![]() Water 9 | |||
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Level Indicator: | 45 (Infernal) | LV.||
Stamina Cost: | 5 (Infernal) | ||
Victory Requirements: | All allies must survive. Cannot use Light's Blessing. | ||
Reward: | 1 20 (Infernal) | ||
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A Blessed Grounds based on Story I-10-1: Radiant Mercenaries, Story I-10-2: A Mercenary's Pride and Story I-10-3: The Imperial Prince.
Map availability[]
This Blessed Grounds was made available on:
Unit data[]
Battle 1[]
Infernal
Battle 1 Defensive Battle Map | |
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Based on: | Radiant Mercenaries (Lunatic) |
New level: | 45 |
New rarity: | 5 |
HP multiplier: | 110% |
Victory requirements: | Turns to Defend: 6 |
BGM: | A Battle and a Beginning |
AI settings
Group | Index | Unit | Start turn | Notes |
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— | #1 | Ike | None | — |
— | #2 | Soren | Turn 1 | Attacks breakable terrain |
— | #3 | Lance Fighter | Turn 1 | Attacks breakable terrain |
— | #4 | Bow Fighter | Turn 1 | Attacks breakable terrain |
— | #5 | Axe Cavalier | Turn 1 | Attacks breakable terrain |
— | #6 | Red Mage | Turn 1 | Attacks breakable terrain |
— | #7 | Lance Cavalier | Turn 1 | Attacks breakable terrain |
— | #8 | Axe Cavalier | Turn 1 | Attacks breakable terrain |
— | #9 | Red Mage | Turn 1 | Attacks breakable terrain |
— | #10 | Bow Fighter | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Enemy reinforcements
Reinforcement (×3): 0 Axe Cavalier unit remaining |
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Reinforcement (×3): 0 Red Mage unit remaining |
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Reinforcement (×3): Turn 3 or later, 0 Bow Fighter unit remaining |
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Reinforcement (×3): Turn 3 or later, 0 Lance Cavalier unit remaining |
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Enemy data | |||||||||||||||||||||||||||||||||||||||
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Battle 2[]
Infernal
Battle 2 | |
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Based on: | A Mercenary's Pride (Lunatic) |
New level: | 45 |
New rarity: | 5 |
HP multiplier: | 110% |
Victory requirements: | — |
BGM: | The Grandeur of Askr |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
1 | #1 | Titania | After group is engaged | — |
#2 | Mist | After group is engaged | — | |
#3 | Red Mage | After group is engaged | — | |
#4 | Lance Flier | After group is engaged | — | |
#5 | Lance Flier | After group is engaged | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Battle 3[]
Infernal
Battle 3 Defensive Battle Map | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Based on: | The Imperial Prince (Lunatic) |
New level: | 45 |
New rarity: | 5 |
HP multiplier: | 110% |
Victory requirements: | Turns to Defend: 6 |
BGM: |
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Titania | Turn 1 | — |
— | #2 | ??? | None | — |
— | #3 | Soren | Turn 1 | — |
— | #4 | Mist | Turn 1 | — |
— | #5 | Lance Flier | Turn 1 | — |
— | #6 | Sword Flier | Turn 1 | — |
— | #7 | Lance Flier | Turn 1 | — |
— | #8 | Sword Flier | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
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Enemy reinforcements
Reinforcement (×3): Turn 4 or later, 0 Lance Flier unit remaining |
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Reinforcement (×3): Turn 4 or later, 0 Sword Flier unit remaining |
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