Hinata's Katana | |
---|---|
Weapon type | ![]() |
Might | 16 |
Range | 1 |
Required | — |
SP | 400 |
Exclusive? | Yes |
String ID | SID_ヒナタの猛刀
|
Description | If foe initiates combat, grants Atk/Def+4 during combat. |
Notes[]
- Has the same effect as
Sturdy Stance 2.
- The stat increase that can be applied by Hinata's Katana is considered a combat boost.
Upgrades[]
Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Notes[]
- The upgraded version of Hinata's Katana listed first has the same effect as
Fury 3.
- The effect is applied regardless if Hinata's Katana's user performs an attack during combat. If foe engages and user cannot counterattack, Hinata's Katana's effect will still activate.
- Hinata's Katana's user needs to survive the combat for the effect to activate.
- Hinata's Katana inflicts out of combat damage.
- Out of combat damage cannot reduce a unit's HP to 0.
- A foe equipped with
Embla's Ward,
Múspellflame, or
Niðavellir Axiom will neutralize all sources of out of combat damage except Røkkr area-of-effect Specials.
- A foe equipped with
Røkkr or a unit affected by
En Garde will neutralize all sources of out of combat damage except area-of-effect Specials.
- Hinata's Katana stacks with after-combat healing from skills such as
Mystic Boost 3.
- For example, if a unit has both Fury and Mystic Boost,
Fury 1 +
Mystic Boost 2 = +2 HP,
Fury 3 +
Mystic Boost 3 = 0 HP, and
Fury 4 +
Mystic Boost 3 = -2 HP.
- For example, if a unit has both Fury and Mystic Boost,
List of owners[]
Unit | Skill chain |
---|---|
Hinata's Katana 5 ![]() |
In other languages[]
Language | Name |
---|---|
Japanese | ヒナタの猛刀 |
German | Hinatas Katana |
Spanish (Europe) | Katana Hinata |
Spanish (Latin America) | Katana Hinata |
French | Katana d'Hinata |
Italian | Katana di Hinata |
Traditional Chinese (Taiwan) | 日向的猛刀 |
Portuguese | Katana de Hinata |