Type | Icon | Name | SP | Required | Description [Collapse]
| |
---|---|---|---|---|---|---|
C | ![]() |
Higher Ground | 300 | Close Guard 3 Distant Guard 3 |
Foes with Range = 1 cannot warp into spaces within 3 spaces of unit and foes with Range = 2 cannot warp into spaces within 4 spaces of unit (does not affect foes with Pass skills or warp effects from structures, like camps and fortresses in Rival Domains). If foe with Range = 2 initiates combat against an ally within 2 spaces of unit, triggers 【Savior】on unit. If foe's Range = 2, grants Def/Res+4 to unit during combat. |
Foes with Range = 1 cannot warp into spaces within 3 spaces of unit and foes with Range = 2 cannot warp into spaces within 4 spaces of unit (does not affect foes with Pass skills or warp effects from structures, like camps and fortresses in Rival Domains). If foe with Range = 2 initiates combat against an ally within 2 spaces of unit, triggers 【Savior】on unit. If foe's Range = 2, grants Def/Res+4 to unit during combat. 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur. |
Cannot use: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Map effects | ||
![]() within 3 spaces of ![]() | Range = 1![]() | — |
![]() within 4 spaces of ![]() | Range = 2![]() | |
![]() | ![]() | ![]() & ![]() against ![]() within 2 spaces |
Combat effects | ||
![]() | ![]() | ![]() |
Notes[ | ]
- Higher Ground can prevent foes from warping.
- Higher Ground does not affect foes with a Pass effect or sources of unit movement.
- If
Smite could move an ally 2 spaces away, it always does so regardless of whether a foe with Higher Ground is adjacent to the space in the middle.
- A unit can attack a foe with Higher Ground and then leave the space with
Hit and Run,
Close Call 4, or a Canto effect.
- If
- "If foe initiates combat" means if a foe triggers combat during the enemy phase. The unit being initiated upon does not need to deal damage, nor be able to counterattack.
- However, if the effect is applied after combat, the unit being initiated upon must also survive it to fulfill this condition.
- 【Savior】 is triggered after "before combat AoE" skills.
- 【Savior】 will not protect the user's allies who are inflicted with
Undefended or are in combat against a foe with skills such as
Erosion.
- Effects such as
Impenetrable Void and
Feud will not disable 【Savior】.
- If 【Savior】 is triggered:
- The user is considered as adjacent to the targeted ally, which means skills that have the "If unit is adjacent to an ally" condition trigger, while skills that have the "If unit is not adjacent to an ally" condition do not trigger.
- The user will not be able to trigger the effects of skills such as
Might of Myriads, or priority changing effects such as
Spd Preempt 3 and
Paranoia.
- Only during combat skills that are active on the targeted ally will be accounted on the user.
- "After combat" movement is disabled on the foe, even if the user is defeated, such as with the movement from
Lunge and
Repel 4.
- The targeted ally is unaffected by "after combat" effects, such as from
Pain+ and
Fatal Smoke 4.
- The stat increase that can be applied by Higher Ground is considered a temporary buff.
- Effects such as
Impenetrable Void and
Feud will not disable Higher Ground's temporary buffs but will still disable other ally skills from activating.
- Effects such as
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Distant Guard 1 5 ![]() | Distant Guard 2 5 ![]() | Distant Guard 3 5 ![]() | Higher Ground 5 ![]() |
Availability[ | ]
Summoning events
Start | End | Event | Skill |
---|---|---|---|
2025-01-01 | 2025-02-01 | Greetings to You | Higher Ground |
Distributed units
- This skill is not available on any distributed units.
Combat Manuals
- This skill has not been available on any distributed Combat Manuals.
In other languages[ | ]
Language | Name |
---|---|
Japanese | ???
|
German | ???
|
Spanish (Europe) | ???
|
Spanish (Latin America) | ???
|
French | ???
|
Italian | ???
|
Traditional Chinese (Taiwan) | ???
|
Portuguese | ???
|