Fire Emblem Heroes Wiki

H & E: Bound Hero Battle
Reinforcement Map
Normal/Hard/Lunatic
Infernal/Abyssal
Level Indicator: ★ LV.10 (Normal)
★ LV.30 (Hard)
★ LV.40 (Lunatic)
★ LV.45 (Infernal)
★ LV.50 (Abyssal)
Stamina Cost: 0 (Normal)
0 (Hard)
0 (Lunatic)
0 (Infernal)
0 (Abyssal)
Victory Requirements: All allies must survive.
Cannot use  Light's Blessing.
Reward:  1 1 (Normal)
 2 (Hard)
 3 (Lunatic)
 4 (Infernal)
 (Abyssal)
BGM:
Previous:
Celica: Of Echoes (map)
Next:
Shez: Dual Sword Master (map)

Map availability[]

This Double Mythic Hero Battle was made available on:

  •  – (Notification)
  •  – (Notification)
  •  – (Notification)
  •  – (Notification)
  •  –
  •  –
  •  –

Unit data[]

Normal

AI settings

GroupIndexUnitStart turnNotes
?HeiðrúnTurn 2
?EikþyrnirTurn 2
?Bow FighterTurn 1
?Green ManaketeTurn 1
?Lance CavalierTurn 1
?Red ManaketeTurn 1
?Red CavalierTurn 1
?Lance FighterTurn 1
?Red FlierTurn 1
?Lance CavalierTurn 1
?Blue ThiefTurn 1
?Axe FighterTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
3★
LV.10
HP25
Atk26
Spd4
Def17
Res15
Yearling (Infantry)
?
Heiðrún
Green BeastInfantry
3★
LV.10
HP28
Atk24
Spd4
Def15
Res11
Yearling (Cavalry)
?
Eikþyrnir
Colorless BeastCavalry
3★
LV.10
HP22
Atk17
Spd10
Def10
Res4
Steel Bow
?
Bow Fighter
Colorless bowInfantry
3★
LV.10
HP22
Atk19
Spd11
Def10
Res9
Fire Breath+
?
Green Manakete
Green BreathInfantry
3★
LV.10
HP22
Atk20
Spd8
Def9
Res11
Steel Lance
?
Lance Cavalier
LanceCavalry

Enemy reinforcements

Reinforcement: Turn 2
Enemy data
3★
LV.10
HP22
Atk19
Spd11
Def10
Res9
Fire Breath+
?
Red Manakete
Red BreathInfantry
3★
LV.10
HP18
Atk19
Spd9
Def5
Res12
Elfire
?
Red Cavalier
Red TomeCavalry
3★
LV.10
HP23
Atk18
Spd10
Def11
Res7
Steel Lance
?
Lance Fighter
LanceInfantry
Reinforcement: Turn 3
Enemy data
3★
LV.10
HP19
Atk16
Spd13
Def4
Res11
Elfire
?
Red Flier
Red TomeFlying
3★
LV.10
HP22
Atk20
Spd8
Def9
Res11
Steel Lance
?
Lance Cavalier
LanceCavalry
Reinforcement: Turn 4
Enemy data
3★
LV.10
HP20
Atk14
Spd14
Def4
Res11
Steel Dagger
?
Blue Thief
Blue DaggerInfantry
3★
LV.10
HP23
Atk18
Spd10
Def11
Res7
Steel Axe
?
Axe Fighter
AxeInfantry
Hard

AI settings

GroupIndexUnitStart turnNotes
?HeiðrúnTurn 2
?EikþyrnirTurn 2
?Bow FighterTurn 1
?Green ManaketeTurn 1
?Lance CavalierTurn 1
?Red ManaketeTurn 1
?Red CavalierTurn 1
?Lance FighterTurn 1
?Red FlierTurn 1
?Lance CavalierTurn 1
?Blue ThiefTurn 1
?Axe FighterTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy reinforcements

Reinforcement: Turn 2
Enemy data
4★
LV.30
HP38
Atk33
Spd25
Def23
Res22
Lightning Breath
Glimmer (3)
Fury 2
Counter Roar 3
Panic Ploy 2
?
Red Manakete
Red BreathInfantry
4★
LV.30
HP29
Atk36
Spd18
Def12
Res26
Rauðrblade
Moonbow (3)
Swift Sparrow 1
S/R Far Trace 3
Rouse Atk/Spd 2
?
Red Cavalier
Red TomeCavalry
4★
LV.30
HP38
Atk33
Spd22
Def23
Res16
Barrier Lance
Sacred Cowl (2)
Distant Def 2
Atk/Def Bulwark 3
Rouse Def/Res 2
?
Lance Fighter
LanceInfantry
Reinforcement: Turn 3
Enemy data
4★
LV.30
HP30
Atk29
Spd29
Def11
Res24
Rauðrfox
Glimmer (2)
Atk/Spd Form 2
Wings of Mercy 3
Spd/Res Rein 2
?
Red Flier
Red TomeFlying
4★
LV.30
HP36
Atk36
Spd17
Def18
Res23
Protection Pike
Bonfire (3)
Atk/Def Clash 2
Mystic Boost 2
Rouse Atk/Def 3
?
Lance Cavalier
LanceCavalry
Reinforcement: Turn 4
Enemy data
4★
LV.30
HP31
Atk28
Spd30
Def9
Res24
Clever Dagger
Lethality (4)
Sturdy Blow 1
Poison Strike 2
Pulse Smoke 3
?
Blue Thief
Blue DaggerInfantry
4★
LV.30
HP38
Atk33
Spd22
Def23
Res16
Slaying Hammer
Glimmer (2)
Swift Sparrow 1
Null Follow-Up 3
Time's Pulse 2
?
Axe Fighter
AxeInfantry
Lunatic

AI settings

GroupIndexUnitStart turnNotes
?HeiðrúnTurn 2
?EikþyrnirTurn 2
?Bow FighterTurn 1
?Green ManaketeTurn 1
?Lance CavalierTurn 1
?Red ManaketeTurn 1
?Red CavalierTurn 1
?Lance FighterTurn 1
?Red FlierTurn 1
?Lance CavalierTurn 1
?Blue ThiefTurn 1
?Axe FighterTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy reinforcements

Reinforcement: Turn 2
Enemy data
5★
LV.40
HP54
Atk48
Spd36
Def34
Res33
Lightning Breath+
Glimmer (3)
Fury 3
Counter Roar 3
Panic Ploy 3
?
Red Manakete
Red BreathInfantry
5★
LV.40
HP39
Atk48
Spd25
Def17
Res34
Rauðrblade+
Moonbow (3)
Swift Sparrow 2
S/R Far Trace 3
Rouse Atk/Spd 3
?
Red Cavalier
Red TomeCavalry
5★
LV.40
HP55
Atk47
Spd34
Def33
Res22
Barrier Lance+
Sacred Cowl (2)
Distant Def 3
Atk/Def Bulwark 3
Rouse Def/Res 3
?
Lance Fighter
LanceInfantry
Reinforcement: Turn 3
Enemy data
5★
LV.40
HP40
Atk43
Spd37
Def16
Res32
Rauðrfox+
Glimmer (2)
Atk/Spd Form 3
Wings of Mercy 3
Spd/Res Rein 3
?
Red Flier
Red TomeFlying
5★
LV.40
HP49
Atk48
Spd24
Def28
Res30
Protection Pike+
Bonfire (3)
Atk/Def Clash 3
Mystic Boost 3
Rouse Atk/Def 3
?
Lance Cavalier
LanceCavalry
Reinforcement: Turn 4
Enemy data
5★
LV.40
HP46
Atk43
Spd41
Def17
Res34
Clever Dagger+
Lethality (4)
Sturdy Blow 2
Poison Strike 3
Pulse Smoke 3
?
Blue Thief
Blue DaggerInfantry
5★
LV.40
HP55
Atk47
Spd34
Def33
Res22
Slaying Hammer+
Glimmer (2)
Swift Sparrow 2
Null Follow-Up 3
Time's Pulse 3
?
Axe Fighter
AxeInfantry
Infernal

AI settings

GroupIndexUnitStart turnNotes
?HeiðrúnTurn 2
?EikþyrnirTurn 2
?Bow FighterTurn 1
?Red BatTurn 1
?Green ManaketeTurn 1
?Lance CavalierTurn 1
?Red ManaketeTurn 1
?Red CavalierTurn 1
?Lance FighterTurn 1
?Red FlierTurn 1
?Lance CavalierTurn 1
?Blue ThiefTurn 1
?Axe FighterTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy reinforcements

Reinforcement: Turn 2
Enemy data
5★
LV.45
HP67
Atk54
Spd39
Def37
Res36
Lightning Breath+
Glimmer (3)
Fury 3
Counter Roar 4
Panic Ploy 3
?
Red Manakete
Red BreathInfantry
5★
LV.45
HP45
Atk51
Spd28
Def18
Res37
Rauðrblade+
Moonbow (3)
Swift Sparrow 2
S/R Far Trace 4
Rouse Atk/Spd 3
?
Red Cavalier
Red TomeCavalry
5★
LV.45
HP63
Atk50
Spd37
Def36
Res24
Barrier Lance+
Sacred Cowl (2)
Distant Def 3
A/D Bulwark 4
Rouse Def/Res 3
?
Lance Fighter
LanceInfantry
Reinforcement: Turn 3
Enemy data
5★
LV.45
HP48
Atk47
Spd41
Def17
Res35
Rauðrfox+
Glimmer (2)
Atk/Spd Form 3
Wings of Mercy 4
Spd/Res Rein 3
?
Red Flier
Red TomeFlying
5★
LV.45
HP62
Atk51
Spd27
Def35
Res33
Protection Pike+
Bonfire (3)
Atk/Def Clash 3
Mystic Boost 3
Alarm Atk/Def
?
Lance Cavalier
LanceCavalry
Reinforcement: Turn 4
Enemy data
5★
LV.45
HP56
Atk46
Spd45
Def21
Res37
Clever Dagger+
Lethality (4)
Sturdy Blow 2
Assassin's Strike
Pulse Smoke 3
?
Blue Thief
Blue DaggerInfantry
5★
LV.45
HP66
Atk50
Spd37
Def36
Res24
Slaying Hammer+
Glimmer (2)
Swift Sparrow 2
Phys. Null Follow
Time's Pulse 3
?
Axe Fighter
AxeInfantry
Abyssal

AI settings

GroupIndexUnitStart turnNotes
?HeiðrúnTurn 2
?EikþyrnirTurn 2
?Bow FighterTurn 1
?Red BatTurn 1
?Green ManaketeTurn 1
?Lance CavalierTurn 1
?Red ManaketeTurn 1
?Red CavalierTurn 1
?Lance FighterTurn 1
?Red FlierTurn 1
?Lance CavalierTurn 1
?Blue ThiefTurn 1
?Axe FighterTurn 1

See AI for a detailed description of the enemy movement settings.

Limited Hero Battle[]

Availability Deployment limits Rewards
(Notification)  1,000 (Normal)
 20 (Hard)
 20 (Lunatic)
 20 (Infernal)
 20 (Abyssal)

Story[]

Beginning of the battle

EnglishJapanese

Heiðrúnヘイズルーン

Tired? Please, drink of my nectar.
Allow it to do its soothing work...

お疲れではありませんか?
よろしければどうぞ、
私の蜜をお飲みください…

No. I prefer training. The body can
fight illness, injury—even fatigue.

いや、疲れているなら鍛錬だ。
鍛錬で、病にも怪我にも
打ち勝つことができる。


Eikþyrnir体の葬り手
Story
Previous:
L & G: Bound Hero Battle
Next:
Paralogue 101-1: Supportive Friend

In other languages[]

Language Name
English (US) H & E: Bound Hero Battle
Japanese ヘイズルーン & エイクスルニル
German H & E: Treue-Heldenkampf
Spanish (Europe) H y E: Batalla de vínculos
Spanish (Latin America) H y E: Batalla de vínculos
French H & E : Héros liés
Italian Battaglia legame: H. ed E.
Traditional Chinese (Taiwan) 海德倫 & 艾克米爾尼爾
Portuguese H & E: Batalha de vínculos