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Fire 10
Level Indicator: ★ LV.50 (Infernal)
Stamina Cost: 5 (Infernal)
Victory Requirements: All allies must survive.
Cannot use  Light's Blessing.
Reward:  5 1 (Infernal)
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Grounds of Fire: Fire 9
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A Blessed Grounds based on Paralogue 22-2: A Playful Pair, Paralogue 22-3: A Little Drawn Out and Paralogue 23-1: Honoring the Land.

Map availability[]

This Blessed Grounds was made available on:

Unit data[]

Battle 1[]

Infernal

Battle 1

Based on: A Playful Pair (Lunatic)
New level: 50
New rarity: ★
HP multiplier: 150%
Victory requirements:
BGM: More Fan Fest

AI settings

GroupIndexUnitStart turnNotes
#1TikiTurn 1Attacks breakable terrain
#2TakumiTurn 1Attacks breakable terrain
#3Lance CavalierTurn 1Attacks breakable terrain
#4Green MageTurn 1Attacks breakable terrain

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.50
HP67
Atk55
Spd44
Def40
Res31
Summer's Breath
Moonbow (2)
Atk/Def Bond 3
Hit and Run
Dragon Valor 3
#1
Tiki
Red BreathFlying
5★
LV.50
HP67
Atk56
Spd45
Def27
Res25
Fishie Bow+
Glimmer (2)
Fury 3
Odd Res Wave 3
#2
Takumi
Colorless bowFlying
5★
LV.50
HP69
Atk54
Spd29
Def30
Res35
Deft Harpoon+
Rally Atk/Spd
Swim Goggles
Brazen Atk/Res 3
Obstruct 3
#3
Lance Cavalier
LanceCavalry
5★
LV.50
HP63
Atk50
Spd37
Def23
Res35
Hibiscus Tome+
Growing Light (4)
Swim Goggles
Attack/Res 2
Spd Ploy 3
#4
Green Mage
Green TomeInfantry

Battle 2[]

Infernal

Battle 2

Based on: A Little Drawn Out (Lunatic)
New level: 50
New rarity: ★
HP multiplier: 150%
Victory requirements:
BGM: More Fan Fest

AI settings

GroupIndexUnitStart turnNotes
1#1TikiAfter group is engagedAttacks breakable terrain
#2TakumiAfter group is engagedAttacks breakable terrain
#3LindeAfter group is engagedAttacks breakable terrain
#4CamillaAfter group is engagedAttacks breakable terrain

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.50
HP69
Atk55
Spd45
Def41
Res31
Summer's Breath
Moonbow (2)
Atk/Def Bond 3
Hit and Run
Dragon Valor 3
#1
Tiki
Red BreathFlying
5★
LV.50
HP67
Atk56
Spd45
Def27
Res25
Fishie Bow+
Glimmer (2)
Fury 3
Odd Res Wave 3
#2
Takumi
Colorless bowFlying
5★
LV.50
HP55
Atk52
Spd41
Def18
Res31
Starfish+
Ardent Sacrifice
Iceberg (3)
Brazen Atk/Res 3
Cancel Affinity 3
#3
Linde
Colorless DaggerCavalry
5★
LV.50
HP66
Atk51
Spd42
Def27
Res22
Juicy Wave+
Draconic Aura (3)
Death Blow 3
Flier Formation 3
Hone Fliers
#4
Camilla
Blue TomeFlying

Battle 3[]

Infernal

Battle 3

Based on: Honoring the Land (Lunatic)
New level: 50
New rarity: ★
HP multiplier: 150%
Victory requirements:
BGM: Road Taken (Roar)

AI settings

GroupIndexUnitStart turnNotes
1#1RyomaAfter group is engaged
#2ElinciaAfter group is engaged
#3Sword FighterAfter group is engaged
#4Lance CavalierAfter group is engaged

See AI for a detailed description of the enemy movement settings.

Enemy units

Enemy data
5★
LV.50
HP61
Atk50
Spd40
Def25
Res20
Sky Maiougi+
Dance
Triangle Adept 3
Chill Def 3
Spur Spd/Res 2
#1
Ryoma
Blue DaggerInfantry
5★
LV.50
HP58
Atk47
Spd42
Def23
Res25
Cloud Maiougi+
Dance
Atk/Spd Push 3
Rockslide Dance 2
Drive Res 2
#2
Elincia
Green DaggerInfantry
5★
LV.50
HP75
Atk51
Spd37
Def35
Res26
Slaying Edge+
Rally Def/Res
Moonbow (1)
Summer Festival Mask
Darting Blow 3
#3
Sword Fighter
SwordInfantry
5★
LV.50
HP69
Atk55
Spd29
Def30
Res35
Silver Lance+
Iceberg (3)
Summer Festival Mask
Armored Blow 3
Seal Spd 3
#4
Lance Cavalier
LanceCavalry
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