainte |
| Italian | Fine Guerra Sacra |
| Traditional Chinese (Taiwan) | 最後的聖戰 |
| Portuguese | Final da guerra |
