General | Quotes | Misc | Heroic Ordeal |
Hinata Samurai Groom | |
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Art by: Kano Akira (叶之明) | |
Description | Hoshidan samurai and one of Takumi's retainers. He is wearing clothes outside his usual in order to play the part of bridegroom for the festival. Appears in Fire Emblem Fates. |
Rarities | 4![]() ![]() |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | Delem Donaldson |
Voice Actor JP | Ichiki Mitsuhiro (市来光弘) |
Release Date | |
Addition Date | |
Entry | ![]() |
Internal ID | PID_花婿ヒナタ (524)
|
Origin | 110000201000 |
Contents
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 16/17/18 | 6/7/8 | 2/3/4 | 9/10/11 | 3/4/5 | 41 |
2![]() | 16/17/18 | 7/8/9 | 2/3/4 | 10/11/12 | 3/4/5 | 43 |
3![]() | 17/18/19 | 7/8/9 | 3/4/5 | 10/11/12 | 4/5/6 | 46 |
4![]() | 17/18/19 | 8/9/10 | 3/4/5 | 11/12/13 | 4/5/6 | 48 |
5![]() | 18/19/20 | 8/9/10 | 4/5/6 | 11/12/13 | 5/6/7 | 51 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 35/38/41 | 25/28/31 | 16/19/22 | 28/31/34 | 12/15/18 | 131 |
2![]() | 37/40/43 | 28/31/34 | 17/20/23 | 31/34/37 | 13/16/19 | 141 |
3![]() | 40/43/46 | 30/33/36 | 20/23/26 | 33/36/39 | 15/18/21 | 153 |
4![]() | 41/44/47 | 32/35/38 | 21/24/27 | 35/38/41 | 16/19/22 | 160 |
5![]() | 44/47/50 | 34/37/40 | 23/27/30 | 37/40/43 | 18/21/24 | 171~172 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 65% | 65% | 50% | 65% | 35% | 280% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[]
Weapons[]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Axe | 6 | 1 | — | 50 | 1![]() | 1![]() |
Steel Axe | 8 | 1 | — | 100 | 2![]() | 2![]() |
Huge Fan | 10 | 1 | If【Bonus】is active on unit, grants Atk/Def+4 and Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.) 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 200 | 4![]() | 3![]() |
Huge Fan+ | 14 | 1 | If【Bonus】is active on unit, grants Atk/Def+4 and Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.) 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 300 | 5![]() | 5![]() |
Huge Fan+ can be upgraded in the Weapon Refinery.
Assists[]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Reciprocal Aid | 1 | Unit and target ally swap HP. (Neither can go above their max HP.) | 150 | 4![]() | 3![]() |
Specials[]
This unit owns no Special skills.
Passives[]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Atk/Def Bond 1 | If unit is adjacent to an ally, grants Atk/Def+3 during combat. | 60 | 1![]() |
![]() | Atk/Def Bond 2 | If unit is adjacent to an ally, grants Atk/Def+4 during combat. | 120 | 2![]() | |
![]() | Atk/Def Bond 3 | If unit is adjacent to an ally, grants Atk/Def+5 during combat. | 240 | 4![]() | |
C | ![]() | Close Guard 1 | Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+2 during combat." | 60 | 3![]() |
![]() | Close Guard 2 | Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+3 during combat." | 120 | 4![]() | |
![]() | Close Guard 3 | Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+4 during combat." | 240 | 5![]() |