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General Quotes Misc Heroic Ordeal
Geoffrey
Realm's Protector
Portrait
Geoffrey Realms Protector Face
Attack
Geoffrey Realms Protector BtlFace
Special
Geoffrey Realms Protector BtlFace C
Damage

Geoffrey Realms Protector BtlFace D

Art by: Shimomura Watari (霜村航)
Description Paladin leader of the Royal Knights of Crimea. His loyalty for his homeland and Queen Elincia knows no bounds. Appears in Fire Emblem: Radiant Dawn.
Rarities ★
Weapon Type Icon Class Blue Lance Lance
Move Type Icon Move Cavalry Cavalry
Voice Actor EN Joshua David King
Voice Actor JP 小野賢章(Kensho Ono)
Release Date
Entry Icon MiniUnit Head 9 Radiant Dawn
Version 7.2
Internal ID PID_ジョフレ (918)
Origin 90000200300

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/1710/11/127/8/94/5/60/1/241
★15/16/1711/12/138/9/104/5/60/1/243
★16/17/1811/12/138/9/105/6/71/2/346
★16/17/1812/13/149/10/115/6/71/2/348
★17/18/1912/13/149/10/116/7/82/3/451

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3533/35/3828/31/3318/21/2414/17/20135~137
★30/33/3636/38/4131/34/3619/22/2515/18/21144~146
★33/36/3938/41/4433/36/3922/25/2818/21/24159
★34/37/4040/44/4735/38/4223/26/2919/22/25166~168
★36/40/4342/46/4937/40/4425/29/3221/25/28179~180

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%75%70%50%50%295%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Lance6150★★
Steel Lance81100★★
Silver Lance111200★★
Queenslance161
If【Bonus】is active on unit, enables 【Canto (Rem. +1)】.

Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+X to unit during combat (X = 5 + highest bonus on each stat between unit and unit's support partners; calculates each stat bonus independently), reduces damage from foe's first attack during combat by 40%, and also, if【Bonus】is active on unit, foe cannot make a follow-up attack.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).

【Canto (Rem. +1)】
After an attack, Assist skill, or structure destruction, unit can move again.

The distance of the movement is the remaining movement the unit had before the actions listed above+1 (If unit used a movement skill that warps them, the remainder is 0).

(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.)
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
New Moon3
Treats foe's Def/Res as if reduced by 30% during combat.
100★★
Luna3
Treats foe's Def/Res as if reduced by 50% during combat.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
BFlow Force 1Flow Force 1
At the start of combat, if unit's HP = 100% and unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and neutralizes unit's penalties to Atk/Spd during combat.
60★
Flow Force 2Flow Force 2
At start of combat, if unit's HP ≥ 50% and unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and neutralizes unit's penalties to Atk/Spd during combat.
120★
Flow Force 3Flow Force 3
If unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and neutralizes unit's penalties to Atk/Spd during combat.
240★
CThreaten Atk 1Threaten Atk 1
At start of turn, inflicts Atk-3 on foes within 2 spaces through their next actions.
50★
Threat. Atk Def 1Threat. Atk/Def 1
At start of turn, inflicts Atk/Def-3 on foes within 2 spaces through their next actions.
100★
Threat. Atk Def 2Threat. Atk/Def 2
At start of turn, inflicts Atk/Def-4 on foes within 2 spaces through their next actions.
200★
Atk Def MenaceAtk/Def Menace
At start of turn, if unit is within 4 spaces of a foe, inflicts Atk/Def-6 on nearest foes through their next actions and grants Atk/Def+6 to unit for 1 turn.
300★

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