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Status Icon WeaponStatus Icon MoveGullveig Seer Beyond Time Face FC
Gullveig: Seer Beyond Time
Status Icon WeaponStatus Icon MoveGullveig Glittering Sunlight Face FC
Gullveig: Glittering Sunlight
Status Icon WeaponStatus Icon MoveKvasir Seer of the Past Face FC
Kvasir: Seer of the Past
Status Icon WeaponStatus Icon MoveKvasir Unknown Future Face FC
Kvasir: Unknown Future
Status Icon WeaponStatus Icon MoveSeidr Goddess of Hope Face FC
Seiðr: Goddess of Hope
Status Icon WeaponStatus Icon MoveSeidr Times Goddesses Face FC
Seiðr: Time's Goddesses
General Quotes Misc Heroic Ordeal
Gullveig
Golden Seer
Portrait
Gullveig Golden Seer Face
Attack
Gullveig Golden Seer BtlFace
Special
Gullveig Golden Seer BtlFace C
Damage

Gullveig Golden Seer BtlFace D

Art by: Yoshiku (四々九)
Description A seer who, in the future, has already driven the world to the brink of destruction. Can alter time and bend the future to her whims.
Rarities ★ Focus — Mythic Mythic
Mythic Effect Mythic Effect Anima 02 Anima
Ally Boost HP+5, Spd+4
Mythic Effect 2 Defensive Team Bonus
Weapon Type Icon Class Colorless Tome Colorless Tome
Move Type Icon Move Cavalry Cavalry
Voice Actor EN Alice Himora
Voice Actor JP 三森すずこ(Suzuko Mimori)
Release Date
Addition Date
Entry Icon MiniUnit Head 0 Heroes
Version 7.11
Ally Internal ID PID_グルヴェイグ味方 (1027)
Enemy Internal ID EID_グルヴェイグ (95)
Origin 00000700200

Ally stats[ | ]

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★12/13/1412/13/149/10/110/1/20/1/238
★12/13/1413/14/1510/11/120/1/20/1/240
★13/14/1513/14/1510/11/121/2/31/2/343
★13/14/1514/15/1611/12/131/2/31/2/345
★14/15/1614/15/1611/12/132/3/42/3/448

Level 40 stats

RarityHPAtkSpdDefResTotal
★26/29/3233/36/3833/36/3916/19/219/12/15131~132
★27/30/3336/39/4136/39/4217/20/2310/13/16140~141
★30/33/3638/41/4439/42/4520/23/2612/15/18154
★31/34/3740/43/4742/45/4821/24/2713/16/19162~163
★33/37/4042/45/4944/47/5024/27/3015/18/21173~175

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%70%80%55%35%290%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Enemy stats[ | ]

Note: These stats were obtained from reading the unit's data in /assets/Common/SRPG/Enemy/. These stats are only used for leveling up the unit in certain modes (e.g. Chain Challenge, Squad Assault, Blessed Gardens), and are not used to produce hardcoded enemy stats (e.g. Main Story, Special Maps, Tempest Trials).

Level 1 Stats

RarityHPAtkSpdDefResTotal
★1311102137
★1312112139
★1412113242
★1413123244
★1513124347

Level 40 Stats

RarityHPAtkSpdDefResTotal
★2934341812127
★3037371913136
★3339402215149
★3441432316157
★3743452618169

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%70%75%50%35%280%

Skills[ | ]

Ally Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Stone4250★★
Elstone62100★★
Atlas92200★★
Quietus Gullveig142
Accelerates Special trigger (cooldown count-1). If unit initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+5 to unit, grants bonus to unit's Atk/Spd = 15% of unit's Spd at start of combat, and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. If unit initiates combat, reduces damage from foe's first attack by 70% during combat and restores 7 HP to unit after combat. If unit initiates combat, grants another action to unit after combat, and inflicts "restricts movement to 1 space" on unit and Pair Up cohort through their next action (will not trigger again for 2 turns after triggering).
400★★

Enemy Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Gullveig142
Accelerates Special trigger (cooldown count-1). If unit initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+5 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. If unit initiates combat and unit's Spd > foe's Spd, reduces damage from foe's first attack during combat by 60%. If unit initiates combat, grants another action to unit after combat, and inflicts "restricts movement to 1 space" on unit and Pair Up cohort through their next action. (Will not trigger again for 2 turns after triggering.)
400★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Retribution3
Boosts damage by 30% of damage dealt to unit.
100★★
Vengeance3
Boosts damage by 50% of damage dealt to unit.
200★
Time Is Light3
Boosts damage by 45% of unit's Spd when Special triggers. Neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. If unit initiates combat, after combat, if unit's Special triggered and unit survives, grants another action to unit and inflicts "restricts movement to 1 space" on unit and Pair Up cohort through their next action (once per turn). (This effect has priority over other similar effects; in such cases, these other similar effects are treated as not having triggered.)
500★

Passives[ | ]

TypeNameDescriptionSPUnlock
ADarting Blow 1Darting Blow 1
If unit initiates combat, grants Spd+2 during combat.
50★
Swift Sparrow 1Swift Sparrow 1
If unit initiates combat, grants Atk/Spd+2 during combat.
120★
Swift Sparrow 2Swift Sparrow 2
If unit initiates combat, grants Atk/Spd+4 during combat.
240★
Flared SparrowFlared Sparrow
If unit initiates combat, deals 7 damage to foe as combat begins (effects that reduce damage "during combat" do not apply; will not reduce foe's HP below 1), grants Atk/Spd+7 to unit during combat, and applies【Divine Vein (Flame)】 on 5 spaces in a line centered on foe's space (oriented left to right based on the direction unit is facing) for 1 turn after combat.

【Divine Vein (Flame)】
Applies the following effects on space: Acts as difficult terrain for foes with Range = 2 (moving over this space costs +1 movement; does not apply to "cannot be slowed by terrain" effects; movement cost cannot exceed unit's allowed movement). At start of enemy phase, deals 7 damage to foe, and also, as combat begins, deals an additional 7 damage to foe (effects that reduce damage "during combat" do not apply; will not reduce foe's HP below 1). (Divine Vein effects do not stack; replaces any existing Divine Vein effect; Divine Vein effects applied simultaneously cancel each other out.)
300★
BPoison Strike 1Poison Strike 1
If unit initiates combat, deals 4 damage to foe after combat.
60★
Poison Strike 2Poison Strike 2
If unit initiates combat, deals 7 damage to foe after combat.
120★
Poison Strike 3Poison Strike 3
If unit initiates combat, deals 10 damage to foe after combat.
240★
Occultists StrikeOccultist's Strike
If unit initiates combat, deals 7 damage to foe as combat begins (effects that reduce damage during combat do not apply; will not reduce foe's HP below 1), inflicts Spd/Res-4 on foe during combat, and deals damage = 20% of foe's Res (excluding area-of-effect Specials).
300★
CRes Smoke 1Res Smoke 1
Inflicts Res-3 on foes within 2 spaces of target through their next actions after combat.
60★
Res Smoke 2Res Smoke 2
Inflicts Res-5 on foes within 2 spaces of target through their next actions after combat.
120★
Res Smoke 3Res Smoke 3
Inflicts Res-7 on foes within 2 spaces of target through their next actions after combat.
240★
Def Res Smoke 3Def/Res Smoke 3
After combat, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions, grants Atk+6 to unit and allies within 2 spaces of unit for 1 turn, and grants【Pathfinder】to unit for 1 turn.

【Pathfinder】
When an ally moves through unit's space, that space is counted as 0 spaces moved instead of 1 space. (Unit's space can be freely added to ally's normal movement. Applies only to allies with movement types that allow movement through unit's space.)
300★


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