General | Quotes | Misc | Heroic Ordeal |
Holst Hero of Leicester | |
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Art by: Sainosuke (さいのすけ) | |
Description | Noble of the Leicester Alliance and son of House Goneril. Unmatched in combat, but still prone to doting on his sister, Hilda. Appears in Fire Emblem Warriors: Three Hopes. |
Rarities | 3 — 4 — Grand Hero Battle |
Weapon Type | Sword |
Move Type | Infantry |
Voice Actor EN | SungWon Cho |
Voice Actor JP | 増元拓也(Takuya Masumoto) |
Release Date | |
Addition Date | |
Entry | Three Houses |
Version | 6.9 |
Internal ID | PID_ホルスト (855)
|
Origin | 120001100500 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 7/8/9 | 8/9/10 | 6/7/8 | 4/5/6 | 45 |
2 | 15/16/17 | 8/9/10 | 9/10/11 | 6/7/8 | 4/5/6 | 47 |
3 | 16/17/18 | 8/9/10 | 9/10/11 | 7/8/9 | 5/6/7 | 50 |
4 | 16/17/18 | 9/10/11 | 10/11/12 | 7/8/9 | 5/6/7 | 52 |
5 | 17/18/19 | 9/10/11 | 10/11/12 | 8/9/10 | 6/7/8 | 55 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 31/34/36 | 30/32/35 | 29/32/34 | 24/26/29 | 17/19/22 | 142~144 |
2 | 32/35/38 | 33/35/38 | 32/35/37 | 25/28/31 | 18/20/23 | 152~154 |
3 | 35/38/41 | 35/38/41 | 34/37/40 | 28/31/34 | 20/23/26 | 167 |
4 | 36/39/42 | 37/41/44 | 36/39/43 | 29/32/35 | 21/24/27 | 174~176 |
5 | 39/42/45 | 39/43/46 | 38/41/45 | 32/35/38 | 23/26/30 | 186~188 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 55% | 75% | 70% | 60% | 45% | 305% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Sword | 6 | 1 | — | 50 | 1 | 1 |
Steel Sword | 8 | 1 | — | 100 | 2 | 2 |
Silver Sword | 11 | 1 | — | 200 | 4 | 3 |
Warrior's Sword | 16 | 1 | Grants Atk+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat, grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats (calculates each stat bonus independently), and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Rising Light | 4 | Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res). | 150 | 4 | 3 |
Blazing Light | 4 | Before combat this unit initiates, foes in an area near target take damage equal to 1.5 x (unit's Atk minus foe's Def or Res). | 300 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Atk/Spd Ideal 1 | At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Spd+3 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 60 | 3 | |
Atk/Spd Ideal 2 | At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Spd+4 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 120 | 4 | ||
Atk/Spd Ideal 3 | At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Spd+5 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 240 | 5 | ||
C | Atk/Spd Oath 1 | At start of turn, if unit is adjacent to an ally, grants Atk/Spd+3 to unit for 1 turn. | 60 | 1 | |
Atk/Spd Oath 2 | At start of turn, if unit is adjacent to an ally, grants Atk/Spd+4 to unit for 1 turn. | 120 | 2 | ||
Atk/Spd Oath 3 | At start of turn, if unit is adjacent to an ally, grants Atk/Spd+5 to unit for 1 turn. | 240 | 4 |