| Name | Cooldown | Description | SP | Required |
|---|---|---|---|---|
| Galeforce | 5 | If unit initiates combat, grants unit another action after combat. (Once per turn.) | 500 | Astra |
| Cannot use: | ||||
Effects[]
| Effects | Targets | Conditions |
|---|---|---|
| Map effects | ||
| Another action (once per turn) | Unit | After combat in Player Phase & Special triggers |
Notes[]
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- Galeforce activates if the unit's Special is charged after combat.
- Effects that alter the unit's Special cooldown count after combat, such as Prof's Guidance, Pulse Smog, and Resonant Battles skills, trigger before Galeforce.
- Effects that grant another action to the unit after combat, such as True Lone Wolf and Quietus Gullveig trigger before, and stack with Galeforce.[1]
- Galeforce's cooldown count can be reset if the unit is hit with an effect such as Melancholy+ during combat.
- Galeforce does not meet the "triggers before or during combat" condition of effects such as Atk/Spd Finish 4, Potent Finish, or Special Spiral 4 as Galeforce.
List of owners[]
| Unit | Skill chain | ||
|---|---|---|---|
| Night Sky 5 | Astra 5 | Galeforce 5 | |
| Night Sky 5 | Astra 5 | Galeforce 5 | |
| Night Sky 3 | Astra 4 | Galeforce 5 | |
| Night Sky 5 | Astra 5 | Galeforce 5 | |
| Night Sky 5 | Astra 5 | Galeforce 5 | |
| Night Sky 5 | Astra 5 | Galeforce 5 | |
| Night Sky 5 | Astra 5 | Galeforce 5 | |
| Night Sky 5 | Astra 5 | Galeforce 5 | |
| Night Sky 4 | Astra 4 | Galeforce 5 | |
| Night Sky 5 | Astra 5 | Galeforce 5 | |
| Night Sky 4 | Astra 4 | Galeforce 5 | |
* Alfonse: Prince of Askr, Sharena: Princess of Askr, Anna: Commander, and Forma units cannot be used for skill inheritance or turned into combat manuals.
** Rearmed and Attuned Heroes cannot be used for normal skill inheritance or turned into combat manuals after using their Arcane/Elite Inheritance unless their Arcane/Elite Inheritance is restored via merges.
** Rearmed and Attuned Heroes cannot be used for normal skill inheritance or turned into combat manuals after using their Arcane/Elite Inheritance unless their Arcane/Elite Inheritance is restored via merges.
In other languages[]
| Language | Name |
|---|---|
| Japanese | 疾風迅雷 |
| German | Wirbelwind |
| Spanish (Europe) | Impacto final |
| Spanish (Latin America) | Asalto impetuoso |
| French | Élan victorieux |
| Italian | Assalto impet. |
| Traditional Chinese (Taiwan) | 疾風迅雷 |
| Portuguese | Intempérie |










