 Fire 6
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Level Indicator:
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LV.50 (Infernal)
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Stamina Cost:
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5 (Infernal)
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Victory Requirements:
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All allies must survive. Cannot use Light's Blessing.
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Reward:
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5 1 (Infernal)
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A Blessed Grounds based on Story I-04-4: Surprising Villager, Story I-04-5: Prince of Awakening and Story I-05-1: Return to Mystery.
Map availability[]
This Blessed Grounds was made available on:
Unit data[]
Battle 1[]
AI settings
See AI for a detailed description of the enemy movement settings.
Battle 2[]
Battle 2
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Based on:
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Prince of Awakening (Lunatic)
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New level:
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50
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New rarity:
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5
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HP multiplier:
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150%
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Victory requirements:
|
—
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BGM:
|
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AI settings
Group | Index | Unit | Start turn | Notes |
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— | #1 | Chrom | Turn 1 | Attacks breakable terrain |
— | #2 | Robin | Turn 1 | Attacks breakable terrain |
— | #3 | Stahl | Turn 1 | Attacks breakable terrain |
— | #4 | Sully | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.
Battle 3[]
AI settings
Group | Index | Unit | Start turn | Notes |
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|
— | #1 | Navarre | Turn 1 | Attacks breakable terrain |
— | #2 | Wrys | Turn 1 | Attacks breakable terrain |
— | #3 | Thief | Turn 1 | Attacks breakable terrain |
— | #4 | Thief | Turn 1 | Attacks breakable terrain |
See AI for a detailed description of the enemy movement settings.