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Fire Emblem Heroes Wiki
General Quotes Misc Heroic Ordeal
Gatekeeper
Nothing to Report
Portrait
Gatekeeper Nothing to Report Face.webp
Attack
Gatekeeper Nothing to Report BtlFace.webp
Special
Gatekeeper Nothing to Report BtlFace C.webp
Damage
Gatekeeper Nothing to Report BtlFace D.webp
Art by: Yamada Akihiro (山田章博)
Description The guard who watches over the gates of Garreg Mach Monastery. A kind man who cares deeply for all Heroes who pass through his gate. Appears in Fire Emblem: Three Houses.
Rarities 5★
Weapon Type  Green Tome
Move Type Icon Move Infantry.png Infantry
Voice Actor EN Kyle McCarley
Voice Actor JP Matsumoto Shinobu (松本忍)
Release Date
Entry Icon MiniUnit Head 12.png Three Houses
Internal ID PID_総選挙門番 (695)
Origin 120000591000

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★16/17/186/7/81/2/37/8/95/6/740
2★16/17/187/8/91/2/38/9/105/6/742
3★17/18/197/8/92/3/48/9/106/7/845
4★17/18/198/9/102/3/49/10/116/7/847
5★18/19/208/9/103/4/59/10/117/8/950

Level 40 stats

RarityHPAtkSpdDefResTotal
1★30/33/3625/28/319/11/1428/31/3324/27/30129~131
2★31/34/3728/31/349/12/1531/34/3626/29/32139~140
3★34/37/4030/33/3611/14/1733/36/3929/32/35152
4★35/38/4132/35/3812/15/1835/38/4230/33/36159~160
5★37/41/4434/37/4013/17/2037/40/4433/36/39170~172

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★50%65%30%70%65%280%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Wind42501★1★
Elwind621002★2★
Rexcalibur922004★3★
Charging Horn142Grants Def+3. Grants Atk/Spd+5 to allies within 3 rows or 3 columns centered on unit during combat. Grants effects to unit during combat based on the number of allies within 3 rows or 3 columns centered on unit: If ≥ 1 ally, inflicts Atk/Res-X on foe during combat (X = number of allies in the area × 2; max -6). If ≥ 3 allies, foe cannot make a follow-up attack. (If unit is within 2 spaces of a structure that a foe can destroy, the number of allies in the area is treated as 3.)4005★5★

Assists[]

NameRangeDescriptionSPDefaultUnlock
Harsh Command1Converts penalties on target into bonuses.1504★3★
Harsh Command+1Neutralizes target ally's penalties (from skills like Panic, Threaten, etc.) and negative status effects (preventing counterattacks, restricting movement, etc.) that last through ally's next action. Converts any penalties on target ally into bonuses.4005★

Specials[]

This unit owns no Special skills.

Passives[]

TypeNameDescriptionSPUnlock
AClose CounterUnit can counterattack regardless of foe's range.3004★
Close ReversalIf foe initiates combat, grants Def+5 to unit during combat and unit can counterattack regardless of foe's range.3005★
BDetailed ReportFoes with Range = 1 cannot move through spaces adjacent to unit. (Does not affect foes with Pass skills.)

Foes with Range = 2 cannot move through spaces within 2 spaces of unit. (Does not affect foes with Pass skills.)

Foes cannot warp into spaces within 4 spaces of unit. (Does not affect foes with Pass skills or warp effects from structures, like camps and fortresses in Rival Domains.)
3005★
CSpur Def 1Grants Def+2 to adjacent allies during combat.502★
Drive Def 1Grants Def+2 to allies within 2 spaces during combat.1203★
Drive Def 2Grants Def+3 to allies within 2 spaces during combat.2404★
Joint Drive DefGrants Def+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Def+4 to unit during combat.3005★

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