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Name Cooldown Description SP Required
Holy-Knight Aura 2 At start of turn, unit can move 1 extra space. (That turn only. Does not stack.) Boosts Special damage by 25% of unit's Atk. After combat, if unit's Special triggered, grants Atk+6 to unit and all allies for 1 turn, and unit and all allies can move 1 extra space. (That turn only. Does not stack. Bonus granted to allies even if unit's HP reaches 0.) 500 Draconic Aura
This skill can only be equipped by its original unit.

* Unused restrictions: No restrictions.

Notes[]

  • Holy-Knight Aura applies the  Mobility increased status effect.
    • Any 【Bonus】 on a unit lasts until the start of that unit's next phase.
    •  Gravity will negate the effects of Mobility increased.
  • The increased damage from Holy-Knight Aura is not affected by the weapon-triangle, and it includes the increased Atk from skills like Icon Class Blue Tome.png Blárblade+ in its calculations.
  • The stat increase that can be applied by Holy-Knight Aura is considered a  bonus.
    • Any 【Bonus】 on a unit, including  bonuses, lasts until the start of that unit's next phase. If  bonuses are acquired during the enemy phase, they will disappear when the next player phase begins.

List of owners[]

UnitSkill chain
Sigurd Fated Holy Knight Face FC.webp
Dragon Gaze
5★
Draconic Aura
5★
Holy-Knight Aura
5★

In other languages[]

Language Name
Japanese グランベルの聖騎士
German Heilige Aura
Spanish (Europe) Aura sacrosanta
Spanish (Latin America) Aura de caballero
French Aura sacrée
Italian Aura sacra
Traditional Chinese (Taiwan) 格蘭貝魯的聖騎士
Portuguese Aura sagrada

See also[]

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