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General | Quotes | Misc | Heroic Ordeal |
Hinoka Relaxed Warrior | |
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Art by: Foo Midori (碧風羽) | |
Description | Eldest princess of Hoshido. She seeks respite from the travails of battle in hot springs from time to time, but she rarely finds it. Appears in Fire Emblem Fates. |
Rarities | 4 SR — Special |
Weapon Type | Green Dagger |
Move Type | Flying |
Voice Actor EN | Cindy Robinson |
Voice Actor JP | 名塚佳織(Kaori Nazuka) |
Release Date | |
Entry | Fates |
Version | 3.1 |
Internal ID | PID_温泉ヒノカ (335)
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Origin | 110000200600 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 13/14/15 | 6/7/8 | 6/7/8 | 0/1/2 | 4/5/6 | 34 |
2 | 13/14/15 | 7/8/9 | 7/8/9 | 0/1/2 | 4/5/6 | 36 |
3 | 14/15/16 | 7/8/9 | 7/8/9 | 1/2/3 | 5/6/7 | 39 |
4 | 14/15/16 | 8/9/10 | 8/9/10 | 1/2/3 | 5/6/7 | 41 |
5 | 15/16/17 | 8/9/10 | 8/9/10 | 2/3/4 | 6/7/8 | 44 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 27/30/33 | 24/26/29 | 24/26/29 | 8/10/13 | 17/19/22 | 111~112 |
2 | 28/31/34 | 26/29/32 | 26/29/32 | 8/11/14 | 18/20/23 | 120~121 |
3 | 31/34/37 | 28/31/34 | 28/31/34 | 10/13/16 | 20/23/26 | 132 |
4 | 32/35/38 | 30/33/36 | 30/33/36 | 11/14/17 | 21/24/27 | 139 |
5 | 34/38/41 | 32/35/38 | 32/35/38 | 12/16/19 | 23/26/30 | 149~151 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 60% | 60% | 30% | 45% | 245% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Dagger | 3 | 2 | After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. | 50 | 1 | 1 |
Steel Dagger | 5 | 2 | After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. | 100 | 3 | 2 |
Splashy Bucket | 8 | 2 | Effective against dragon foes. Disables foe's skills that "calculate damage using the lower of foe's Def or Res" and "calculate damage from staff like other weapons." After combat, if unit attacked, inflicts Def/Res-5 on foes within 2 spaces of target through their next actions. | 200 | 4 | 3 |
Splashy Bucket+ | 12 | 2 | Effective against dragon foes. Disables foe's skills that "calculate damage using the lower of foe's Def or Res" and "calculate damage from staff like other weapons." After combat, if unit attacked, inflicts Def/Res-7 on foes within 2 spaces of target through their next actions. | 300 | 5 | 5 |
Splashy Bucket+ can be upgraded in the Weapon Refinery.
Assists[ | ]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Draw Back | 1 | Unit moves 1 space away from target ally. Ally moves to unit's previous space. | 150 | 4 | 3 |
Specials[ | ]
This unit owns no Special skills.
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Atk/Spd Bond 1 | If unit is adjacent to an ally, grants Atk/Spd+3 during combat. | 60 | 1 | |
Atk/Spd Bond 2 | If unit is adjacent to an ally, grants Atk/Spd+4 during combat. | 120 | 2 | ||
Atk/Spd Bond 3 | If unit is adjacent to an ally, grants Atk/Spd+5 during combat. | 240 | 4 | ||
B | Atk/Spd Link 1 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Spd+2 to unit and target ally or unit and targeting ally for 1 turn. | 60 | 3 | |
Atk/Spd Link 2 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Spd+4 to unit and target ally or unit and targeting ally for 1 turn. | 120 | 4 | ||
Atk/Spd Link 3 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Spd+6 to unit and target ally or unit and targeting ally for 1 turn. | 240 | 5 | ||
C | Air Orders 1 | At start of turn, if unit's HP = 100%, grants the following status to adjacent flying allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." | 60 | 3 | |
Air Orders 2 | At start of turn, if unit's HP ≥ 50%, grants the following status to adjacent flying allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." | 120 | 4 | ||
Air Orders 3 | At start of turn, grants the following status to adjacent flying allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." | 240 | 5 |