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Status Icon WeaponStatus Icon MoveHelbindi Seaside Scourge Face FC
Helbindi: Seaside Scourge
General Quotes Misc Heroic Ordeal
Helbindi
Savage Scourge
Portrait
Helbindi Savage Scourge Face
Attack
Helbindi Savage Scourge BtlFace
Special
Helbindi Savage Scourge BtlFace C
Damage

Helbindi Savage Scourge BtlFace D

Art by: Maeshima Shigeki (前嶋重機)
Description Rough and tumble general of Múspell, the Kingdom of Flame. Came from nothing and rose through the ranks thanks to his talent in battle.
Rarities ★ SR
Weapon Type Icon Class Green Axe Axe
Move Type Icon Move Infantry Infantry
Voice Actor EN Raymond K. Essel
Voice Actor JP 中井和哉(Kazuya Nakai)
Release Date
Addition Date
Entry Icon MiniUnit Head 0 Heroes
Version 2.9
Ally Internal ID PID_ヘルビンディ味方 (296)
Enemy Internal ID EID_ヘルビンディ (36)
Origin 00000300400

{{InMain|

Ally stats[ | ]

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/176/7/82/3/46/7/84/5/638
★15/16/177/8/92/3/47/8/94/5/640
★16/17/187/8/93/4/57/8/95/6/743
★16/17/188/9/103/4/58/9/105/6/745
★17/18/198/9/104/5/68/9/106/7/848

Level 40 stats

RarityHPAtkSpdDefResTotal
★33/35/3824/26/2910/12/1524/26/2920/23/25122~123
★34/37/4026/29/3210/13/1626/29/3221/24/27132
★37/40/4328/31/3412/15/1828/31/3424/27/30144
★38/41/4430/33/3613/16/1930/33/3625/28/31151
★41/44/4732/35/3814/18/2132/35/3828/31/34162~163

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
★60%60%30%60%55%265%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Enemy stats[ | ]

Note: These stats were obtained from reading the unit's data in /assets/Common/SRPG/Enemy/. These stats are only used for leveling up the unit in certain modes (e.g. Chain Challenge, Squad Assault, Blessed Gardens), and are not used to produce hardcoded enemy stats (e.g. Main Story, Special Maps, Tempest Trials).

Level 1 Stats

RarityHPAtkSpdDefResTotal
★17738641
★17839643
★18849746
★189410748
★199510851

Level 40 Stats

RarityHPAtkSpdDefResTotal
★3626162724129
★3829173025139
★4131193228151
★4233203429158
★4535223632170

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
★60%60%40%60%55%275%

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Axe6150★★
Steel Axe81100★★
Silver Axe111200★★
Býleistr161
At start of odd-numbered turns, grants Atk/Spd/Def/Res+4 to unit and adjacent allies for 1 turn.
(Bonus granted to unit even if no allies are adjacent.)
400★★

Býleistr can be upgraded in the Weapon Refinery.
When upgraded, the description of Býleistr becomes "At start of turn, if unit is within 4 spaces of a foe or if it is an odd-numbered turn, grants Atk/Spd/Def/Res+5 to unit and allies within 2 spaces of unit for 1 turn. (Bonus granted to unit even if no allies are within 2 spaces.) If it is an odd-numbered turn or if foe's HP ≥ 75% at start of combat, grants Atk+5 to unit and inflicts Atk-5 on foe during combat.".
Býleistr can be upgraded with the additional effect Byleistr W "If unit initiates combat or is within 2 spaces of an ally, grants Atk+5 to unit and inflicts Atk-5 on foe during combat and foe cannot make a follow-up attack.".

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Retribution3
Boosts damage by 30% of damage dealt to unit.
100★★
Vengeance3
Boosts damage by 50% of damage dealt to unit.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AG Duel Infantry 1G Duel Infantry 1
Grants HP+3. If unit is 5★ and level 40 and unit's stats total less than 160, treats unit's stats as 160 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
70★
G Duel Infantry 2G Duel Infantry 2
Grants HP+4. If unit is 5★ and level 40 and unit's stats total less than 165, treats unit's stats as 165 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
150★
G Duel Infantry 3G Duel Infantry 3
Grants HP+5. If unit is 5★ and level 40 and unit's stats total less than 170, treats unit's stats as 170 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
300★
BGuard 1Guard 1
At start of combat, if unit's HP = 100%, inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
50★
Guard 2Guard 2
At start of combat, if unit's HP ≥ 90%, inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
100★
Guard 3Guard 3
At start of combat, if unit's HP ≥ 80%, inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
200★
CInfantry Pulse 1Infantry Pulse 1
At the start of turn 1, grants Special cooldown count-1 to all infantry allies on team with HP ≤ unit’s HP-5. (Stacks with similar skills.)
60★
Infantry Pulse 2Infantry Pulse 2
At the start of turn 1, grants Special cooldown count-1 to all infantry allies on team with HP ≤ unit’s HP-3. (Stacks with similar skills.)
120★
Infantry Pulse 3Infantry Pulse 3
At the start of turn 1, grants Special cooldown count-1 to all infantry allies on team with HP < unit’s HP. (Stacks with similar skills.)
240★


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