General | Quotes | Misc | Heroic Ordeal |
Geoffrey Realm's Protector | |
---|---|
Art by: Shimomura Watari (霜村航) | |
Description | Paladin leader of the Royal Knights of Crimea. His loyalty for his homeland and Queen Elincia knows no bounds. Appears in Fire Emblem: Radiant Dawn. |
Rarities | 5 |
Weapon Type | Lance |
Move Type | Cavalry |
Voice Actor EN | Joshua David King |
Voice Actor JP | 小野賢章(Kensho Ono) |
Release Date | |
Entry | Radiant Dawn |
Version | 7.2 |
Internal ID | PID_ジョフレ (918)
|
Origin | 90000200300 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 15/16/17 | 10/11/12 | 7/8/9 | 4/5/6 | 0/1/2 | 41 |
2 | 15/16/17 | 11/12/13 | 8/9/10 | 4/5/6 | 0/1/2 | 43 |
3 | 16/17/18 | 11/12/13 | 8/9/10 | 5/6/7 | 1/2/3 | 46 |
4 | 16/17/18 | 12/13/14 | 9/10/11 | 5/6/7 | 1/2/3 | 48 |
5 | 17/18/19 | 12/13/14 | 9/10/11 | 6/7/8 | 2/3/4 | 51 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 29/32/35 | 33/35/38 | 28/31/33 | 18/21/24 | 14/17/20 | 135~137 |
2 | 30/33/36 | 36/38/41 | 31/34/36 | 19/22/25 | 15/18/21 | 144~146 |
3 | 33/36/39 | 38/41/44 | 33/36/39 | 22/25/28 | 18/21/24 | 159 |
4 | 34/37/40 | 40/44/47 | 35/38/42 | 23/26/29 | 19/22/25 | 166~168 |
5 | 36/40/43 | 42/46/49 | 37/40/44 | 25/29/32 | 21/25/28 | 179~180 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 50% | 75% | 70% | 50% | 50% | 295% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Lance | 6 | 1 | — | 50 | 1 | 1 |
Steel Lance | 8 | 1 | — | 100 | 2 | 2 |
Silver Lance | 11 | 1 | — | 200 | 4 | 3 |
Queenslance | 16 | 1 | If【Bonus】is active on unit, enables 【Canto (Rem. +1)】. Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+X to unit during combat (X = 5 + highest bonus on each stat between unit and unit's support partners; calculates each stat bonus independently), reduces damage from foe's first attack during combat by 40%, and also, if【Bonus】is active on unit, foe cannot make a follow-up attack. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). 【Canto (Rem. +1)】 After an attack, Assist skill, or structure destruction, unit can move again. The distance of the movement is the remaining movement the unit had before the actions listed above+1 (If unit used a movement skill that warps them, the remainder is 0). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) | 400 | 5 | 5 |
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
New Moon | 3 | Treats foe's Def/Res as if reduced by 30% during combat. | 100 | 4 | 3 |
Luna | 3 | Treats foe's Def/Res as if reduced by 50% during combat. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
B | Flow Force 1 | At the start of combat, if unit's HP = 100% and unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and neutralizes unit's penalties to Atk/Spd during combat. | 60 | 1 | |
Flow Force 2 | At start of combat, if unit's HP ≥ 50% and unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and neutralizes unit's penalties to Atk/Spd during combat. | 120 | 2 | ||
Flow Force 3 | If unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and neutralizes unit's penalties to Atk/Spd during combat. | 240 | 4 | ||
C | Threaten Atk 1 | At start of turn, inflicts Atk-3 on foes within 2 spaces through their next actions. | 50 | 2 | |
Threat. Atk/Def 1 | At start of turn, inflicts Atk/Def-3 on foes within 2 spaces through their next actions. | 100 | 3 | ||
Threat. Atk/Def 2 | At start of turn, inflicts Atk/Def-4 on foes within 2 spaces through their next actions. | 200 | 4 | ||
Atk/Def Menace | At start of turn, if unit is within 4 spaces of a foe, inflicts Atk/Def-6 on nearest foes through their next actions and grants Atk/Def+6 to unit for 1 turn. | 300 | 5 |