Fire Emblem Heroes Wiki
Genesis Falchion
Weapon
Gleam
Weapon type Sword
Might 16
Range 1
Effectiveness
Required Silver Sword
SP 400
Exclusive? Yes
String ID SID_始祖ファルシオン
Numeric ID 2697
Description Accelerates Special trigger (cooldown count-1). Effective against dragon foes. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 during combat, and also grants effects based on the total value of bonuses on the 3 allies with the highest bonus totals: If ≥ 10, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. If ≥ 25, grants an additional Atk+5 during combat, and also, if unit deals damage to foe during combat, restores 5 HP to unit. (Triggers even if 0 damage is dealt.) If ≥ 60, if foe initiates combat, unit can counterattack before foe's first attack.

Effects[]

EffectsTargetsConditions
Weapon Base weapon
Permanent effects
Accelerates Special Max cooldown count-1Unit Unit
Combat effects
Effectiveness  Dragon effective damageUnit Unit
Temporary Buffs Atk/Spd/Def/Res+5Player Phase
or Unit Unit is
within 2 spaces
of an Ally Ally
Neutralize Guaranteed Follow-Up Neutralizes "Guaranteed follow-up"Foe Foe(Temporary Buffs Atk/Spd/Def/Res+5
conditions) &
Total  Bonuses
on 3 Allies Allies
with the highest
 Bonus totals ≥ 10
Neutralize Prevent Follow-Up Neutralizes "Cannot follow-up"Unit Unit
Temporary Buffs Atk+5(Temporary Buffs Atk/Spd/Def/Res+5
conditions) &
Total  Bonuses
on 3 Allies Allies
with the highest
 Bonus totals ≥ 25
Heal Recover 5 HP
per Unit Unit's attack
Vantage Counter before attack(Temporary Buffs Atk/Spd/Def/Res+5
conditions),
Enemy Phase, &
Total  Bonuses
on 3 Allies Allies
with the highest
 Bonus totals ≥ 60
Refined weapon
Permanent effects
Accelerates Special Max cooldown count-1Unit Unit
Combat effects
Effectiveness  Dragon effective damageUnit Unit
Temporary Buffs Atk/Spd/Def/Res+5Player Phase
or Unit Unit is
within 2 spaces
of an Ally Ally
Neutralize Guaranteed Follow-Up Neutralizes "Guaranteed follow-up"Foe Foe(Temporary Buffs Atk/Spd/Def/Res+5
conditions) &
Total  Bonuses
on 3 Allies Allies
with the highest
 Bonus totals ≥ 10
Neutralize Prevent Follow-Up Neutralizes "Cannot follow-up"Unit Unit
Neutralize Guard Neutralizes "Special
cooldown charge -1"
Temporary Buffs Atk+5(Temporary Buffs Atk/Spd/Def/Res+5
conditions) &
Total  Bonuses
on 3 Allies Allies
with the highest
 Bonus totals ≥ 25
Heal Recover 7 HP
per Unit Unit's attack
Vantage Counter before attack(Temporary Buffs Atk/Spd/Def/Res+5
conditions),
Enemy Phase, &
Total  Bonuses
on 3 Allies Allies
with the highest
 Bonus totals ≥ 60
Skill refine effects
Combat effects
Temporary Buffs Atk/Spd/Def/Res+X
X = 5 + highest  Bonus
on Unit Unit & Allies Allies
within 2 spaces
Unit UnitUnit Unit's HP ≥ 25%
at start of combat
Damage Reduction Reduces damage by 40%
from Foe Foe's first attack
(including second attacks)

Notes[]

  • "If foe initiates combat" means if a foe triggers combat during the enemy phase. The unit being initiated upon does not need to deal damage, nor be able to counterattack.
    • However, if the effect is applied after combat, the unit being initiated upon must also survive it to fulfill this condition.
  • Genesis Falchion does not grant the user the ability to counterattack regardless of foe's range.
  • If the user can counterattack, either from using a weapon with the same range as the foe's weapon or from countering skills, the user's counterattack will occur before the foe's initial attack.
  • Genesis Falchion changes the priority, or order of attacks, and therefore can be neutralized by effects such as  Hardy Bearing 3 or  Armorpin Dagger+.

Upgrades[]

Genesis Falchion can be upgraded in the Weapon Refinery.
For a list of other upgradable weapons, see list of upgradable weapons.
Icon Stats Description Cost
+3 HPAccelerates Special trigger (cooldown count-1). Effective against dragon foes. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat and grants effects to unit based on the total value of bonuses on the 3 allies with the highest bonus totals (excluding unit): if ≥ 10, neutralizes effects that guarantee foe's follow-up attacks, effects that prevent unit's follow-up attacks, and effects that inflict "Special cooldown charge -X" on unit during combat; if ≥ 25, grants an additional Atk+5 to unit during combat, and also, if unit deals damage to foe during combat, restores 7 HP to unit (triggers even if 0 damage is dealt); and if ≥ 60 and foe initiates combat, unit can counterattack before foe's first attack.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+X to unit (X = 5 + highest bonus on each stat between unit and allies within 2 spaces of unit; calculates each stat bonus independently) and reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).
400 SP,
 500,
 200
+5 HP,
+2 Mt
Accelerates Special trigger (cooldown count-1). Effective against dragon foes. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat and grants effects to unit based on the total value of bonuses on the 3 allies with the highest bonus totals (excluding unit): if ≥ 10, neutralizes effects that guarantee foe's follow-up attacks, effects that prevent unit's follow-up attacks, and effects that inflict "Special cooldown charge -X" on unit during combat; if ≥ 25, grants an additional Atk+5 to unit during combat, and also, if unit deals damage to foe during combat, restores 7 HP to unit (triggers even if 0 damage is dealt); and if ≥ 60 and foe initiates combat, unit can counterattack before foe's first attack.400 SP,
 500,
 200
+5 HP,
+3 Spd
Accelerates Special trigger (cooldown count-1). Effective against dragon foes. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat and grants effects to unit based on the total value of bonuses on the 3 allies with the highest bonus totals (excluding unit): if ≥ 10, neutralizes effects that guarantee foe's follow-up attacks, effects that prevent unit's follow-up attacks, and effects that inflict "Special cooldown charge -X" on unit during combat; if ≥ 25, grants an additional Atk+5 to unit during combat, and also, if unit deals damage to foe during combat, restores 7 HP to unit (triggers even if 0 damage is dealt); and if ≥ 60 and foe initiates combat, unit can counterattack before foe's first attack.400 SP,
 500,
 200
+5 HP,
+4 Def
Accelerates Special trigger (cooldown count-1). Effective against dragon foes. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat and grants effects to unit based on the total value of bonuses on the 3 allies with the highest bonus totals (excluding unit): if ≥ 10, neutralizes effects that guarantee foe's follow-up attacks, effects that prevent unit's follow-up attacks, and effects that inflict "Special cooldown charge -X" on unit during combat; if ≥ 25, grants an additional Atk+5 to unit during combat, and also, if unit deals damage to foe during combat, restores 7 HP to unit (triggers even if 0 damage is dealt); and if ≥ 60 and foe initiates combat, unit can counterattack before foe's first attack.400 SP,
 500,
 200
+5 HP,
+4 Res
Accelerates Special trigger (cooldown count-1). Effective against dragon foes. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat and grants effects to unit based on the total value of bonuses on the 3 allies with the highest bonus totals (excluding unit): if ≥ 10, neutralizes effects that guarantee foe's follow-up attacks, effects that prevent unit's follow-up attacks, and effects that inflict "Special cooldown charge -X" on unit during combat; if ≥ 25, grants an additional Atk+5 to unit during combat, and also, if unit deals damage to foe during combat, restores 7 HP to unit (triggers even if 0 damage is dealt); and if ≥ 60 and foe initiates combat, unit can counterattack before foe's first attack.400 SP,
 500,
 200

Notes[]

  • Refined Genesis Falchion will neutralize the "Special cooldown charge -X" effect on unit from effects such as  Guard Sword+,  Guard, or Divine Vein (Vert) 【Divine Vein (Vert)】.
    • Since the "Special cooldown charge -X" effect will be neutralized on unit, Refined Genesis Falchion will also stack with the "Special cooldown charge +X" effect on unit from effects such as  Heavy Blade 4,  Special Cooldown Charge +1, or the Grand Conquests  Infantry area effect, unless the foe is equipped with skills that neutralize the "Special cooldown charge +X" effect on unit.

List of owners[]

UnitSkill chain

Iron Sword
★
Steel Sword
★
Silver Sword
★
Genesis Falchion
★

Gallery[]

In other languages[]

Language Name
Japanese 始祖ファルシオン
German Ur-Falchion
Spanish (Europe) Falchion génesis
Spanish (Latin America) Falchion génesis
French Falchion originel
Italian Falchion genesi
Traditional Chinese (Taiwan) 始祖法爾西昂
Portuguese Falchion gênese

See also[]