Fire Emblem Heroes Wiki
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General Quotes Misc Heroic Ordeal
Henriette
Overflowing Love
Portrait
Henriette Overflowing Love Face
Attack
Henriette Overflowing Love BtlFace
Special
Henriette Overflowing Love BtlFace C
Damage

Henriette Overflowing Love BtlFace D

Art by: Yoshiro Ambe (あんべよしろう)
Description Queen of Askr, adored by her people. Joining in on the Day of Devotion festivities alongside her family members.
Rarities ★ Focus — Special
Weapon Type Icon Class Red Tome Red Tome
Move Type Icon Move Armored Armored
Voice Actor EN Mona Marshall
Voice Actor JP 能登麻美子(Mamiko Noto)
Release Date
Addition Date
Entry Icon MiniUnit Head 0 Heroes
Version 5.2
Internal ID PID_愛の祭ヘンリエッテ (624)
Origin 00000100320

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★17/18/194/5/62/3/48/9/107/8/943
★17/18/194/5/62/3/49/10/118/9/1045
★18/19/205/6/73/4/59/10/118/9/1048
★18/19/205/6/73/4/510/11/129/10/1150
★19/20/216/7/84/5/610/11/129/10/1153

Level 40 stats

RarityHPAtkSpdDefResTotal
★31/34/3727/29/3210/12/1524/27/2928/31/33132~134
★32/35/3829/31/3410/13/1626/29/3231/34/36141~143
★35/38/4132/35/3812/15/1828/31/3433/36/39155
★36/39/4233/37/4013/16/1930/33/3635/38/42162~164
★38/42/4536/40/4314/18/2132/35/3837/40/44174~176

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%75%30%55%70%280%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Fire4250★★
Elfire62100★★
Unity Blooms82
If unit is within 2 spaces of an ally, inflicts Atk/Res-5 on foe during combat, and when unit deals damage to foe during combat, restores 4 HP to unit. (Triggers even if 0 damage is dealt.)
200★★
Unity Blooms+122
If unit is within 2 spaces of an ally, inflicts Atk/Res-5 on foe during combat, and when unit deals damage to foe during combat, restores 4 HP to unit. (Triggers even if 0 damage is dealt.)
300★★

Unity Blooms+ can be upgraded in the Weapon Refinery.

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Chilling Wind4
Boosts damage by 50% of unit's Res.
100★★
Iceberg3
Boosts damage by 50% of unit's Res.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
ADistant Def 1Distant Def 1
If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+2 during combat.
60★
Distant Def 2Distant Def 2
If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+4 during combat.
120★
Distant Def 3Distant Def 3
If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+6 during combat.
240★
Distant Def 4Distant Def 4
If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+8 and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
300★
BSlick Fighter 1Slick Fighter 1
If unit's HP ≥ 75% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack.
60★
Slick Fighter 2Slick Fighter 2
If unit's HP ≥ 50% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack.
120★
Slick Fighter 3Slick Fighter 3
If unit's HP ≥ 25% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack.
240★
CA R Far Save 1A/R Far Save 1
If a foe uses bow, dagger, magic, or staff and initiates combat against an ally adjacent to unit, triggers【Savior】on unit.

If unit triggers Savior, grants Atk/Res+1 during combat.

【Savior】
Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur.
100★
A R Far Save 2A/R Far Save 2
If a foe uses bow, dagger, magic, or staff and initiates combat against an ally within 2 spaces of unit, triggers【Savior】on unit.

If unit triggers Savior, grants Atk/Res+2 during combat.

【Savior】
Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur.
200★
A R Far Save 3A/R Far Save 3
If a foe uses bow, dagger, magic, or staff and initiates combat against an ally within 2 spaces of unit, triggers【Savior】on unit.

If unit triggers Savior, grants Atk/Res+4 during combat.

【Savior】
Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur.
300★

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