| General | Quotes | Misc | Heroic Ordeal |
| Garcia Warrior Reborn | |
|---|---|
| Art by: 蒼井 らめき | |
| Description | A warrior hailing from the village of Ide in Renais. He is a former military commander, feared for his might. Appears in Fire Emblem: The Sacred Stones. |
| Rarities | 3 — 4 — Grand Hero Battle |
| Weapon Type | Axe |
| Move Type | Infantry |
| Voice Actor EN | Mick Lauer |
| Voice Actor JP | Takehito Koyasu (子安武人) |
| Release Date | |
| Addition Date | |
| Entry | The Sacred Stones |
| Version | 10.1 |
| Internal ID | PID_ガルシア (1337)
|
| Origin | 70000102490 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 21/22/23 | 7/8/9 | 5/6/7 | 8/9/10 | 2/3/4 | 48 |
| 2 | 21/22/23 | 8/9/10 | 5/6/7 | 9/10/11 | 2/3/4 | 50 |
| 3 | 22/23/24 | 8/9/10 | 6/7/8 | 9/10/11 | 3/4/5 | 53 |
| 4 | 22/23/24 | 9/10/11 | 6/7/8 | 10/11/12 | 3/4/5 | 55 |
| 5 | 23/24/25 | 9/10/11 | 7/8/9 | 10/11/12 | 4/5/6 | 58 |
Level 40 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 39/41/44 | 35/38/40 | 28/30/33 | 31/33/36 | 11/14/17 | 155~157 |
| 2 | 40/43/46 | 38/41/44 | 30/32/35 | 34/36/39 | 12/15/18 | 167~168 |
| 3 | 43/46/49 | 41/44/47 | 33/36/39 | 36/39/42 | 14/17/20 | 182 |
| 4 | 44/47/50 | 44/47/50 | 34/38/41 | 38/42/45 | 15/18/21 | 191~192 |
| 5 | 47/50/53 | 46/49/53 | 37/41/44 | 40/44/47 | 17/20/23 | 203~205 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 3 | 60% | 90% | 75% | 75% | 35% | 335% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[]
Weapons[]
| Name | Might | Range | Description | SP | Default | Unlock |
|---|---|---|---|---|---|---|
| Iron Axe | 6 | 1 | — | 50 | 1 | 1 |
| Steel Axe | 8 | 1 | — | 100 | 2 | 2 |
| Hexblade Axe | 10 | 1 | At start of turn, if unit is within 2 spaces of an ally, grants "unit cannot be slowed by terrain (does not apply to impassable terrain)" and 【Hexblade】to unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and deals damage = 10% of unit's Atk during combat (excluding area-of-effect Specials). 【Hexblade】 Calculates damage using the lower of foe's Def or Res during combat for 1 turn (including damage dealt by Specials before combat). | 200 | 4 | 3 |
| Hexblade Axe+ | 14 | 1 | At start of turn, if unit is within 2 spaces of an ally, grants "unit cannot be slowed by terrain (does not apply to impassable terrain)" and 【Hexblade】to unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and deals damage = 10% of unit's Atk during combat (excluding area-of-effect Specials). 【Hexblade】 Calculates damage using the lower of foe's Def or Res during combat for 1 turn (including damage dealt by Specials before combat). | 300 | 5 | 5 |
Hexblade Axe+ can be upgraded in the Weapon Refinery.
Assists[]
This unit owns no Assist skills.
Specials[]
| Name | Cooldown | Description | SP | Default | Unlock |
|---|---|---|---|---|---|
| Glowing Ember | 4 | Boosts damage by 50% of unit's Def. | 100 | 4 | 3 |
| Ignis | 4 | Boosts damage by 80% of unit's Def. | 200 | — | 4 |
Passives[]
| Type | Icon | Name | Description | SP | Unlock |
|---|---|---|---|---|---|
| A | Atk/Def Finish 1 | If unit is within 3 spaces of an ally, grants Atk/Def+2 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +1 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 60 | 1 | |
| Atk/Def Finish 2 | If unit is within 3 spaces of an ally, grants Atk/Def+4 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +3 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 120 | 2 | ||
| Atk/Def Finish 3 | If unit is within 3 spaces of an ally, grants Atk/Def+6 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat. (Except when dealing damage with area-of-effect Specials.) | 240 | 4 | ||
| B | Atk/Def Tempo 1 | Inflicts Atk/Def-1 on foe and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. | 60 | 3 | |
| Atk/Def Tempo 2 | Inflicts Atk/Def-2 on foe and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. | 120 | 4 | ||
| Atk/Def Tempo 3 | Inflicts Atk/Def-3 on foe and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. | 240 | 5 |



