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Gilliam
Wall of Silence
Portrait
Attack
Special
Damage

Art by: DAI-XT.
Description Commander of Frelia's guard at Border Mulan. His menacing look conceals a caring heart. Appears in Fire Emblem: The Sacred Stones.
Rarities ★
Weapon Type  Lance
Move Type  Armored
Voice Actor EN Reagan Murdock
Voice Actor JP Mitsuaki Kanuka (かぬか光明)
Release Date
Entry  The Sacred Stones
Version 7.3
Internal ID PID_ギリアム (929)
Origin 70000200500

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★18/19/2011/12/131/2/310/11/124/5/649
★18/19/2012/13/141/2/311/12/134/5/651
★19/20/2112/13/142/3/411/12/135/6/754
★19/20/2113/14/152/3/412/13/145/6/756
★20/21/2213/14/153/4/512/13/146/7/859

Level 40 stats

RarityHPAtkSpdDefResTotal
★36/38/4132/35/3712/15/1734/37/4023/26/29150~152
★37/40/4335/38/4013/16/1837/40/4325/28/31161~162
★40/43/4637/40/4315/18/2140/43/4628/31/34175
★41/44/4739/42/4616/19/2243/46/4929/32/35183~184
★44/47/5041/44/4818/21/2445/48/5132/35/38195~196

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★60%70%40%80%65%315%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Iron Lance6150★★
Steel Lance81100★★
Silver Lance111200★★
Frelian Lance161
Accelerates Special trigger (cooldown count-1). At start of turn, grants "neutralizes 'effective against flying' bonuses" to flying allies within 2 spaces of unit for 1 turn. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk+6 to unit, inflicts Atk-6 on foe, inflicts penalty on foe's Atk/Def = 20% of unit's Def at start of combat, and reduces damage from foe's first attack by 40% during combat.
400★★

Assists[]

This unit owns no Assist skills.

Specials[]

NameCooldownDescriptionSPDefaultUnlock
Glowing Ember4
Boosts damage by 50% of unit's Def.
100★★
Bonfire3
Boosts damage by 50% of unit's Def.
200★

Passives[]

TypeIconNameDescriptionSPUnlock
ASteady Stance 1
If foe initiates combat, grants Def+2 during combat.
50★
Sturdy Stance 1
If foe initiates combat, grants Atk/Def+2 during combat.
120★
Sturdy Stance 2
If foe initiates combat, grants Atk/Def+4 during combat.
240★
Sturdy Stance 3
If foe initiates combat, grants Atk/Def+6 during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
300★
BVengeful Fighter 1
If unit's HP ≥ 90% and foe initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.)
60★
Vengeful Fighter 2
If unit's HP ≥ 70% and foe initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.)
120★
Vengeful Fighter 3
If unit's HP ≥ 50% and foe initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.)
240★
Vengeful Fighter 4
If unit's HP ≥ 25% and foe initiates combat, inflicts Atk-4 on foe during combat, unit makes a guaranteed follow-up attack, foe cannot make a follow-up attack, and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack).
300★
CA/D Near Save 1
If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally adjacent to unit, triggers【Savior】on unit.

If unit triggers Savior, grants Atk/Def+1 during combat.

【Savior】
Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur.
100★
A/D Near Save 2
If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally within 2 spaces of unit, triggers【Savior】
on unit.

If unit triggers Savior, grants Atk/Def+2 during combat.

【Savior】
Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur.
200★
A/D Near Save 3
If a foe uses sword, lance, axe, dragonstone, or beast damage and initiates combat against an ally within 2 spaces of unit, triggers【Savior】
on unit.

If unit triggers Savior, grants Atk/Def+4 during combat.

【Savior】
Unit takes ally's space, enters combat in ally's place, and receives all after-combat effects.

Savior will not trigger if ally is on terrain that unit cannot move to or if multiple units are able to use Savior during the same combat. If Savior triggers, after-combat movement effects do not occur.
300★