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Status Icon WeaponStatus Icon MoveHector General of Ostia Face FC
Hector: General of Ostia
Status Icon WeaponStatus Icon MoveHector Just Here to Fight Face FC
Hector: Just Here to Fight
Status Icon WeaponStatus Icon MoveHector Marquess of Ostia Face FC
Hector: Marquess of Ostia
Status Icon WeaponStatus Icon MoveHector Brave Warrior Face FC
Hector: Brave Warrior
Status Icon WeaponStatus Icon MoveHector Sworn Friend Face FC
Hector: Sworn Friend
Status Icon WeaponStatus Icon MoveLilina Delightful Noble Face FC
Lilina: Delightful Noble
Status Icon WeaponStatus Icon MoveLilina Blush of Youth Face FC
Lilina: Blush of Youth
Status Icon WeaponStatus Icon MoveLilina Beachside Bloom Face FC
Lilina: Beachside Bloom
Status Icon WeaponStatus Icon MoveLilina Firelight Leader Face FC
Lilina: Firelight Leader
Status Icon WeaponStatus Icon MoveLilina Beaming Bride Face FC
Lilina: Beaming Bride
General Quotes Misc Heroic Ordeal
Hector
Dressed-Up Duo
Portrait
Hector Dressed-Up Duo Face
Attack
Hector Dressed-Up Duo BtlFace
Special
Hector Dressed-Up Duo BtlFace C
Damage

Hector Dressed-Up Duo BtlFace D

Art by: Wada Sachiko (ワダサチコ)
Description The Marquess Ostia and his daughter. Drawn to the castle by the delightful glow of the harvest festival's activities. They appear in Fire Emblem: The Blazing Blade.
Rarities ★ SRSpecial Duo Duo
Duo Skill Deals 20 damage to foes within 3 columns centered on unit.
(Duo Skills can be used once per map by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.)
Standard Effect 1: Duel If unit is 5★ and level 40 and unit's stats total less than 185, treats unit's stats as 185 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
Weapon Type Icon Class Red Sword Sword
Move Type Icon Move Armored Armored
Voice Actor EN Patrick Seitz + Julie Kliewer
Voice Actor JP 鳥海浩輔(Kohsuke Toriumi) with 小澤亜李(Ari Ozawa)
Release Date
Addition Date
Entry Icon MiniUnit Head 6 The Blazing Blade
Version 3.10
Internal ID PID_比翼ヘクトル (429)
Origin 60000100300

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★20/21/228/9/101/2/310/11/122/3/446
★20/21/229/10/111/2/311/12/132/3/448
★21/22/239/10/112/3/411/12/133/4/551
★21/22/2310/11/122/3/412/13/143/4/553
★22/23/2410/11/123/4/512/13/144/5/656

Level 40 stats

RarityHPAtkSpdDefResTotal
★36/39/4129/32/3415/18/2128/30/3316/19/22137~139
★37/40/4332/35/3716/19/2230/33/3617/20/23146~147
★40/43/4634/37/4019/22/2532/35/3820/23/26160
★41/44/4736/39/4320/23/2634/37/4021/24/27167~168
★44/47/5038/41/4522/26/2936/39/4223/27/30179~181

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
★55%70%50%60%50%285%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Sword6150★★
Steel Sword81100★★
Silver Sword111200★★
Conjurer Curios161
Effective against armored foes. Grants Atk+3. If it is an odd-numbered turn or if foe's HP < 100% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat.
400★★

Conjurer Curios can be upgraded in the Weapon Refinery.
When upgraded, the description of Conjurer Curios becomes "Effective against armored foes. Grants Atk+3. If it is an odd-numbered turn or foe's HP < 100% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat and reduces damage from foe's first attack by X%. (If foe can make a follow-up attack, X = 60; otherwise, X = 30.)".
Conjurer Curios can be upgraded with the additional effect Conjurer Curios W "At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, inflicts penalty on foe's Atk/Def during combat = 10% of unit's Atk at start of combat, and restores 7 HP to unit after combat.".

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Glowing Ember4
Boosts damage by 50% of unit's Def.
100★★
Bonfire3
Boosts damage by 50% of unit's Def.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
ADistant CounterDistant Counter
Unit can counterattack regardless of foe's range.
300★
BOdd Follow-Up 1Odd Follow-Up 1
If it is an odd-numbered turn and unit's HP = 100%, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack.
60★
Odd Follow-Up 2Odd Follow-Up 2
If it is an odd-numbered turn and unit's HP ≥ 50%, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack.
120★
Odd Follow-Up 3Odd Follow-Up 3
If it is an odd-numbered turn, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack.
240★
CHone Atk 1Hone Atk 1
At start of turn, grants Atk+2 to adjacent allies for 1 turn.
50★
Hone Atk 2Hone Atk 2
At start of turn, grants Atk+3 to adjacent allies for 1 turn.
100★
Hone ArmorHone Armor
At start of turn, grants Atk/Spd+6 to adjacent armored allies for 1 turn.
200★

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