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Gromell
Bolt Axe General
Portrait
Gromell Bolt Axe General Face
Attack
Gromell Bolt Axe General BtlFace
Special
Gromell Bolt Axe General BtlFace C
Damage

Gromell Bolt Axe General BtlFace D

Art by: maCo / Trys Inc.
Description A well-known and brave general among the army of Daein. He faced off against Crimea's army at Marhaut Range. Appears in Fire Emblem: Path of Radiance.
Rarities ★ — 4 ★ — Grand Hero Battle
Weapon Type Icon Class Green Axe Axe
Move Type  Flying
Voice Actor EN Adin Rudd
Voice Actor JP Yoshiaki Kawabata (川端快彰)
Release Date
Addition Date
Entry Icon MiniUnit Head 8 Path of Radiance
Version 9.10
Internal ID PID_グローメル (1306)
Origin 80004900400

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/177/8/95/6/77/8/97/8/946
★15/16/178/9/105/6/78/9/107/8/948
★16/17/188/9/106/7/88/9/108/9/1051
★16/17/189/10/116/7/89/10/118/9/1053
★17/18/199/10/117/8/99/10/119/10/1156

Level 40 stats

RarityHPAtkSpdDefResTotal
★31/34/3633/36/3919/22/2535/38/4021/24/27153~154
★32/35/3836/39/4220/23/2638/41/4422/25/28163
★35/38/4139/42/4523/26/2941/44/4725/28/31178
★36/39/4242/45/4824/27/3044/47/5026/29/32187
★39/42/4544/47/5026/30/3346/49/5328/32/35199~201

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★55%85%50%90%50%330%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Iron Axe6150★★
Steel Axe81100★★
Silver Axe111200★★
Bolt Axe161
Grants Def+3. Calculates damage using the lower of foe's Def or Res. Unit can counterattack regardless of foe's range.

At the start of turns 1-3, deals 10 damage to foes and allies within 3 columns centered on unit, excluding unit.

For foes within 3 rows or 3 columns centered on unit, inflicts Atk/Def-5 on foe, foe suffers +X damage (X = the greater of total damage dealt to foe or total damage dealt to foe's target as of start of combat; excluding area-of-effect Specials; excluding damage dealt to Røkkr), and foe suffers guaranteed follow-up attacks during combat.

At start of combat, if unit's HP ≥ 25%, inflicts penalty on foe's Atk/Def = 20% of unit's Def at start of combat, deals damage = 20% of unit's Def (including area-of-effect Specials), and reduces damage from foe's attacks by 20% of unit's Def during combat (excluding area- of-effect Specials).

Unit can use the following【Style】:
――――― Range: 2 Style ―――――
Unit can attack foes 2 spaces away (unit cannot attack adjacent foes).

Cannot move through spaces within 2 spaces of foe that has triggered the Bulwark effect (does not apply if unit has a Pass skill). Unit suffers a counterattack if any of the following conditions are met: foe is armored with Range = 1, foe can counterattack regardless of unit's range, or foe's Range is the same as the distance between unit and foe.
After-combat movement effects do not occur.
Skill effect's Range is treated as 1. This Style can be used only once per turn.
――――――――――――――――――――

【Style】
Change Style using the Style button at the bottom of the screen.

A unit's Style is only active when that unit is taking an action. Style use is disabled when unit is deployed using Pair Up or when unit is equipped with multiple skills that have a Style.
400★★

Assists[]

This unit owns no Assist skills.

Specials[]

NameCooldownDescriptionSPDefaultUnlock
Glowing Ember4
Boosts damage by 50% of unit's Def.
100★★
Ignis4
Boosts damage by 80% of unit's Def.
200★

Passives[]

TypeIconNameDescriptionSPUnlock
ABrazen Atk/Def 1
At start of combat, if unit's HP ≤ 80%, grants Atk/Def+3 during combat.
60★
Brazen Atk/Def 2
At start of combat, if unit's HP ≤ 80%, grants Atk/Def+5 during combat.
120★
Brazen Atk/Def 3
At start of combat, if unit's HP ≤ 80%, grants Atk/Def+7 during combat.
240★
BFlow Force 1
At the start of combat, if unit's HP = 100% and unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and neutralizes unit's penalties to Atk/Spd during combat.
60★
Flow Force 2
At start of combat, if unit's HP ≥ 50% and unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and neutralizes unit's penalties to Atk/Spd during combat.
120★
Flow Force 3
If unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and neutralizes unit's penalties to Atk/Spd during combat.
240★