General | Quotes | Misc | Heroic Ordeal |
Henriette Overflowing Love | |
---|---|
Art by: Yoshiro Ambe (あんべよしろう) | |
Description | Queen of Askr, adored by her people. Joining in on the Day of Devotion festivities alongside her family members. |
Rarities | 5 Focus — Special |
Weapon Type | Red Tome |
Move Type | Armored |
Voice Actor EN | Mona Marshall |
Voice Actor JP | 能登麻美子(Mamiko Noto) |
Release Date | |
Addition Date | |
Entry | Heroes |
Version | 5.2 |
Internal ID | PID_愛の祭ヘンリエッテ (624)
|
Origin | 00000100320 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 17/18/19 | 4/5/6 | 2/3/4 | 8/9/10 | 7/8/9 | 43 |
2 | 17/18/19 | 4/5/6 | 2/3/4 | 9/10/11 | 8/9/10 | 45 |
3 | 18/19/20 | 5/6/7 | 3/4/5 | 9/10/11 | 8/9/10 | 48 |
4 | 18/19/20 | 5/6/7 | 3/4/5 | 10/11/12 | 9/10/11 | 50 |
5 | 19/20/21 | 6/7/8 | 4/5/6 | 10/11/12 | 9/10/11 | 53 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 31/34/37 | 27/29/32 | 10/12/15 | 24/27/29 | 28/31/33 | 132~134 |
2 | 32/35/38 | 29/31/34 | 10/13/16 | 26/29/32 | 31/34/36 | 141~143 |
3 | 35/38/41 | 32/35/38 | 12/15/18 | 28/31/34 | 33/36/39 | 155 |
4 | 36/39/42 | 33/37/40 | 13/16/19 | 30/33/36 | 35/38/42 | 162~164 |
5 | 38/42/45 | 36/40/43 | 14/18/21 | 32/35/38 | 37/40/44 | 174~176 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 75% | 30% | 55% | 70% | 280% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Fire | 4 | 2 | — | 50 | 1 | 1 |
Elfire | 6 | 2 | — | 100 | 2 | 2 |
Unity Blooms | 8 | 2 | If unit is within 2 spaces of an ally, inflicts Atk/Res-5 on foe during combat, and when unit deals damage to foe during combat, restores 4 HP to unit. (Triggers even if 0 damage is dealt.) | 200 | 3 | 3 |
Unity Blooms+ | 12 | 2 | If unit is within 2 spaces of an ally, inflicts Atk/Res-5 on foe during combat, and when unit deals damage to foe during combat, restores 4 HP to unit. (Triggers even if 0 damage is dealt.) | 300 | 5 | 5 |
Unity Blooms+ can be upgraded in the Weapon Refinery.
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Chilling Wind | 4 | Boosts damage by 50% of unit's Res. | 100 | 4 | 3 |
Iceberg | 3 | Boosts damage by 50% of unit's Res. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Distant Def 1 | If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+2 during combat. | 60 | 2 | |
Distant Def 2 | If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+4 during combat. | 120 | 3 | ||
Distant Def 3 | If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+6 during combat. | 240 | 4 | ||
Distant Def 4 | If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+8 and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat. | 300 | 5 | ||
B | Slick Fighter 1 | If unit's HP ≥ 75% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack. | 60 | 1 | |
Slick Fighter 2 | If unit's HP ≥ 50% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack. | 120 | 2 | ||
Slick Fighter 3 | If unit's HP ≥ 25% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack. | 240 | 4 | ||
C | A/R Far Save 1 | If a foe uses bow, dagger, magic, or staff and initiates combat against an ally adjacent to unit, triggers【Savior】on unit. If unit triggers Savior, grants Atk/Res+1 during combat. 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur. | 100 | 3 | |
A/R Far Save 2 | If a foe uses bow, dagger, magic, or staff and initiates combat against an ally within 2 spaces of unit, triggers【Savior】on unit. If unit triggers Savior, grants Atk/Res+2 during combat. 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur. | 200 | 4 | ||
A/R Far Save 3 | If a foe uses bow, dagger, magic, or staff and initiates combat against an ally within 2 spaces of unit, triggers【Savior】on unit. If unit triggers Savior, grants Atk/Res+4 during combat. 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur. | 300 | 5 |