You may be looking for: |
---|
General | Quotes | Misc | Heroic Ordeal |
Hector Sworn Friend | |
---|---|
Art by: HAGIYA Kaoru (萩谷薫) | |
Description | A young noble of House Ostia, part of the Lycian League. Respects his older brother Uther, who is known for his discernment. Appears in Fire Emblem: The Blazing Blade. |
Rarities | 5 Special | Focus —
Weapon Type | Axe |
Move Type | Armored |
Voice Actor EN | Patrick Seitz |
Voice Actor JP | You Taichi (大地葉) |
Release Date | |
Addition Date | |
Entry | The Blazing Blade |
Version | 7.4 |
Internal ID | PID_幼少ヘクトル (936)
|
Origin | 60000100300 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 18/19/20 | 7/8/9 | 0/1/2 | 11/12/13 | 8/9/10 | 49 |
2 | 18/19/20 | 7/8/9 | 0/1/2 | 12/13/14 | 9/10/11 | 51 |
3 | 19/20/21 | 8/9/10 | 1/2/3 | 12/13/14 | 9/10/11 | 54 |
4 | 19/20/21 | 8/9/10 | 1/2/3 | 13/14/15 | 10/11/12 | 56 |
5 | 20/21/22 | 9/10/11 | 2/3/4 | 13/14/15 | 10/11/12 | 59 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 36/38/41 | 31/34/37 | 8/10/13 | 34/36/39 | 29/32/34 | 149~151 |
2 | 37/40/43 | 33/36/39 | 8/11/14 | 37/39/42 | 32/35/37 | 160~162 |
3 | 40/43/46 | 37/40/43 | 10/13/16 | 39/42/45 | 34/37/40 | 175 |
4 | 41/44/47 | 39/42/45 | 11/14/17 | 41/45/48 | 36/39/43 | 183~185 |
5 | 44/47/50 | 42/45/48 | 12/16/19 | 43/47/50 | 38/41/45 | 195~197 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 60% | 80% | 30% | 75% | 70% | 315% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[]
Weapons[]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Axe | 6 | 1 | — | 50 | 1 | 1 |
Steel Axe | 8 | 1 | — | 100 | 2 | 2 |
Silver Axe | 11 | 1 | — | 200 | 4 | 3 |
Valiant War Axe | 16 | 1 | Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-6 on foe during combat, inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), and reduces damage from attacks during combat by 30% (excluding area-of-effect Specials), and also, if unit is within 3 spaces of an ally, inflicts penalty on foe's Atk during combat = 12 - foe's max Special cooldown count value × 2 (min 4; if foe does not have a Special skill, penalty = 4). | 400 | 5 | 5 |
Assists[]
This unit owns no Assist skills.
Specials[]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Glowing Ember | 4 | Boosts damage by 50% of unit's Def. | 100 | 4 | 3 |
Bonfire | 3 | Boosts damage by 50% of unit's Def. | 200 | — | 4 |
Armored Beacon | 3 | Boosts Special damage by 40% of unit's Def. If foe's Range = 2 and unit or foe's Special is ready or triggered before or during this combat, reduces damage from foe's next attack by 40% (once per combat; excluding area-of-effect Specials). | 500 | — | 5 |
Passives[]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Ostia's Heart | Unit can counterattack regardless of foe's range. If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Def-8 on foe during combat, and also, when unit deals damage to foe during combat, restores 7 HP to unit (triggers even if 0 damage is dealt). | 300 | 5 |
B | ![]() | Vengeful Fighter 1 | If unit's HP ≥ 90% and foe initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.) | 60 | 2 |
![]() | Vengeful Fighter 2 | If unit's HP ≥ 70% and foe initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.) | 120 | 3 | |
![]() | Vengeful Fighter 3 | If unit's HP ≥ 50% and foe initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.) | 240 | 4 | |
![]() | Vengeful Fighter 4 | If unit's HP ≥ 25% and foe initiates combat, inflicts Atk-4 on foe during combat, unit makes a guaranteed follow-up attack, foe cannot make a follow-up attack, and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack). | 300 | 5 | |
C | ![]() | D/R Far Save 1 | If a foe uses bow, dagger, magic, or staff and initiates combat against an ally adjacent to unit, triggers【Savior】on unit. If unit triggers Savior, grants Def/Res+1 during combat. 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur. | 100 | 1 |
![]() | D/R Far Save 2 | If a foe uses bow, dagger, magic, or staff and initiates combat against an ally within 2 spaces of unit, triggers【Savior】on unit. If unit triggers Savior, grants Def/Res+2 during combat. 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur. | 200 | 2 | |
![]() | D/R Far Save 3 | If a foe uses bow, dagger, magic, or staff and initiates combat against an ally within 2 spaces of unit, triggers【Savior】on unit. If unit triggers Savior, grants Def/Res+4 during combat. 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur. | 300 | 4 |