“Now it's our turn to support the Heroes that are always fighting for us!” |
Frontline Phalanx is a special event introduced in Version 4.9.0. It was first presented during in Feh Channel (Aug 13, 2020).
Frontline Phalanx is an event in which summoners send their support to Heroes in other worlds struggling against the odds. Provides support to the four armies to repel the invaders!
Basics[ | ]
Frontline Phalanx event consists exclusively into sending support forces to one of the four armies. Players can get score based on the number of support forces sent to a given army and the multiplier of that army at the end of the battle. Every battle lasts an hour. Any number of support forces can be sent to any of the armies at the same time, but once support forces have been deployed to an army, is not possible to sent them any more before the next battle.
Each army has a probability of winning and multiplier which lie between their minimals and maximals. Given the basic probability of an army, it is possible to calculate the second probabilitiy and both multipliers. The lowest probability is calculated as , while the multipliers and are calculated as and .
The actual probability of winning and multiplier depend on the total amount of support an army gather during a battle. The higher total number of support forces are send to an army, the higher will be the multiplier, but the lower will be the probability. The rate of support for the last 3 hours can be found when going to Support Intel → Total Support. A simplified formula for the winning probability is . The associated multiplier can be retrieved using the above formula for .
The score a player will obtains at the end of a battle depends on several factor. It is initially defined as:
Moreover:
- In case of Defeat, is reinitialized at 1.
- This can be avoided by using a Guardian Shield on that army.
- A Victory may be transformed into a Triumph, adding an additional 2.0x multiplier.
- Likely, a Defeat may be transformed into a Total Loss, adding a 0.5x multiplier.
- Using a Guardian Shield will also add an additional 1.2x multiplier.
- The activation of Skjaldborg will results in the addition of another 1.2x multiplier.
A player can use a Guardian Shield to secure its forces. Not only will this add a 1.2x multiplier to the player's score, it will also disable the reset of the army's multiplier in case of Defeat or Total Loss. Note that this does not neutralize the 0.5x multiplier in case of Total Loss. These effects apply only for the players using a Guardian Shield, and will not change the output of the battle.
However, if enough players use a Guardian Shield on the same army during the same battle, Skjaldborg will be activated. In that case, the army is guarantee to end the battle with a Victory or a Triumph, in addition to the 1.2x multuplier.
Strategy & Tips[ | ]
Since this game mode is nothing but gambles, there is no such things as a winning strategy. However, there are some tips which should be followed in order to score as high as possible.
- Do not use a Guardian Shield on an army where Skjaldborg is already active. Even if this would add an additional 1.2x multiplier to the score, it is better to use it on a battle which would be lost.
- The activation of Skjaldborg can be known by looking at the Shield icon on the army banner. There are 4 possibles states: fill at 1/4, 1/2, 3/4 and complete. If it is complete, that means Skjaldborg will be activated.
- Restrict the usage of a Guardian Shield to an army with a very high multiplier, i.e. a final multiplier of 9.9x.
- The army with the highest bonus / lowest probability is likely to have its basic multiplier increased by 1 or even more.
- The other armies multiplier will typically increase by approximately 0.5.
- Keep in mind that a Frontline Phalanx event is typically active 6-10 days. It may be tempting to use a Guardian Shield on an army with a final 7.5x multiplier, but a better opportunity is bound to appeared later.
- Avoid sending every support forces to the same army. It is more profitable to send a few to every armies, securing a minimum of points, rather than all to the same, and risking a big loss.
- However, if a Guardian Shield is planned to be used, it is more interesting to send them all on the same army.
- The advices of the trio of the Order of Heroes follows a certain pattern.
- Alfonse: Prince of Askr will always advise the army with the highest probability of victory.
- Anna: Commander will always recommend the army with the highest multiplier.
- Sharena: Princess of Askr will pick any team, without any particular reason.
Rewards[ | ]
Daily rewards[ | ]
Daily rewards can be claimed by deploying at least one support forces each day. If the event is over before the fifth day, the remaining rewards are send to players who claimed every available daily rewards.
Day | Reward |
---|---|
1/5 | 4 |
2/5 | 3 |
3/5 | 50 50 50 50 |
4/5 | 5 |
5/5 | 5 |
Boss rewards[ | ]
Boss rewards are obtain when each boss is defeated. If a boss is still alive at the end of the event, the reward can not be claimed.
Boss | Reward |
---|---|
3 | 60 |
4 | 40 |
5 | 20 |
Rank rewards[ | ]
Rank rewards are granted once, at the end of the event, independently of the results of the battles against the bosses.
Rank | Reward |
---|---|
1 ~ 1,000 | 3,000 |
1,001 ~ 3,000 | 2,500 |
3,001 ~ 6,000 | 2,000 |
6,001 ~ 10,000 | 1,500 |
10,001 ~ 30,000 | 1,000 |
30,001 ~ 60,000 | 800 |
60,001 ~ 100,000 | 600 |
100,001 ~ 300,000 | 400 |
300,001 ~ | 200 |
List of Frontline Phalanx events[ | ]
Event | Heroes | Enemies | Event Availability |
---|---|---|---|
Frontline Phalanx 1 |
– | ||
Frontline Phalanx 2 |
– | ||
Frontline Phalanx 3 |
– | ||
Frontline Phalanx 4 |
– | ||
Frontline Phalanx 5 |
– | ||
Frontline Phalanx 6 |
– | ||
Frontline Phalanx 7 |
– | ||
Frontline Phalanx 8 |
– | ||
Frontline Phalanx 9 |
– |
Story[ | ]
Annaアンナ | Alfonse, Sharena...I would like to ask | アルフォンス、シャロン。 | ||
How can we help, Commander Anna? | 何ですか? アンナ隊長。 | Alfonseアルフォンス | ||
Annaアンナ | I've heard word that an incredibly The threat is too great for the | 実はね、とある異界に その異界の英雄たちだけでは | ||
Oh! They're in trouble, so they ask | はぁー、なるほど。 | Sharenaシャロン | ||
Just like we do! | 要するに | Sharenaシャロン | ||
Alfonseアルフォンス | You have a point there. We have Now it's time for us to help them | そうとも言えるね。 今度は僕たちが助ける番だ。 | ||
I'm glad to hear you support the idea. | そう言ってくれて助かるわ。 | Annaアンナ | ||
Under the circumstances, we can't Our ability to help is limited So, we have to send support forces Our foe is a general with a vast army | 今回は私たちや その異界で敵と戦っている 敵は強大な敵将と | Annaアンナ | ||
We don't know the exact numbers, | 正確な数は分からないけど | Annaアンナ | ||
Alfonseアルフォンス | Facing such numbers, will our | そんな大軍相手に | ||
That is another complication. The call | そこは心配ないわ。 | Annaアンナ | ||
And the support forces they send | そうして派遣された援軍を | Annaアンナ | ||
Sharenaシャロン | Even Orders of Heroes from other | いろんな異界の特務機関 | ||
The support forces being deployed The Guardian Shield can be used Timing use of Guardian Shields will | それに、派遣された援軍には 【守護者の大盾】は自身の身を守れるの。 | Annaアンナ | ||
If many Guardian Shields are used | 更に、たくさんの | Annaアンナ | ||
A power that will protect the | 自軍全体を守るほどの力が発揮される | Annaアンナ | ||
Sharenaシャロン | Wow! That sounds amazing! I want | わー、それはすごいですっ! | ||
The more support we send, the But the more our forces extend We will have to consider our choices | 援軍が多いほど だけど、それは返り討ちにされる その辺をよく考える必要があるけど、 | Annaアンナ | ||
We're counting on you! | じゃあ頼んだわよ! | Annaアンナ |
Story | ||
---|---|---|
Previous: Tempest Trials: Dancing Affinity ← |
Next: Book IV, Chapter 11-1: Not Done Yet → |
Gallery[ | ]
Trivia[ | ]
- During the first Frontline Phalanx event, the first two daily rewards granted 2 Orbs, while each boss granted 40 Divine Code: Ephemera 9 and 1 Orb. Still, the sum of the rewards remained the same.
In other languages[ | ]
Language | Name |
---|---|
Japanese | 護れ!英雄最前線 |
German | Heldenfront |
Spanish (Europe) | Vanguardia heroica |
Spanish (Latin America) | Vanguardia heroica |
French | Faction au front |
Italian | Falange frontale |
Traditional Chinese (Taiwan) | 守護!英雄最前線 |
Portuguese | Égide askrana |