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Status Icon WeaponStatus Icon MoveEitr Hand of Nothing Face FC
Eitr: Hand of Nothing
Status Icon WeaponStatus Icon MoveFreyja Lady of Nightmare Face FC
Freyja: Lady of Nightmare
Status Icon WeaponStatus Icon MoveKarla Spring Reveries Face FC
Karla: Spring Reveries
General Quotes Misc Heroic Ordeal
Freyja
Fleeting Summer
Portrait
Freyja Fleeting Summer Face
Attack
Freyja Fleeting Summer BtlFace
Special
Freyja Fleeting Summer BtlFace C
Damage

Freyja Fleeting Summer BtlFace D

Art by: Yoshiku (四々九)
Description Lady of Nightmare who rules over Dökkálfheimr. What will she dream up under the summer sun?
Rarities ★ Focus — Special
Weapon Type Icon Class Colorless Beast Colorless Beast
Move Type Icon Move Cavalry Cavalry
Voice Actor EN Stephanie Southerland
Voice Actor JP 林原めぐみ(Megumi Hayashibara)
Release Date
Addition Date
Entry Icon MiniUnit Head 0 Heroes
Version 5.7
Internal ID PID_水着フレイヤ (680)
Origin 00000400700

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★13/14/156/7/810/11/123/4/52/3/439
★13/14/157/8/911/12/133/4/52/3/441
★14/15/167/8/911/12/134/5/63/4/544
★14/15/168/9/1012/13/144/5/63/4/546
★15/16/178/9/1012/13/145/6/74/5/649

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3427/30/3231/34/3616/18/2111/14/17127~129
★30/33/3630/33/3534/37/3917/19/2212/15/18136~138
★33/36/3932/35/3836/39/4219/22/2514/17/20149
★34/37/4034/37/4138/41/4520/23/2615/18/21156~157
★37/40/4336/39/4340/43/4722/25/2917/20/23167~168

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★55%70%70%45%35%275%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Whelp (Cavalry)41
At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
50★★
Yearling (Cavalry)61
At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
100★★
Adult (Cavalry)91
At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
200★★
Brightmare Horn141
Grants Spd+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 during combat, and also, if unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).

At start of combat, if unit's HP ≥ 25% while transformed, neutralizes effects that prevent unit's follow-up attacks during combat.

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack.
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Night Sky3
Boosts damage dealt by 50%.
100★★
Glimmer2
Boosts damage dealt by 50%.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Spd Solo 1Atk/Spd Solo 1
If unit is not adjacent to an ally, grants Atk/Spd+2 during combat.
60★
Atk Spd Solo 2Atk/Spd Solo 2
If unit is not adjacent to an ally, grants Atk/Spd+4 during combat.
120★
Atk Spd Solo 3Atk/Spd Solo 3
If unit is not adjacent to an ally, grants Atk/Spd+6 during combat.
240★
Atk Spd Solo 4Atk/Spd Solo 4
If unit is not adjacent to an ally, grants Atk/Spd+7 during combat.
300★
BBinding NecklaceBinding Necklace
If unit is not adjacent to an ally, grants Atk/Spd/Def/Res+2 to unit and inflicts Atk/Spd/Def/Res-2 on foe during combat, and also, if foe has bonuses, grants bonus to unit's Atk/Spd/Def/Res and inflicts penalty on foe's Atk/Spd/Def/Res during combat = current bonus on each of foe's stats. Calculates each stat bonus independently.
300★
CFatal Smoke 1Fatal Smoke 1
If unit initiates combat, foe cannot recover HP during or after combat, and after combat, inflicts【Deep Wounds】on target and foes within 1 space of target.

【Deep Wounds】
Unit's HP cannot be healed through its next action.
60★
Fatal Smoke 2Fatal Smoke 2
If unit initiates combat, foe cannot recover HP during or after combat, and after combat, inflicts【Deep Wounds】on target and foes within 2 spaces of target.

【Deep Wounds】
Unit's HP cannot be healed through its next action.
120★
Fatal Smoke 3Fatal Smoke 3
Foe cannot recover HP during or after combat, and after combat, inflicts【Deep Wounds】on target and foes within 2 spaces of target.

【Deep Wounds】
Unit's HP cannot be healed through its next action.
240★

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