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Fire 5
Level Indicator: ★ LV.45 (Infernal)
Stamina Cost: 5 (Infernal)
Victory Requirements: All allies must survive.
Cannot use Light's Blessing.
Reward:  1 20 (Infernal)
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Grounds of Fire: Fire 4
Next:
Grounds of Fire: Fire 6

A Blessed Grounds based on Story I-04-2: Blade and Dancer, Story I-04-3: Big Ambush and Story I-04-4: Surprising Villager.

Map availability[]

This Blessed Grounds was made available on:

Unit data[]

Battle 1[]

Infernal

Battle 1

Based on: Blade and Dancer (Lunatic)
New level: 45
New rarity: ★
HP multiplier: 110%
Victory requirements:
BGM: Prelude (Ablaze)

AI settings

GroupIndexUnitStart turnNotes
#1Lon'quTurn 1Attacks breakable terrain
#2OliviaTurn 1Attacks breakable terrain
#3Bow FighterTurn 1Attacks breakable terrain
#4Axe KnightTurn 1Attacks breakable terrain

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.45
HP53
Atk47
Spd43
Def24
Res24
Silver Sword+
Vantage 3
#1
Lon'qu
SwordInfantry
5★
LV.45
HP41
Atk46
Spd37
Def30
Res29
Silver Sword+
Dance
#2
Olivia
SwordInfantry
5★
LV.45
HP50
Atk48
Spd32
Def32
Res17
Silver Bow+
#3
Bow Fighter
Colorless bowInfantry
5★
LV.45
HP64
Atk57
Spd17
Def44
Res21
Silver Axe+
#4
Axe Knight
AxeArmored

Battle 2[]

Infernal

Battle 2

Based on: Big Ambush (Lunatic)
New level: 45
New rarity: ★
HP multiplier: 110%
Victory requirements:
BGM: Prelude (Ablaze)

AI settings

GroupIndexUnitStart turnNotes
#1Lance FlierTurn 1Attacks breakable terrain
#2Sword FlierTurn 1Attacks breakable terrain
#3Axe FlierTurn 1Attacks breakable terrain
#4CordeliaTurn 1Attacks breakable terrain

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.45
HP44
Atk45
Spd38
Def23
Res39
Silver Lance+
#1
Lance Flier
LanceFlying
5★
LV.45
HP44
Atk45
Spd38
Def23
Res39
Silver Sword+
#2
Sword Flier
SwordFlying
5★
LV.45
HP44
Atk45
Spd38
Def23
Res39
Silver Axe+
#3
Axe Flier
AxeFlying
5★
LV.45
HP46
Atk53
Spd38
Def24
Res28
Silver Lance+
Triangle Adept 3
#4
Cordelia
LanceFlying

Battle 3[]

Infernal

Battle 3

Based on: Surprising Villager (Lunatic)
New level: 45
New rarity: ★
HP multiplier: 110%
Victory requirements:
BGM: Prelude (Ablaze)

AI settings

GroupIndexUnitStart turnNotes
1#1TroubadourAfter group is engaged
#2Bow CavalierAfter group is engaged
#3RobinAfter group is engaged
#4DonnelAfter group is engaged

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.45
HP34
Atk41
Spd24
Def21
Res46
Gravity
Physic
#1
Troubadour
StaffCavalry
5★
LV.45
HP47
Atk52
Spd25
Def27
Res26
Silver Bow+
#2
Bow Cavalier
Colorless bowCavalry
5★
LV.45
HP47
Atk45
Spd32
Def32
Res25
Rexcalibur+
#3
Robin
Green TomeInfantry
5★
LV.45
HP51
Atk54
Spd32
Def36
Res26
Silver Lance+
Drag Back
#4
Donnel
LanceInfantry
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