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Water 9
Level Indicator: ★ LV.45 (Infernal)
Stamina Cost: 5 (Infernal)
Victory Requirements: All allies must survive.
Cannot use  Light's Blessing.
Reward:  1 20 (Infernal)
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Grounds of Water: Water 8
Next:
Grounds of Water: Water 10

A Blessed Grounds based on Story I-10-1: Radiant Mercenaries, Story I-10-2: A Mercenary's Pride and Story I-10-3: The Imperial Prince.

Map availability[]

This Blessed Grounds was made available on:

Unit data[]

Battle 1[]

Infernal

Battle 1


Defensive Battle Map
Based on: Radiant Mercenaries (Lunatic)
New level: 45
New rarity: ★
HP multiplier: 110%
Victory requirements: Turns to Defend: 6
BGM: A Battle and a Beginning

AI settings

GroupIndexUnitStart turnNotes
#1IkeNone
#2SorenTurn 1Attacks breakable terrain
#3Lance FighterTurn 1Attacks breakable terrain
#4Bow FighterTurn 1Attacks breakable terrain
#5Axe CavalierTurn 1Attacks breakable terrain
#6Red MageTurn 1Attacks breakable terrain
#7Lance CavalierTurn 1Attacks breakable terrain
#8Axe CavalierTurn 1Attacks breakable terrain
#9Red MageTurn 1Attacks breakable terrain
#10Bow FighterTurn 1Attacks breakable terrain

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.45
HP49
Atk55
Spd34
Def35
Res19
Ragnell
Aether (5)
Heavy Blade 3
Swordbreaker 3
Embla's Ward
#1
Ike
SwordInfantry
5★
LV.45
HP42
Atk50
Spd36
Def18
Res31
Rexcalibur+
Growing Wind (4)
Watersweep 3
Fortify Res 3
#2
Soren
Green TomeInfantry
5★
LV.45
HP51
Atk49
Spd34
Def32
Res25
Silver Lance+
Lunge
#3
Lance Fighter
LanceInfantry
5★
LV.45
HP50
Atk48
Spd31
Def31
Res17
Silver Bow+
Darting Blow 3
Vantage 3
Savage Blow 3
#4
Bow Fighter
Colorless bowInfantry
5★
LV.45
HP47
Atk53
Spd27
Def28
Res32
Silver Axe+
Desperation 3
Breath of Life 3
#5
Axe Cavalier
AxeCavalry
5★
LV.45
HP44
Atk47
Spd35
Def21
Res30
Bolganone+
Seal Res 3
#6
Red Mage
Red TomeInfantry

Enemy reinforcements

Reinforcement (×3): 0 Axe Cavalier unit remaining
Enemy data
5★
LV.45
HP47
Atk53
Spd27
Def28
Res32
Silver Axe+
Desperation 3
Breath of Life 3
#8
Axe Cavalier
AxeCavalry
Reinforcement (×3): 0 Red Mage unit remaining
Enemy data
5★
LV.45
HP44
Atk47
Spd35
Def21
Res30
Bolganone+
Seal Res 3
#9
Red Mage
Red TomeInfantry
Reinforcement (×3): Turn 3 or later, 0 Bow Fighter unit remaining
Enemy data
5★
LV.45
HP50
Atk48
Spd31
Def31
Res17
Silver Bow+
Darting Blow 3
Vantage 3
Savage Blow 3
#10
Bow Fighter
Colorless bowInfantry
Reinforcement (×3): Turn 3 or later, 0 Lance Cavalier unit remaining
Enemy data
5★
LV.45
HP47
Atk53
Spd27
Def28
Res32
Silver Lance+
Pass 3
#7
Lance Cavalier
LanceCavalry

Battle 2[]

Infernal

Battle 2

Based on: A Mercenary's Pride (Lunatic)
New level: 45
New rarity: ★
HP multiplier: 110%
Victory requirements:
BGM: The Grandeur of Askr

AI settings

GroupIndexUnitStart turnNotes
1#1TitaniaAfter group is engaged
#2MistAfter group is engaged
#3Red MageAfter group is engaged
#4Lance FlierAfter group is engaged
#5Lance FlierAfter group is engaged

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.45
HP44
Atk43
Spd37
Def28
Res33
Emerald Axe+
Armored Blow 3
Guard 3
#1
Titania
AxeCavalry
5★
LV.45
HP46
Atk35
Spd31
Def22
Res37
Slow
Recover
Miracle (6)
Spur Def/Res 2
#2
Mist
StaffInfantry
5★
LV.45
HP44
Atk47
Spd35
Def22
Res31
Bolganone+
Warding Blow 3
Hone Spd 3
#3
Red Mage
Red TomeInfantry
5★
LV.45
HP44
Atk46
Spd38
Def23
Res39
Silver Lance+
Seal Res 3
Hone Atk 3
#4
Lance Flier
LanceFlying
5★
LV.45
HP44
Atk43
Spd38
Def23
Res39
Sapphire Lance+
Swordbreaker 3
Fortify Def 3
#5
Lance Flier
LanceFlying

Battle 3[]

Infernal

Battle 3


Defensive Battle Map
Based on: The Imperial Prince (Lunatic)
New level: 45
New rarity: ★
HP multiplier: 110%
Victory requirements: Turns to Defend: 6
BGM:

AI settings

GroupIndexUnitStart turnNotes
#1TitaniaTurn 1
#2???None
#3SorenTurn 1
#4MistTurn 1
#5Lance FlierTurn 1
#6Sword FlierTurn 1
#7Lance FlierTurn 1
#8Sword FlierTurn 1

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.45
HP44
Atk42
Spd38
Def28
Res32
Emerald Axe+
Armored Blow 3
Guard 3
Embla's Ward
#1
Titania
AxeCavalry
5★
LV.45
HP38
Atk45
Spd39
Def24
Res28
Valaskjálf
Growing Thunder (4)
Warding Blow 3
#2
???
Blue TomeCavalry
5★
LV.45
HP42
Atk50
Spd35
Def19
Res31
Rexcalibur+
Growing Wind (4)
Watersweep 3
Fortify Res 3
#3
Soren
Green TomeInfantry
5★
LV.45
HP45
Atk35
Spd30
Def22
Res38
Slow
Recover
Miracle (6)
Spur Def/Res 2
#4
Mist
StaffInfantry
5★
LV.45
HP44
Atk45
Spd39
Def23
Res40
Silver Lance+
Hit and Run
Savage Blow 3
#5
Lance Flier
LanceFlying
5★
LV.45
HP44
Atk45
Spd39
Def23
Res40
Silver Sword+
Drag Back
Savage Blow 3
#6
Sword Flier
SwordFlying

Enemy reinforcements

Reinforcement (×3): Turn 4 or later, 0 Lance Flier unit remaining
Enemy data
5★
LV.45
HP44
Atk45
Spd39
Def23
Res40
Silver Lance+
Hit and Run
Savage Blow 3
#7
Lance Flier
LanceFlying
Reinforcement (×3): Turn 4 or later, 0 Sword Flier unit remaining
Enemy data
5★
LV.45
HP44
Atk45
Spd39
Def23
Res40
Silver Sword+
Drag Back
Savage Blow 3
#8
Sword Flier
SwordFlying
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