General | Quotes | Misc |
Heiðr Cursed Goddess | |
---|---|
Art by: Yoshiku (四々九) | |
Description | Goddess of Vanaheimr, the realm of light. Pure and innocent, she adores Seiðr like a sister. |
Weapon Type | Green Tome |
Move Type | Infantry |
Gender | Female |
Voice Actor EN | Alice Himora |
Voice Actor JP | 三森すずこ(Suzuko Mimori) |
Addition Date | |
Internal ID | EID_ヘイズ敵 (100)
|
Stats
Note: These stats were obtained from reading the unit's data in
/assets/Common/SRPG/Enemy/
. These stats are only used for leveling up the unit in certain modes (e.g. Chain Challenge, Squad Assault, Blessed Gardens), and are not used to produce hardcoded enemy stats (e.g. Main Story, Special Maps, Tempest Trials).Level 1 Stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 14 | 13 | 8 | 3 | 3 | 41 |
2 | 14 | 14 | 9 | 3 | 3 | 43 |
3 | 15 | 14 | 9 | 4 | 4 | 46 |
4 | 15 | 15 | 10 | 4 | 4 | 48 |
5 | 16 | 15 | 10 | 5 | 5 | 51 |
Level 40 Stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 30 | 36 | 34 | 21 | 14 | 135 |
2 | 31 | 39 | 37 | 22 | 15 | 144 |
3 | 34 | 41 | 40 | 25 | 17 | 157 |
4 | 35 | 43 | 43 | 26 | 18 | 165 |
5 | 38 | 45 | 45 | 29 | 20 | 177 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 80% | 55% | 35% | 290% |
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Golden Curse | 14 | 2 | Accelerates Special trigger (cooldown count-1). If a Rally Assist skill is used by unit or targets unit, inflicts Atk/Spd/Def/Res-4 and【Guard】 on foes in cardinal directions of unit and target through their next actions. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, deals damage = 15% of unit's Atk (excluding area-of-effect Specials), and reduces damage from foe's first attack by 30% during combat. 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) | 400 | 5 | — |
Assists[ | ]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Gold Serpent | 1 | Grants the following effects to unit and target ally for 1 turn: from turn 1 on, grants Atk/Spd+X (X = number of turns × 2; max 8); from turn 2 on, enables【Canto (1)】; from turn 3 on, grants【Treachery】; and from turn 4 on, grants【Dual Strike】. Grants another action to unit. (Additional action and effects other than stat bonuses granted once per turn only. This skill treated as a Rally Assist skill.) 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) 【Treachery】 Unit deals additional damage = total bonuses on unit for 1 turn. 【Dual Strike】 If unit initiates combat and is adjacent to an ally with Dual Strike (excluding unit), unit attacks twice. (That turn only. Does not stack.) | 400 | — | — |
Specials[ | ]
This unit owns no Special skills.
Passives[ | ]
This unit owns no Passive skills.