General | Quotes | Misc | Heroic Ordeal |
Galle Azure Rider | |
---|---|
Art by: HAGIYA Kaoru (萩谷薫) | |
Description | Considered by many to be the strongest Wyvern Lord of Bern's army, he is loyal to the leader of the Wyvern Generals, Murdock. Appears in Fire Emblem: The Binding Blade. |
Rarities | 3 — 5 — Grand Hero Battle |
Weapon Type | Lance |
Move Type | Flying |
Voice Actor EN | Daman Mills |
Voice Actor JP | 寺島拓篤(Takuma Terashima) |
Release Date | |
Addition Date | |
Entry | The Binding Blade |
Version | 4.11 |
Internal ID | PID_ゲイル (591)
|
Origin | 50000500800 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 17/18/19 | 7/8/9 | 2/3/4 | 7/8/9 | 3/4/5 | 41 |
2 | 17/18/19 | 8/9/10 | 2/3/4 | 8/9/10 | 3/4/5 | 43 |
3 | 18/19/20 | 8/9/10 | 3/4/5 | 8/9/10 | 4/5/6 | 46 |
4 | 18/19/20 | 9/10/11 | 3/4/5 | 9/10/11 | 4/5/6 | 48 |
5 | 19/20/21 | 9/10/11 | 4/5/6 | 9/10/11 | 5/6/7 | 51 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1 | 35/37/40 | 26/29/32 | 13/16/18 | 26/29/32 | 17/20/23 | 130~132 |
2 | 36/39/42 | 29/32/35 | 14/17/19 | 29/32/35 | 18/21/24 | 140~141 |
3 | 39/42/45 | 31/34/37 | 16/19/22 | 31/34/37 | 21/24/27 | 153 |
4 | 40/43/46 | 33/36/39 | 17/20/23 | 33/36/39 | 22/25/28 | 160 |
5 | 43/46/49 | 35/38/41 | 19/22/25 | 35/38/41 | 24/28/31 | 171~172 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3 | 60% | 65% | 40% | 65% | 50% | 280% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[ | ]
Weapons[ | ]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Iron Lance | 6 | 1 | — | 50 | 1 | 1 |
Steel Lance | 8 | 1 | — | 100 | 2 | 2 |
Guard Lance | 10 | 1 | Inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) | 200 | 4 | 3 |
Guard Lance+ | 14 | 1 | Inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) | 300 | 5 | 5 |
Wyvern Lance | 16 | 1 | Inflicts Atk/Def-5 and Special cooldown charge -1 (only highest value applied; does not stack) on foes within 3 rows or 3 columns centered on unit, and those foes suffer guaranteed follow-up attacks during combat. Restores 7 HP to unit after combat. | 400 | — | 5 |
Guard Lance+ can be upgraded in the Weapon Refinery.
Wyvern Lance can be upgraded in the Weapon Refinery.
Wyvern Lance can be upgraded with the additional effect "If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts Atk/Def-5 on foe and inflicts penalty on foe's Atk/Def = 15% of unit's Def at start of combat, grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and neutralizes penalties to Atk/Def on unit during combat.".
Assists[ | ]
This unit owns no Assist skills.
Specials[ | ]
Name | Cooldown | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Dragon Gaze | 4 | Boosts damage by 30% of unit's Atk. | 100 | 4 | 3 |
Dragon Fang | 4 | Boosts damage by 50% of unit's Atk. | 200 | — | 4 |
Passives[ | ]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | Brazen Atk/Def 1 | At start of combat, if unit's HP ≤ 80%, grants Atk/Def+3 during combat. | 60 | 3 | |
Brazen Atk/Def 2 | At start of combat, if unit's HP ≤ 80%, grants Atk/Def+5 during combat. | 120 | 4 | ||
Brazen Atk/Def 3 | At start of combat, if unit's HP ≤ 80%, grants Atk/Def+7 during combat. | 240 | 5 | ||
C | Odd Atk Wave 1 | At start of odd-numbered turns, grants Atk+2 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 60 | 1 | |
Odd Atk Wave 2 | At start of odd-numbered turns, grants Atk+4 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 120 | 2 | ||
Odd Atk Wave 3 | At start of odd-numbered turns, grants Atk+6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) | 240 | 4 |