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General | Quotes | Misc | Heroic Ordeal |
Grima Tyrant of Ruin | |
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Art by: PenekoR (п猫R) | |
Description | Grima, having consumed Robin. The world, filled with death and destruction, greets its end. Appears in Fire Emblem Awakening. |
Rarities | 5 |
Weapon Type | Blue Breath |
Move Type | Armored |
Voice Actor EN | David Vincent |
Voice Actor JP | Yoshimasa Hosoya (細谷佳正) |
Release Date | |
Addition Date | |
Entry | Awakening |
Version | 9.5 |
Internal ID | PID_ギムレー男 (1250)
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Origin | 100000500100 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 18/19/20 | 7/8/9 | 2/3/4 | 10/11/12 | 9/10/11 | 51 |
2 | 18/19/20 | 7/8/9 | 2/3/4 | 11/12/13 | 10/11/12 | 53 |
3 | 19/20/21 | 8/9/10 | 3/4/5 | 11/12/13 | 10/11/12 | 56 |
4 | 19/20/21 | 8/9/10 | 3/4/5 | 12/13/14 | 11/12/13 | 58 |
5 | 20/21/22 | 9/10/11 | 4/5/6 | 12/13/14 | 11/12/13 | 61 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 36/38/41 | 35/38/40 | 10/12/15 | 33/35/38 | 33/36/39 | 158~160 |
2 | 37/40/43 | 37/40/43 | 10/13/16 | 36/38/41 | 36/39/42 | 170~171 |
3 | 40/43/46 | 41/44/47 | 12/15/18 | 38/41/44 | 39/42/45 | 185 |
4 | 41/44/47 | 43/46/49 | 13/16/19 | 40/44/47 | 42/45/48 | 194~195 |
5 | 44/47/50 | 46/49/53 | 14/18/21 | 42/46/49 | 44/47/50 | 206~208 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 60% | 90% | 30% | 75% | 80% | 335% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[]
Weapons[]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Fire Breath | 6 | 1 | — | 50 | 1 | 1 |
Fire Breath+ | 8 | 1 | — | 100 | 2 | 2 |
Obstinate Breath | 10 | 1 | If foe's Range = 2, calculates damage using the lower of foe's Def or Res. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, reduces damage from foe's first attack by 15% of unit's Atk ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). | 200 | 4 | 3 |
Obstinate Breath+ | 14 | 1 | If foe's Range = 2, calculates damage using the lower of foe's Def or Res. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, reduces damage from foe's first attack by 15% of unit's Atk ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack). | 300 | 5 | 5 |
Obstinate Breath+ can be upgraded in the Weapon Refinery.
Assists[]
This unit owns no Assist skills.
Specials[]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Chilling Wind | 4 | Boosts damage by 50% of unit's Res. | 100 | 4 | 3 |
Glacies | 4 | Boosts damage by 80% of unit's Res. | 200 | — | 4 |
Passives[]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | Atk/Res Scowl 1 | If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Res+2 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+15 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.) | 60 | 1 |
![]() | Atk/Res Scowl 2 | If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Res+4 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+12 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.) | 120 | 2 | |
![]() | Atk/Res Scowl 3 | If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Res+6 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+9 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.) | 240 | 4 | |
B | ![]() | Slick Fighter 1 | If unit's HP ≥ 75% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack. | 60 | 3 |
![]() | Slick Fighter 2 | If unit's HP ≥ 50% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack. | 120 | 4 | |
![]() | Slick Fighter 3 | If unit's HP ≥ 25% and foe initiates combat, neutralizes penalties on unit during combat and unit makes a guaranteed follow-up attack. | 240 | 5 |