| General | Quotes | Misc | Heroic Ordeal |
| Gilliam Wall of Silence | |
|---|---|
| Art by: DAI-XT. | |
| Description | Commander of Frelia's guard at Border Mulan. His menacing look conceals a caring heart. Appears in Fire Emblem: The Sacred Stones. |
| Rarities | 5 |
| Weapon Type | Lance |
| Move Type | Armored |
| Voice Actor EN | Reagan Murdock |
| Voice Actor JP | Mitsuaki Kanuka (かぬか光明) |
| Release Date | |
| Entry | The Sacred Stones |
| Version | 7.3 |
| Internal ID | PID_ギリアム (929)
|
| Origin | 70000200500 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 18/19/20 | 11/12/13 | 1/2/3 | 10/11/12 | 4/5/6 | 49 |
| 2 | 18/19/20 | 12/13/14 | 1/2/3 | 11/12/13 | 4/5/6 | 51 |
| 3 | 19/20/21 | 12/13/14 | 2/3/4 | 11/12/13 | 5/6/7 | 54 |
| 4 | 19/20/21 | 13/14/15 | 2/3/4 | 12/13/14 | 5/6/7 | 56 |
| 5 | 20/21/22 | 13/14/15 | 3/4/5 | 12/13/14 | 6/7/8 | 59 |
Level 40 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 36/38/41 | 32/35/37 | 12/15/17 | 34/37/40 | 23/26/29 | 150~152 |
| 2 | 37/40/43 | 35/38/40 | 13/16/18 | 37/40/43 | 25/28/31 | 161~162 |
| 3 | 40/43/46 | 37/40/43 | 15/18/21 | 40/43/46 | 28/31/34 | 175 |
| 4 | 41/44/47 | 39/42/46 | 16/19/22 | 43/46/49 | 29/32/35 | 183~184 |
| 5 | 44/47/50 | 41/44/48 | 18/21/24 | 45/48/51 | 32/35/38 | 195~196 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 3 | 60% | 70% | 40% | 80% | 65% | 315% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[]
Weapons[]
| Name | Might | Range | Description | SP | Default | Unlock |
|---|---|---|---|---|---|---|
| Iron Lance | 6 | 1 | — | 50 | 1 | 1 |
| Steel Lance | 8 | 1 | — | 100 | 2 | 2 |
| Silver Lance | 11 | 1 | — | 200 | 4 | 3 |
| Frelian Lance | 16 | 1 | Accelerates Special trigger (cooldown count-1). At start of turn, grants "neutralizes 'effective against flying' bonuses" to flying allies within 2 spaces of unit for 1 turn. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk+6 to unit, inflicts Atk-6 on foe, inflicts penalty on foe's Atk/Def = 20% of unit's Def at start of combat, and reduces damage from foe's first attack by 40% during combat. | 400 | 5 | 5 |
Assists[]
This unit owns no Assist skills.
Specials[]
| Name | Cooldown | Description | SP | Default | Unlock |
|---|---|---|---|---|---|
| Glowing Ember | 4 | Boosts damage by 50% of unit's Def. | 100 | 4 | 3 |
| Bonfire | 3 | Boosts damage by 50% of unit's Def. | 200 | — | 4 |
Passives[]
| Type | Icon | Name | Description | SP | Unlock |
|---|---|---|---|---|---|
| A | Steady Stance 1 | If foe initiates combat, grants Def+2 during combat. | 50 | 2 | |
| Sturdy Stance 1 | If foe initiates combat, grants Atk/Def+2 during combat. | 120 | 3 | ||
| Sturdy Stance 2 | If foe initiates combat, grants Atk/Def+4 during combat. | 240 | 4 | ||
| Sturdy Stance 3 | If foe initiates combat, grants Atk/Def+6 during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) | 300 | 5 | ||
| B | Vengeful Fighter 1 | If unit's HP ≥ 90% and foe initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.) | 60 | 2 | |
| Vengeful Fighter 2 | If unit's HP ≥ 70% and foe initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.) | 120 | 3 | ||
| Vengeful Fighter 3 | If unit's HP ≥ 50% and foe initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.) | 240 | 4 | ||
| Vengeful Fighter 4 | If unit's HP ≥ 25% and foe initiates combat, inflicts Atk-4 on foe during combat, unit makes a guaranteed follow-up attack, foe cannot make a follow-up attack, and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack). | 300 | 5 | ||
| C | A/D Near Save 1 | If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally adjacent to unit, triggers【Savior】on unit. If unit triggers Savior, grants Atk/Def+1 during combat. 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur. | 100 | 1 | |
| A/D Near Save 2 | If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally within 2 spaces of unit, triggers【Savior】 on unit. If unit triggers Savior, grants Atk/Def+2 during combat. 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur. | 200 | 2 | ||
| A/D Near Save 3 | If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally within 2 spaces of unit, triggers【Savior】 on unit. If unit triggers Savior, grants Atk/Def+4 during combat. 【Savior】 Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects. Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur. | 300 | 4 |



