General | Quotes | Misc | Heroic Ordeal |
Hawkeye Taciturn Guardian | |
---|---|
Art by: So-taro (創-taro) | |
Description | Loyal servant of Archsage Athos, one of the Eight Legends. Protects the village of Arcadia in Nabata, his master's paradise. Appears in Fire Emblem: The Blazing Blade. |
Rarities | 4 — 5 — Tempest Trials |
Weapon Type | Lance |
Move Type | Infantry |
Voice Actor EN | Jamieson Price |
Voice Actor JP | 丹沢晃之(Teruyuki Tanzawa) |
Release Date | |
Entry | The Blazing Blade |
Version | 8.1 |
Internal ID | PID_ナバタホークアイ (1055)
|
Origin | 60001300200 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 18/19/20 | 9/10/11 | 4/5/6 | 5/6/7 | 5/6/7 | 46 |
2 | 18/19/20 | 10/11/12 | 4/5/6 | 6/7/8 | 5/6/7 | 48 |
3 | 19/20/21 | 10/11/12 | 5/6/7 | 6/7/8 | 6/7/8 | 51 |
4 | 19/20/21 | 11/12/13 | 5/6/7 | 7/8/9 | 6/7/8 | 53 |
5 | 20/21/22 | 11/12/13 | 6/7/8 | 7/8/9 | 7/8/9 | 56 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 34/37/39 | 33/36/39 | 13/16/19 | 28/30/33 | 26/29/31 | 147~149 |
2 | 35/38/41 | 36/39/42 | 14/17/20 | 31/33/36 | 28/31/33 | 157~159 |
3 | 38/41/44 | 39/42/45 | 16/19/22 | 33/36/39 | 31/34/37 | 172 |
4 | 39/42/45 | 42/45/48 | 17/20/23 | 35/39/42 | 32/35/39 | 180~182 |
5 | 42/45/48 | 44/47/50 | 19/22/25 | 37/41/44 | 35/38/42 | 192~194 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 55% | 80% | 35% | 75% | 70% | 315% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Lance | 6 | 1 | — | 50 | 1 | 1 |
Steel Lance | 8 | 1 | — | 100 | 2 | 2 |
Nabata Lance | 10 | 1 | At start of turn, if unit is within 2 spaces of an ally, grants "unit cannot be slowed by terrain (does not apply to impassable terrain)" and 【Hexblade】to unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and deals damage = 10% of unit's Atk (excluding area-of-effect Specials). 【Hexblade】 Calculates damage using the lower of foe's Def or Res during combat for 1 turn (including damage dealt by Specials before combat). | 200 | 3 | 3 |
Nabata Lance+ | 14 | 1 | At start of turn, if unit is within 2 spaces of an ally, grants "unit cannot be slowed by terrain (does not apply to impassable terrain)" and 【Hexblade】to unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and deals damage = 10% of unit's Atk (excluding area-of-effect Specials). 【Hexblade】 Calculates damage using the lower of foe's Def or Res during combat for 1 turn (including damage dealt by Specials before combat). | 300 | 5 | 5 |
Nabata Lance+ can be upgraded in the Weapon Refinery.
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Glowing Ember | 4 | Boosts damage by 50% of unit's Def. | 100 | 4 | 3 |
Ignis | 4 | Boosts damage by 80% of unit's Def. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Def/Res Ideal 1 | At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Def/Res+3 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 60 | 3 | |
Def/Res Ideal 2 | At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Def/Res+4 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 120 | 4 | ||
Def/Res Ideal 3 | At start of combat, if unit's HP = 100% or if【Bonus】is active on unit, grants Def/Res+5 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). | 240 | 5 | ||
C | Panic Ploy 1 | At start of turn, converts bonuses on foes in cardinal directions with HP ≤ unit's HP-5 into penalties through their next actions. | 60 | 1 | |
Panic Ploy 2 | At start of turn, converts bonuses on foes in cardinal directions with HP ≤ unit's HP-3 into penalties through their next actions. | 120 | 2 | ||
Panic Ploy 3 | At start of turn, converts bonuses on foes in cardinal directions with HP < unit's HP into penalties through their next actions. | 240 | 4 |