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Status Icon WeaponStatus Icon MoveFrederick Polite Knight Face FC
Frederick: Polite Knight
Status Icon WeaponStatus Icon MoveFrederick Horizon Watcher Face FC
Frederick: Horizon Watcher
General Quotes Misc Heroic Ordeal
Frederick
Youth in Service
Portrait
Frederick Youth in Service Face
Attack
Frederick Youth in Service BtlFace
Special
Frederick Youth in Service BtlFace C
Damage

Frederick Youth in Service BtlFace D

Art by: Wada Sachiko (ワダサチコ)
Description A squire of the Halidom of Ylisse and personal guard to Prince Chrom. His diligent and earnest personality earned him his honorable post. Appears in Fire Emblem Awakening.
Rarities ★ — 5 ★Tempest Trials
Weapon Type Icon Class Green Axe Axe
Move Type Icon Move Cavalry Cavalry
Voice Actor EN Kyle Hebert
Voice Actor JP 小野大輔(Daisuke Ono)
Release Date
Addition Date
Entry Icon MiniUnit Head 10 Awakening
Version 8.4
Internal ID PID_幼少フレデリク (1084)
Origin 100000100600

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★16/17/1810/11/123/4/55/6/73/4/542
★16/17/1811/12/133/4/56/7/83/4/544
★17/18/1911/12/134/5/66/7/84/5/647
★17/18/1912/13/144/5/67/8/94/5/649
★18/19/2012/13/145/6/77/8/95/6/752

Level 40 stats

RarityHPAtkSpdDefResTotal
★30/33/3633/35/3817/20/2333/36/3814/17/19140~142
★31/34/3736/38/4118/21/2436/39/4215/18/20149~151
★34/37/4038/41/4421/24/2739/42/4517/20/23164
★35/38/4140/44/4722/25/2842/45/4818/21/24172~173
★37/41/4442/46/4924/28/3144/47/5120/23/26184~186

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★50%75%50%90%40%305%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Axe6150★★
Steel Axe81100★★
Silver Axe111200★★
Heavy War Axe161
Grants Def+3. At start of turn, if unit is within 2 spaces of an ally, grants Atk/Def+6, 【Bonus Doubler】, and "foe cannot make a follow-up attack" to unit for 1 turn. At start of turn, grants Atk/Def+6,【Bonus Doubler】, and "foe cannot make a follow-up attack" to any support partner within 2 spaces of unit or, if unit is not on a team with unit's support partner, to ally with the highest Def within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, unit makes a guaranteed follow-up attack, deals damage = 20% of unit's Def (excluding area-of-effect Specials), and reduces damage from attacks by 30% during combat (excluding area-of-effect Specials).

【Bonus Doubler】
Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats for 1 turn. Calculates each stat bonus independently.
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Glowing Ember4
Boosts damage by 50% of unit's Def.
100★★
Bonfire3
Boosts damage by 50% of unit's Def.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Def Clash 1Atk/Def Clash 1
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Def during combat = X + 1. (X = number of spaces from start position to end position of whoever initiated combat; max 1.)
60★
Atk Def Clash 2Atk/Def Clash 2
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Def during combat = X + 3. (X = number of spaces from start position to end position of whoever initiated combat; max 2.)
120★
Atk Def Clash 3Atk/Def Clash 3
If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Def during combat = X + 5. (X = number of spaces from start position to end position of whoever initiated combat; max 3.)
240★
CClose Guard 1Close Guard 1
Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+2 during combat."
60★
Close Guard 2Close Guard 2
Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+3 during combat."
120★
Close Guard 3Close Guard 3
Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+4 during combat."
240★

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