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Gustav: Exsanguinator
Gustav: Majestic Love
General Quotes Misc Heroic Ordeal
Gustav
Sovereign Slain
Portrait
Gustav Sovereign Slain Face.webp
Attack
Gustav Sovereign Slain BtlFace.webp
Special
Gustav Sovereign Slain BtlFace C.webp
Damage
Gustav Sovereign Slain BtlFace D.webp
Art by: Kozaki Yusuke (コザキユースケ)
Description Former king of Askr and father of Alfonse and Sharena. Slain by Hel, ruler of the dead, his body is now under her command.
Rarities 5★
Weapon Type  Axe
Move Type  Cavalry
Voice Actor EN Edward Bosco
Voice Actor JP Nakata Jouji (中田譲治)
Release Date
Addition Date
Entry Icon MiniUnit Head 0.png Heroes
Internal ID PID_グスタフ味方 (801)
Origin 00000100310

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★15/16/178/9/100/1/27/8/95/6/740
2★15/16/179/10/110/1/28/9/105/6/742
3★16/17/189/10/111/2/38/9/106/7/845
4★16/17/1810/11/121/2/39/10/116/7/847
5★17/18/1910/11/122/3/49/10/117/8/950

Level 40 stats

RarityHPAtkSpdDefResTotal
1★29/32/3529/32/3414/17/2026/29/3219/22/25131~132
2★30/33/3632/35/3715/18/2129/32/3520/23/26140~141
3★33/36/3934/37/4018/21/2431/34/3723/26/29154
4★34/37/4036/39/4319/22/2533/36/3924/27/30161~162
5★36/40/4338/41/4521/25/2835/38/4126/30/33173~175

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★50%70%50%65%50%285%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Iron Axe61501★1★
Steel Axe811002★2★
Silver Axe1112004★3★
Headsman Glitnir161
Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-5 on foe during combat, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack), and also, if foe can counter, or if foe initiates combat, unit makes a guaranteed follow-up attack.
4005★5★

Assists[]

This unit owns no Assist skills.

Specials[]

NameCooldownDescriptionSPDefaultUnlock
Glowing Ember4
Boosts damage by 50% of unit's Def.
1004★3★
Bonfire3
Boosts damage by 50% of unit's Def.
2004★

Passives[]

TypeNameDescriptionSPUnlock
AAtk/Def Catch 1
At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Def+3 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
602★
Atk/Def Catch 2
At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Def+4 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
1203★
Atk/Def Catch 3
At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Def+5 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
2404★
Atk/Def Catch 4
At start of combat, if foe's HP = 100% or if【Penalty】is active on foe, grants Atk/Def+7 to unit during combat. At start of combat, if foe's HP = 100% and【Penalty】is active on foe, grants an additional Atk/Def+2 to unit during combat.

【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
3005★
BA/D Near Trace 1
Enables【Canto (Rem. +1)】.

Inflicts Atk/Def-1 on foe during combat.

【Canto (Rem. +1)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1. (If unit used a movement skill that warped them, its remaining movement is 0.)

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement +1.)
601★
A/D Near Trace 2
Enables【Canto (Rem. +1)】.

Inflicts Atk/Def-2 on foe during combat.

【Canto (Rem. +1)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1. (If unit used a movement skill that warped them, its remaining movement is 0.)

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement +1.)
1202★
A/D Near Trace 3
Enables【Canto (Rem. +1)】.

Inflicts Atk/Def-3 on foe during combat.

【Canto (Rem. +1)】
After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn +1. (If unit used a movement skill that warped them, its remaining movement is 0.)

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement +1.)
2404★
CAtk Smoke 1
Inflicts Atk-3 on foes within 2 spaces of target through their next actions after combat.
602★
Atk Smoke 2
Inflicts Atk-5 on foes within 2 spaces of target through their next actions after combat.
1203★
Atk Smoke 3
Inflicts Atk-7 on foes within 2 spaces of target through their next actions after combat.
2404★
Atk Smoke 4
After combat, inflicts Atk-7 on target and foes within 2 spaces of target through their next actions, grants Def/Res+6 to unit for 1 turn, and unit gains "foe cannot make a follow-up attack" for 1 turn.
3005★

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