This page is about the weapon. For the status effect, see Gravity (status effect).
Gravity | |
---|---|
Weapon type | |
Might | 6 |
Range | 2 |
Required | Assault |
SP | 150 |
Exclusive? | No |
String ID | SID_グラビティ
|
Description | After combat, if unit attacked, inflicts status on foe restricting movement to 1 space through its next action. |
Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Status effects | ||
Gravity | Foe | After combat if Unit attacked |
Notes[ | ]
If unit attacked
means if the user attacked at any time during combat. They do not need to initiate combat, deal damage, or survive.- This means that if the foe initiates combat and the user cannot counterattack, the effect will not trigger.
- Gravity applies the Gravity status effect.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Gravity for their first action.
- Gravity has priority over Mobility increased and Gallop.
List of owners[ | ]
Unit | Skill chain | ||
---|---|---|---|
Assault 5 | Gravity 5 | Gravity+ 5 | |
Assault 5 | Gravity 5 | Gravity+ 5 | |
Assault 3 | Gravity 3 | Gravity+ 5 | |
Assault 1 | Gravity 3 | Gravity+ 5 | |
Assault 3 | Gravity 3 | Gravity+ 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | グラビティ |
German | Schwere |
Spanish (Europe) | Gravedad |
Spanish (Latin America) | Gravedad |
French | Gravité |
Italian | Gravità |
Traditional Chinese (Taiwan) | 重壓 |
Portuguese | Gravidade |