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From the Fire Emblem: Thracia 776 game, the Grand Hero Salem: Dark Sage is back in Special Maps!
Defeat this mage who defected from the Loptr Church to make him your ally!
Tap More for additional information about this event.
By clearing the map, you will gain the enemy Hero as your ally.
Reward for First Clear:
・ Normal: Grand Hero (2★)
・ Hard: Grand Hero (3★)
・ Lunatic: Grand Hero (4★)
・ Infernal: Grand Hero (4★), Hero Feathers x 2,000
As with other Hero Battles, if any of your allies fall in battle, it's game over, so proceed with caution. Grand Hero Battles also have a special rule: you cannot use a Light's Blessing or an Orb to continue a battle if you lose, so make your moves on the field very carefully!
Grand Hero Battle Notes:
• The number of difficulties available for a map may vary by each Grand Hero Battle.
• Although the same Grand Hero Battle may be released several times, rewards for each difficulty can be earned the first time the map is cleared.
• If the battle is started prior to the end of the event, you may stop playing and then later resume the battle using bookmark data until two days after the event ends.
• If the battle is started prior to the end of the event but not cleared until later than three days after the event ends, you will not get any of the rewards.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
• Heroes might have already learned some skills based on their ★ rating when they joined your team.
About Salem: Dark Sage
Although he was a priest of the Loptr Church,
his doubts drove him to risk his life to leave it.
Appears in Fire Emblem: Thracia 776.
Skills learnable at 5★:
Rauðrvulture+
Mt: 12 Range: 2
If unit is not adjacent to an ally, inflicts penalty
on foe's Atk/Res during combat = 5 + any
current penalty on each of those stats.
(Example: if foe has -7 penalty to Atk, inflicts
Atk-12, for a net penalty of Atk-19 during
combat.) Calculates each stat penalty
independently.
Glacies
Cooldown: 4
Boosts damage by 80% of unit's Res.
Cannot use:
Atk/Res Push 3
At start of combat, if unit's HP = 100%, grants
Atk/Res+5, but if unit attacked, deals 1 damage
to unit after combat.
Sabotage Atk 3
At start of turn, if any foe's Res ≤ unit's Res-3
and that foe is adjacent to another foe, inflicts
Atk-7 on that foe through its next action.
"I am Salem. I was once a priest of Loptr, but I have chosen a new path."
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