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Heiðr: Cursed Goddess
Heiðr: Innocent Goddess
Seiðr: Time's Goddesses
General Quotes Misc
Heiðr
Cursed Goddess
Portrait
Attack
Special
Damage

Art by: Yoshiku (四々九)
Description Goddess of Vanaheimr, the realm of light. Pure and innocent, she adores Seiðr like a sister.
Weapon Type  Green Tome
Move Type  Infantry
Gender Female
Voice Actor EN Alice Himora
Voice Actor JP Suzuko Mimori (三森すずこ)
Addition Date
Internal ID EID_ヘイズ敵 (100)

Stats

Note: These stats were obtained from reading the unit's data in /assets/Common/SRPG/Enemy/. These stats are only used for leveling up the unit in certain modes (e.g. Chain Challenge, Squad Assault, Blessed Gardens), and are not used to produce hardcoded enemy stats (e.g. Main Story, Special Maps, Tempest Trials).

Level 1 Stats

RarityHPAtkSpdDefResTotal
★141383341
★141493343
★151494446
★1515104448
★1615105551

Level 40 Stats

RarityHPAtkSpdDefResTotal
★3036342114135
★3139372215144
★3441402517157
★3543432618165
★3845452920177

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%70%80%55%35%290%

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Golden Curse142
Accelerates Special trigger (cooldown count-1).
If a Rally Assist skill is used by unit or targets unit, inflicts Atk/Spd/Def/Res-4 and【Guard】 on foes in cardinal directions of unit and target through their next actions. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, deals damage = 15% of unit's Atk (excluding area-of-effect Specials), and reduces damage from foe's first attack by 30% during combat.

【Guard】
Inflicts Special cooldown charge -1 on unit per attack during combat through its next action. (Only highest value applied. Does not stack.)
400★

Assists[]

NameRangeDescriptionSPDefaultUnlock
Gold Serpent1
Grants the following effects to unit and target ally for 1 turn: from turn 1 on, grants Atk/Spd+X (X = number of turns × 2; max 8); from turn 2 on, enables【Canto (1)】; from turn 3 on, grants【Treachery】; and from turn 4 on, grants【Dual Strike】. Grants another action to unit. (Additional action and effects other than stat bonuses granted once per turn only. This skill treated as a Rally Assist skill.)

【Canto (1)】
After an attack, Assist skill, or structure destruction, unit can move 1 space(s).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)

【Treachery】
Unit deals additional damage = total bonuses on unit for 1 turn.

【Dual Strike】
If unit initiates combat and is adjacent to an ally with Dual Strike (excluding unit), unit attacks twice. (That turn only. Does not stack.)
400

Specials[]

This unit owns no Special skills.

Passives[]

This unit owns no Passive skills.