General | Quotes | Misc | Heroic Ordeal |
Guinivere Queen of Bern | |
---|---|
Art by: Asatani Tomoyo (麻谷知世) | |
Description | New queen of Bern, having inherited the throne from Zephiel, now seeking to rebuild Bern for the sake of her people. Appears in Fire Emblem: The Binding Blade. |
Rarities | 5 Focus — Legendary |
Legendary Effect | Water |
Ally Boost | HP+3, Def+4 |
Standard Effect 1: Duel | If unit is 5★ and level 40 and unit's stats total less than 200, treats unit's stats as 200 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.) |
Standard Effect 2: Pair Up | An ability that can only be used under certain circumstances. Pair Up can be accessed from the Interact with Allies menu, and allows this unit to join battle in a group with another ally. |
Weapon Type | Colorless Tome |
Move Type | Infantry |
Voice Actor EN | Erika Harlacher |
Voice Actor JP | 石見舞菜香(Manaka Iwami) |
Release Date | |
Entry | The Binding Blade |
Version | 7.6 |
Internal ID | PID_伝承ギネヴィア (967)
|
Origin | 50000500500 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 12/13/14 | 6/7/8 | 9/10/11 | 0/1/2 | 9/10/11 | 41 |
2 | 12/13/14 | 6/7/8 | 10/11/12 | 0/1/2 | 10/11/12 | 43 |
3 | 13/14/15 | 7/8/9 | 10/11/12 | 1/2/3 | 10/11/12 | 46 |
4 | 13/14/15 | 7/8/9 | 11/12/13 | 1/2/3 | 11/12/13 | 48 |
5 | 14/15/16 | 8/9/10 | 11/12/13 | 2/3/4 | 11/12/13 | 51 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 26/29/32 | 27/30/32 | 32/34/37 | 8/10/13 | 28/31/34 | 133~135 |
2 | 27/30/33 | 29/32/34 | 35/37/40 | 8/11/14 | 31/34/37 | 143~145 |
3 | 30/33/36 | 32/35/38 | 37/40/43 | 10/13/16 | 33/36/39 | 157 |
4 | 31/34/37 | 33/36/40 | 39/43/46 | 11/14/17 | 35/38/41 | 164~166 |
5 | 33/37/40 | 36/39/43 | 41/45/48 | 12/16/19 | 37/40/43 | 176~178 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 70% | 75% | 30% | 65% | 290% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Stone | 4 | 2 | — | 50 | 1 | 1 |
Elstone | 6 | 2 | — | 100 | 2 | 2 |
Atlas | 9 | 2 | — | 200 | 4 | 3 |
Radiant Aureola | 14 | 2 | Accelerates Special trigger (cooldown count-1). Effective against magic foes. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+5 to unit, deals damage = 20% of unit's Res, reduces damage from foe's attacks by 20% of unit's Res (excluding area-of-effect Specials), inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), and disables foe's effects that "calculate damage using the lower of foe's Def or Res" (excluding when dealing damage with an area-of-effect Special) during combat. | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Chilling Wind | 4 | Boosts damage by 50% of unit's Res. | 100 | 4 | 3 |
Iceberg | 3 | Boosts damage by 50% of unit's Res. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Spd/Res Finish 1 | If unit is within 3 spaces of an ally, grants Spd/Res+2 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +1 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 60 | 2 | |
Spd/Res Finish 2 | If unit is within 3 spaces of an ally, grants Spd/Res+4 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +3 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 120 | 3 | ||
Spd/Res Finish 3 | If unit is within 3 spaces of an ally, grants Spd/Res+6 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 240 | 4 | ||
Spd/Res Finish 4 | If unit is within 3 spaces of an ally, grants Spd/Res+7 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat (except when dealing damage with area-of-effect Specials), and when unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.) | 300 | 5 | ||
B | Null C-Disrupt 1 | At start of combat, if unit's HP = 100%, neutralizes effects that prevent unit's counterattacks during combat. | 60 | 2 | |
Null C-Disrupt 2 | At start of combat, if unit's HP ≥ 50%, neutralizes effects that prevent unit's counterattacks during combat. | 120 | 3 | ||
Null C-Disrupt 3 | Neutralizes effects that prevent unit's counterattacks during combat. | 240 | 4 | ||
Null C-Disrupt 4 | Inflicts Atk/Spd-4 on foe, neutralizes effects that prevent unit's counterattacks, and reduces damage from foe's first attack by 30% during combat. | 300 | 5 | ||
C | Bern's New Way | Restores 7 HP to allies within 3 spaces of unit after combat. If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat, grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and restores 7 HP to unit after combat. | 300 | 5 |