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Status Icon WeaponStatus Icon MoveHector General of Ostia Face FC
Hector: General of Ostia
Status Icon WeaponStatus Icon MoveHector Just Here to Fight Face FC
Hector: Just Here to Fight
Status Icon WeaponStatus Icon MoveHector Marquess of Ostia Face FC
Hector: Marquess of Ostia
Status Icon WeaponStatus Icon MoveHector Dressed-Up Duo Face FC
Hector: Dressed-Up Duo
Status Icon WeaponStatus Icon MoveHector Sworn Friend Face FC
Hector: Sworn Friend
General Quotes Misc Heroic Ordeal
Hector
Brave Warrior
Standard Attire
Portrait
Hector Brave Warrior Face
Attack
Hector Brave Warrior BtlFace
Special
Hector Brave Warrior BtlFace C
Damage

Hector Brave Warrior BtlFace D

Art by: Kita Senri (北千里)
Resplendent Attire
Portrait
Hector Brave Warrior Resplendent Face
Attack
Hector Brave Warrior Resplendent BtlFace
Special
Hector Brave Warrior Resplendent BtlFace C
Damage

Hector Brave Warrior Resplendent BtlFace D

Art by: motsutsu / Trys Inc.
Description Inherited the title of Marquess Ostia after the sudden death of his elder brother. Here an armored knight, he wields the lance of one of the Eight Legends. Appears in Fire Emblem: The Blazing Blade.
Rarities ★ SR
Weapon Type Icon Class Blue Lance Lance
Move Type Icon Move Armored Armored
Voice Actor EN Patrick Seitz
Voice Actor JP 鳥海浩輔(Kohsuke Toriumi)
Release Date
Entry Icon MiniUnit Head 6 The Blazing Blade
Version 2.8
Internal ID PID_総選挙ヘクトル (280)
Origin 60000100300

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★21/22/238/9/102/3/46/7/83/4/545
★21/22/239/10/112/3/47/8/93/4/547
★22/23/249/10/113/4/57/8/94/5/650
★22/23/2410/11/123/4/58/9/104/5/652
★23/24/2510/11/124/5/68/9/105/6/755

Level 40 stats

RarityHPAtkSpdDefResTotal
★37/40/4226/28/3113/16/1827/30/3217/20/23133~135
★38/41/4428/31/3414/17/1930/33/3518/21/24142~143
★41/44/4730/33/3616/19/2232/35/3821/24/27155
★42/45/4832/35/3817/20/2334/37/4122/25/28162~163
★45/48/5134/37/4019/22/2536/39/4324/28/31173~175

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★55%60%40%70%50%275%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Lance6150★★
Steel Lance81100★★
Silver Lance111200★★
Maltet161
Accelerates Special trigger (cooldown count-1). If unit's HP ≥ 50% and foe initiates combat, unit makes a guaranteed follow-up attack.
400★★

Maltet can be upgraded in the Weapon Refinery.
When upgraded, the description of Maltet becomes "Accelerates Special trigger (cooldown count-1). Neutralizes "effective against armored" bonuses. If unit's HP ≥ 25% and foe initiates combat, neutralizes unit's penalties during combat and unit makes a guaranteed follow-up attack.".
Maltet can be upgraded with the additional effect Maltet W "If foe initiates combat or if foe's HP = 100% at start of combat, inflicts Atk/Def-6 on foe during combat and foe cannot make a follow-up attack.".

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Glowing Ember4
Boosts damage by 50% of unit's Def.
100★★
Ignis4
Boosts damage by 80% of unit's Def.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AOstian CounterOstian Counter
Unit can counterattack regardless of foe's range. If foe initiates combat, grants Atk/Def+4 during combat.
350★
BBold Fighter 1Bold Fighter 1
If unit's HP = 100% and unit initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.)
60★
Bold Fighter 2Bold Fighter 2
If unit's HP ≥ 50% and unit initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.)
120★
Bold Fighter 3Bold Fighter 3
If unit initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.)
240★
CEven Res Wave 1Even Res Wave 1
At start of even-numbered turns, grants Res+2 to unit and adjacent allies for 1 turn.
(Bonus granted to unit even if no allies are adjacent.)
60★
Even Res Wave 2Even Res Wave 2
At start of even-numbered turns, grants Res+4 to unit and adjacent allies for 1 turn.
(Bonus granted to unit even if no allies are adjacent.)
120★
Even Res Wave 3Even Res Wave 3
At start of even-numbered turns, grants Res+6 to unit and adjacent allies for 1 turn.
(Bonus granted to unit even if no allies are adjacent.)
240★

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