Handbell+ | |
---|---|
Weapon type | |
Might | 14 |
Range | 1 |
Required | Handbell |
SP | 300 |
Exclusive? | No |
String ID | SID_ハンドベル+
|
Description | If foe initiates combat, grants Atk/Spd/Def/Res+2 during combat. |
Notes[ | ]
- "If foe initiates combat" means if a foe triggers combat during the enemy phase. The unit being initiated upon does not need to deal damage, nor be able to counterattack.
- However, if the effect is applied after combat, the unit being initiated upon must also survive it to fulfill this condition.
- The stat increase that can be applied by Handbell+ is considered a temporary buff.
Upgrades[ | ]
Type | Stats | Description | Cost |
---|---|---|---|
+5 HP, +2 Mt | If foe initiates combat, grants Atk/Spd/Def/Res+2 during combat. | 350 SP, 500, 50 | |
+5 HP, +3 Spd | If foe initiates combat, grants Atk/Spd/Def/Res+2 during combat. | 350 SP, 500, 50 | |
+5 HP, +4 Def | If foe initiates combat, grants Atk/Spd/Def/Res+2 during combat. | 350 SP, 500, 50 | |
+5 HP, +4 Res | If foe initiates combat, grants Atk/Spd/Def/Res+2 during combat. | 350 SP, 500, 50 |
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Iron Axe 5 | Steel Axe 5 | Handbell 5 | Handbell+ 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | ハンドベル+ |
German | Handglocke+ |
Spanish (Europe) | Campanitas + |
Spanish (Latin America) | Campanitas + |
French | Cloche + |
Italian | Campanella+ |
Traditional Chinese (Taiwan) | 手鐘+ |
Portuguese | Sineta+ |