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Hayato
Diviner of Reppu
Portrait
Hayato Diviner of Reppu Face
Attack
Hayato Diviner of Reppu BtlFace
Special
Hayato Diviner of Reppu BtlFace C
Damage

Hayato Diviner of Reppu BtlFace D

Art by: TAPIOCA (TAPI岡)
Description From the Wind Tribe, who live within Hoshido. Despite his age, he has a rare talent for magical techniques. Appears in Fire Emblem Fates.
Rarities ★ — 4 ★
Weapon Type Icon Class Red Tome Red Tome
Move Type Icon Move Infantry Infantry
Voice Actor EN Ben Diskin
Voice Actor JP VALSHE
Release Date
Entry Icon MiniUnit Head 11 Fates
Version 8.4
Internal ID PID_ツクヨミ (1086)
Origin 110000400400

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★14/15/1610/11/123/4/54/5/66/7/842
★14/15/1611/12/133/4/54/5/67/8/944
★15/16/1711/12/134/5/65/6/77/8/947
★15/16/1712/13/144/5/65/6/78/9/1049
★16/17/1812/13/145/6/76/7/88/9/1052

Level 40 stats

RarityHPAtkSpdDefResTotal
★28/31/3431/34/3631/34/3615/18/2020/23/26139~140
★29/32/3534/37/3933/36/3916/19/2122/25/28148~149
★32/35/3836/39/4237/40/4318/21/2424/27/30162
★33/36/3938/41/4539/42/4519/22/2526/29/32170~171
★35/39/4240/43/4742/45/4921/24/2727/31/34181~183

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%70%90%40%50%300%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Fire4250★★
Elfire62100★★
Rauðrlantern82
At start of turn, if unit is within 2 spaces of an ally, grants "unit cannot be slowed by terrain (does not apply to impassable terrain)" and "Special cooldown charge +1 per attack during combat (only highest value applied; does not stack)" to unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Res+5 to unit during combat.
200★★
Rauðrlantern+122
At start of turn, if unit is within 2 spaces of an ally, grants "unit cannot be slowed by terrain (does not apply to impassable terrain)" and "Special cooldown charge +1 per attack during combat (only highest value applied; does not stack)" to unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Res+5 to unit during combat.
300★★

Rauðrlantern+ can be upgraded in the Weapon Refinery.

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
New Moon3
Treats foe's Def/Res as if reduced by 30% during combat.
100★★
Moonbow2
Treats foe's Def/Res as if reduced by 30% during combat.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Spd Ideal 1Atk/Spd Ideal 1
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Spd+3 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
60★
Atk Spd Ideal 2Atk/Spd Ideal 2
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Spd+4 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
120★
Atk Spd Ideal 3Atk/Spd Ideal 3
At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Atk/Spd+5 to unit during combat.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).
240★
BWindsweep 1Windsweep 1
If unit initiates combat, unit cannot make a follow-up attack. If unit’s Spd ≥ foe’s Spd+5 and foe uses sword, lance, axe, bow, dagger, or beast damage, foe cannot counterattack.
60★
Windsweep 2Windsweep 2
If unit initiates combat, unit cannot make a follow-up attack. If unit’s Spd ≥ foe’s Spd+3 and foe uses sword, lance, axe, bow, dagger, or beast damage, foe cannot counterattack.
120★
Windsweep 3Windsweep 3
If unit initiates combat, unit cannot make a follow-up attack. If unit’s Spd > foe’s Spd and foe uses sword, lance, axe, bow, dagger, or beast damage, foe cannot counterattack.
240★

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