| General | Quotes | Misc | Heroic Ordeal |
| Harken Troubled Warrior | |
|---|---|
| Art by: Yamada Kotaro (山田孝太郎) | |
| Description | A knight who single-handedly infiltrated the Black Fang to exact his vengeance after failing to stop the abduction of the Marquess Pherae. Appears in Fire Emblem: The Blazing Blade. |
| Rarities | 5 |
| Weapon Type | Sword |
| Move Type | Infantry |
| Voice Actor EN | Jordan Woollen |
| Voice Actor JP | Kazuki Kyan (喜屋武和輝) |
| Release Date | |
| Entry | The Blazing Blade |
| Version | 7.11 |
| Internal ID | PID_ハーケン (1024)
|
| Origin | 60000200200 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 16/17/18 | 4/5/6 | 3/4/5 | 13/14/15 | 5/6/7 | 46 |
| 2 | 16/17/18 | 4/5/6 | 3/4/5 | 14/15/16 | 6/7/8 | 48 |
| 3 | 17/18/19 | 5/6/7 | 4/5/6 | 14/15/16 | 6/7/8 | 51 |
| 4 | 17/18/19 | 5/6/7 | 4/5/6 | 15/16/17 | 7/8/9 | 53 |
| 5 | 18/19/20 | 6/7/8 | 5/6/7 | 15/16/17 | 7/8/9 | 56 |
Level 40 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 30/33/36 | 32/35/37 | 21/23/26 | 34/37/39 | 18/20/23 | 147~149 |
| 2 | 31/34/37 | 34/37/40 | 22/25/28 | 37/40/42 | 20/22/25 | 157~159 |
| 3 | 34/37/40 | 38/41/44 | 25/28/31 | 39/42/45 | 21/24/27 | 172 |
| 4 | 35/38/41 | 40/43/46 | 26/29/32 | 41/44/48 | 23/26/29 | 180~181 |
| 5 | 37/41/44 | 43/46/50 | 29/32/35 | 43/46/50 | 24/27/31 | 191~193 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 3 | 50% | 90% | 60% | 70% | 45% | 315% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[]
Weapons[]
| Name | Might | Range | Description | SP | Default | Unlock |
|---|---|---|---|---|---|---|
| Iron Sword | 6 | 1 | — | 50 | 1 | 1 |
| Steel Sword | 8 | 1 | — | 100 | 2 | 2 |
| Silver Sword | 11 | 1 | — | 200 | 4 | 3 |
| Troubling Blade | 11 | 1 | Accelerates Special trigger (cooldown count-1). Unit attacks twice (even if foe initiates combat, unit attacks twice). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, reduces damage from foe's first attack by 40%, and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack). For each foe within 4 spaces of unit, unit can move to any of the nearest spaces adjacent to that foe (unless space is impassable terrain). | 400 | 5 | 5 |
Assists[]
This unit owns no Assist skills.
Specials[]
| Name | Cooldown | Description | SP | Default | Unlock |
|---|---|---|---|---|---|
| Glowing Ember | 4 | Boosts damage by 50% of unit's Def. | 100 | 4 | 3 |
| Bonfire | 3 | Boosts damage by 50% of unit's Def. | 200 | — | 4 |
Passives[]
| Type | Icon | Name | Description | SP | Unlock |
|---|---|---|---|---|---|
| A | Atk/Def Clash 1 | If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Def during combat = X + 1. (X = number of spaces from start position to end position of whoever initiated combat; max 1.) | 60 | 2 | |
| Atk/Def Clash 2 | If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Def during combat = X + 3. (X = number of spaces from start position to end position of whoever initiated combat; max 2.) | 120 | 3 | ||
| Atk/Def Clash 3 | If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Def during combat = X + 5. (X = number of spaces from start position to end position of whoever initiated combat; max 3.) | 240 | 4 | ||
| Atk/Def Clash 4 | If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Def during combat = X + 6. (X = number of spaces from start position to end position of whoever initiated combat; max 4.) If X ≥ 2, neutralizes unit's penalties to Atk/Def during combat. | 300 | 5 | ||
| B | Brash Assault 1 | If unit initiates combat against a foe that can counter and unit's HP ≤ 30%, unit makes a guaranteed follow-up attack. | 50 | 2 | |
| Brash Assault 2 | If unit initiates combat against a foe that can counter and unit's HP ≤ 40%, unit makes a guaranteed follow-up attack. | 100 | 3 | ||
| Brash Assault 3 | If unit initiates combat against a foe that can counter and unit's HP ≤ 50%, unit makes a guaranteed follow-up attack. | 200 | 4 | ||
| Brash Assault 4 | At start of combat, if unit's HP ≤ 99% and unit initiates combat or if foe's HP = 100% and unit initiates combat, inflicts Def/Res-4 on foe, reduces damage from foe's first attack by 30%, unit makes a guaranteed follow-up attack, and unit's next attack deals damage = 30% of foe's attack damage prior to reductions (resets at end of combat; only highest value applied; does not stack). | 300 | 5 |



