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Wind 8
Level Indicator: ★ LV.50 (Infernal)
Stamina Cost: 5 (Infernal)
Victory Requirements: All allies must survive.
Cannot use  Light's Blessing.
Reward:  1 2,000 (Infernal)
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Grounds of Wind: Wind 7
Next:
Grounds of Wind: Wind 9

A Blessed Grounds based on Story I-08-2: Napping Dragon, Story I-08-3: Ravishing Battle and Story I-08-4: Divine Dragon Returns.

Map availability[]

This Blessed Grounds was made available on:

Unit data[]

Battle 1[]

Infernal

Battle 1

Based on: Napping Dragon (Lunatic)
New level: 50
New rarity: ★
HP multiplier: 150%
Victory requirements:
BGM: Destiny (Ablaze)

AI settings

GroupIndexUnitStart turnNotes
#1NowiTurn 1Attacks breakable terrain
#2HenryTurn 1Attacks breakable terrain
#3Green MageTurn 2Attacks breakable terrain
#4Bow FighterTurn 1Attacks breakable terrain

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.50
HP79
Atk53
Spd33
Def35
Res33
Lightning Breath+
Threaten Res 3
#1
Nowi
Blue BreathInfantry
5★
LV.50
HP78
Atk39
Spd27
Def37
Res31
Rauðrraven+
Defiant Def 3
#2
Henry
Red TomeInfantry
5★
LV.50
HP64
Atk49
Spd37
Def24
Res34
Rexcalibur+
#3
Green Mage
Green TomeInfantry
5★
LV.50
HP72
Atk50
Spd35
Def35
Res19
Silver Bow+
#4
Bow Fighter
Colorless bowInfantry

Battle 2[]

Infernal

Battle 2

Based on: Ravishing Battle (Lunatic)
New level: 50
New rarity: ★
HP multiplier: 150%
Victory requirements:
BGM: Destiny (Ablaze)

AI settings

GroupIndexUnitStart turnNotes
1#1VirionAfter group is engagedAttacks breakable terrain
#2ChercheAfter group is engagedAttacks breakable terrain
#3Blue CavalierAfter group is engagedAttacks breakable terrain
#4Axe KnightAfter group is engagedAttacks breakable terrain
#5Sword FlierAfter group is engagedAttacks breakable terrain

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.50
HP79
Atk50
Spd37
Def31
Res16
Silver Bow+
Night Sky (3)
Seal Spd 3
#1
Virion
Colorless bowInfantry
5★
LV.50
HP79
Atk58
Spd30
Def38
Res19
Hammer+
Fortify Def 3
#2
Cherche
AxeFlying
5★
LV.50
HP57
Atk55
Spd30
Def20
Res41
Thoron+
#3
Blue Cavalier
Blue TomeCavalry
5★
LV.50
HP94
Atk61
Spd19
Def48
Res23
Silver Axe+
#4
Axe Knight
AxeArmored
5★
LV.50
HP63
Atk48
Spd42
Def26
Res43
Silver Sword+
#5
Sword Flier
SwordFlying

Battle 3[]

Infernal

Battle 3

Based on: Divine Dragon Returns (Lunatic)
New level: 50
New rarity: ★
HP multiplier: 150%
Victory requirements:
BGM: Destiny (Ablaze)

AI settings

GroupIndexUnitStart turnNotes
#1TikiTurn 1Attacks breakable terrain
#2LucinaTurn 1Attacks breakable terrain
#3Lance CavalierTurn 1Attacks breakable terrain
#4Green CavalierTurn 1Attacks breakable terrain
#5Red CavalierTurn 1Attacks breakable terrain

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.50
HP69
Atk58
Spd27
Def42
Res28
Flametongue+
Defiant Atk 3
Spur Res 3
#1
Tiki
Red BreathInfantry
5★
LV.50
HP73
Atk57
Spd43
Def31
Res22
Falchion
New Moon (3)
Spur Atk 3
#2
Lucina
SwordInfantry
5★
LV.50
HP70
Atk56
Spd30
Def31
Res36
Silver Lance+
#3
Lance Cavalier
LanceCavalry
5★
LV.50
HP55
Atk55
Spd31
Def20
Res41
Rexcalibur+
#4
Green Cavalier
Green TomeCavalry
5★
LV.50
HP55
Atk55
Spd31
Def20
Res41
Bolganone+
#5
Red Cavalier
Red TomeCavalry
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