This page is about the weapon. For the status effect, see Gravity (status effect).
| Gravity | |
|---|---|
![]() | |
| Weapon type | |
| Might | 6 |
| Range | 2 |
| Required | Assault |
| SP | 150 |
| Exclusive? | No |
| String ID | SID_グラビティ
|
| Description | After combat, if unit attacked, inflicts status on foe restricting movement to 1 space through its next action. |
Effects[]
| Effects | Targets | Conditions |
|---|---|---|
| Status effects | ||
| After combat if | ||
Notes[]
If unit attacked
means if the user attacked at any time during combat. They do not need to initiate combat, deal damage, or survive.- This means that if the foe initiates combat and the user cannot counterattack, the effect will not trigger.
- Gravity applies the
Gravity status effect.
- Any 【Penalty】 effect on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have
Gravity for their first action.
Gravity has priority over
Mobility increased and
Gallop.
- Any 【Penalty】 effect on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have
List of owners[]
| Unit | Skill chain | ||
|---|---|---|---|
| Assault 5 | Gravity 5 | Gravity+ 5 | |
| Assault 5 | Gravity 5 | Gravity+ 5 | |
| Assault 3 | Gravity 3 | Gravity+ 5 | |
| Assault 1 | Gravity 3 | Gravity+ 5 | |
| Assault 3 | Gravity 3 | Gravity+ 5 | |
In other languages[]
| Language | Name |
|---|---|
| Japanese | グラビティ |
| German | Schwere |
| Spanish (Europe) | Gravedad |
| Spanish (Latin America) | Gravedad |
| French | Gravité |
| Italian | Gravità |
| Traditional Chinese (Taiwan) | 重壓 |
| Portuguese | Gravidade |





