Name | Cooldown | Description | SP | Required |
---|---|---|---|---|
Holy-Knight Aura | 2 | At start of turn, unit can move 1 extra space. (That turn only. Does not stack.) Boosts Special damage by 25% of unit's Atk. After combat, if unit's Special triggered, grants Atk+6 to unit and all allies for 1 turn, and unit and all allies can move 1 extra space. (That turn only. Does not stack. Bonus granted to allies even if unit's HP reaches 0.) | 500 | Draconic Aura |
This skill can only be equipped by its original unit. |
* Unused restrictions: No restrictions.
Notes[]
- Holy-Knight Aura applies the
Mobility increased status effect.
- The increased damage from Holy-Knight Aura is not affected by the weapon-triangle, and it includes the increased Atk from skills like
Blárblade+ in its calculations.
- For more information, see Damage calculation.
- The stat increase that can be applied by Holy-Knight Aura is considered a
bonus.
List of owners[]
Unit | Skill chain | ||
---|---|---|---|
Dragon Gaze 5 ![]() | Draconic Aura 5 ![]() | Holy-Knight Aura 5 ![]() |
In other languages[]
Language | Name |
---|---|
Japanese | グランベルの聖騎士 |
German | Heilige Aura |
Spanish (Europe) | Aura sacrosanta |
Spanish (Latin America) | Aura de caballero |
French | Aura sacrée |
Italian | Aura sacra |
Traditional Chinese (Taiwan) | 格蘭貝魯的聖騎士 |
Portuguese | Aura sagrada |