This page is about the status effect. For the weapon, see Gravity.
Gravity (or Mobility decreased[1]) is a status effect which decreases the number of tiles a unit can move to 1. Gravity has priority over Mobility increased and can be inflicted on units with
Mobility increased by the
Stall status effect. For sources of this status effect, see the category page Sources of Gravity.
Icon | Type | Example Source | Description | Sound Effect |
---|---|---|---|---|
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Negative | ![]() ![]() |
Restricts target's movement to 1 space through its next action. |
Sources of Gravity[]
List of Weapons
Unrefined weapons related to this keyword
Weapon | Description |
---|---|
Banshee Θ | At the start of turns 3 and 4, inflicts Atk/Spd/Def/Res-6,【Gravity】,【Guard】, and status preventing counterattacks on closest foes within 5 spaces of unit through their next actions. 【Gravity】 Restricts target's movement to 1 space through its next action. 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) |
Brynhildr | If unit initiates combat, inflicts status on foe restricting movement to 1 space through its next action. |
Elise's Staff | Grants Spd+3. Calculates damage from staff like other weapons. After combat, if unit attacked, inflicts 【Gravity】on target and foes within 1 space of target. 【Gravity】 Restricts target's movement to 1 space through its next action. |
Gravity+ | After combat, if unit attacked, inflicts status on target and foes within 1 space of target restricting movement to 1 space through their next actions. |
Gravity | After combat, if unit attacked, inflicts status on foe restricting movement to 1 space through its next action. |
Petrify | Grants Res+3. At start of turns 1 through 5, inflicts Atk/Spd-7 and【Gravity】on foe on the enemy team with the lowest specified stat (see below). (Specified stats: Turn 1 = HP, Turn 2 = Atk, Turn 3 = Spd, Turn 4 = Def, Turn 5 = Res.) 【Gravity】 Restricts target's movement to 1 space through its next action. |
Sanngriðr | Foe cannot counterattack. If unit initiates combat, grants Atk/Spd+3 during combat. After combat, if unit attacked, inflicts【Gravity】on target and foes within 1 space of target. 【Gravity】 Restricts target's movement to 1 space through its next action. |
Springtime Staff | Grants Atk+3. Foe cannot counterattack. After combat, if unit attacked, inflicts 【Gravity】on target and foes within 1 space of target. 【Gravity】 Restricts target's movement to 1 space through its next action. |
Thökk | Calculates damage from staff like other weapons. At start of turn, if foe's HP ≤ unit's HP-3 and foe is in cardinal direction and uses bow, dagger, magic, or staff, foe cannot move more than 1 space through its action. |
Weapons related to this keyword when refined
Weapon | Refined Description |
---|---|
Sanngriðr | Foe cannot counterattack. If unit initiates combat, grants Atk/Spd+4 during combat. After combat, if unit attacked, inflicts【Gravity】 on target and foes within 1 space of target. 【Gravity】 Restricts target's movement to 1 space through its next action. |
Thökk | Calculates damage from staff like other weapons. At start of turn, inflicts Atk-7 and【Stall】on sword, lance, axe, dragonstone, and beast foes with HP < unit's HP in cardinal directions through their next actions. At start of turn, inflicts Res-7 and【Gravity】 on bow, dagger, magic, and staff foes with HP < unit's HP in cardinal directions through their next actions. 【Stall】 If unit has "unit can move 1 extra space," converts that effect into "restricts movement to 1 space" through its next action. 【Gravity】 Restricts target's movement to 1 space through its next action. |
Weapons related to this keyword when refined with a certain skill
None, currently.
List of Assists
None, currently.
List of Specials
Special | Description |
---|---|
Njörun's Zeal | If unit initiates combat, grants another action to unit after combat. (Once per turn.) When Special triggers, inflicts "restricts movement to 1 space" on unit and Pair Up cohort through their next action. |
Requiem Dance | If unit initiates combat, after combat, grants another action to ally with the highest HP within 2 spaces (excluding unit) that has already acted. (Once per turn.) (Allies with Sing or Dance can be granted this effect as well. If multiple units meet the conditions, effect will not trigger.) If an ally is granted an additional action this way, inflicts "restricts movement to 1 space" on that ally (and their Pair Up cohort). |
List of Passives
A passives related to this keyword
None, currently.
B passives related to this keyword
Icon | Passive | Description |
---|---|---|
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Fallen Star | If unit initiates combat, reduces damage from foe's first attack by 80% during combat, and after combat, grants【Fallen Star】to unit and inflicts【Gravity】on target and foes within 1 space of target. 【Fallen Star】 For 1 turn, during unit's first combat in player phase and enemy phase, reduces damage from foe's first attack by 80%. 【Gravity】 Restricts target's movement to 1 space through its next action. |
C passives related to this keyword
Icon | Passive | Description |
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Glare | After combat, if unit attacked, inflicts status on target and foes within 1 space of target restricting movement to 1 space through their next actions. |
Sacred seals related to this keyword
None, currently.
List of Captain Skills
None, currently.
List of items
Icon | Item | Description |
---|---|---|
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Pressure Charm | Limits all enemy movement to 1 space through each foe's next action. |
List of structures
Icon | Structure | Level | Description |
---|---|---|---|
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Dökkálfar Briar | 1 | Restricts movement to 1 space on any foe in the same column as structure with HP ≤ 35 through that foe's next action. |
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Heavy Trap | 1 | If foe ends movement on this structure's space, restricts movement of target and units within 2 spaces with HP ≤ 40 to 1 space through their next actions. (Cancels foe's attack and Assist skills.) |
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Tactics Room (D) | 1 | At start of turn, if any foes are within 7 rows and 3 columns centered on structure and their HP ≤ 40 and they use bow, dagger, magic, or staff, restricts those foes' movement to 1 space through their next actions. |
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Tactics Room (O) | 1 | At start of turn, if any foes are within the same column as structure and their HP ≤ 40 and they use bow, dagger, magic, or staff, restricts those foes' movement to 1 space through their next actions. |
List of Duo Skills
Owners | Duo Skill |
---|---|
![]() Hinoka: Fair Pirate Pair |
Grants Atk/Spd+6 to unit and flying allies within 3 rows or 3 columns centered on unit, and they can move 1 extra space. (That turn only. Does not stack.) Inflicts【Gravity】on bow, dagger, magic, and staff foes within 3 rows or 3 columns centered on unit if they are also infantry, armored, or cavalry foes. 【Gravity】 Restricts target's movement to 1 space through its next action. |
List of Harmonized Skills
None, currently.
In other languages[]
Language | Name |
---|---|
English (US) | Gravity |
Japanese | グラビティ |
German | Schwerkraft |
Spanish (Europe) | Gravedad |
Spanish (Latin America) | Gravedad |
French | Gravité |
Italian | Gravità |
Traditional Chinese (Taiwan) | 重壓 |
Portuguese | Gravidade |
Language | Name |
---|---|
English (US) | Mobility decreased |
Japanese | 移動力下降 |
German | Mobilität verringert |
Spanish (Europe) | Merma de movilidad |
Spanish (Latin America) | Disminución de movilidad |
French | Mobilité restreinte |
Italian | Mobilità ridotta |
Traditional Chinese (Taiwan) | 移動力下降 |
Portuguese | Redução de mobilidade |