|Art by: Suekane Kumiko (スエカネクミコ)|
|Description||A knight who serves the royal house of Ylisse. Collector of pebbles and shells on the beach. Appears in Fire Emblem Awakening.|
|5 Focus — Special|
|Voice Actor EN||Kyle Hebert|
|Voice Actor JP||Ono Daisuke (小野大輔)|
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
|Iron Dagger||3||2||After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.||50||1||1|
|Steel Dagger||5||2||After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.||100||3||2|
|Seashell||7||2||At start of combat, if unit's HP = 100%, grants Atk/Spd/Def/Res+2, but after combat, if unit attacked, deals 2 damage to unit.|
After combat, if unit attacked, inflicts Def/Res-5 on foe through its next action.
|Seashell+||10||2||At start of combat, if unit's HP = 100%, grants Atk/Spd/Def/Res+2, but after combat, if unit attacked, deals 2 damage to unit.|
After combat, if unit attacked, inflicts Def/Res-7 on foe through its next action.
Seashell+ can be upgraded in the Weapon Refinery.
When upgraded, the description of Seashell+ becomes "At start of combat, if unit's HP = 100%, grants Atk/Spd/Def/Res+2, but after combat, if unit attacked, deals 2 damage to unit. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.".
|Ardent Sacrifice||1||Restores 10 HP to target ally.|
Unit loses 10 HP but cannot go below 1.
|A||Armored Blow 1||If unit initiates combat, grants Def+2 during combat.||50||1|
|Armored Blow 2||If unit initiates combat, grants Def+4 during combat.||100||2|
|Armored Blow 3||If unit initiates combat, grants Def+6 during combat.||200||4|
|B||Seal Spd 1||Inflicts Spd-3 on foe through its next action after combat.||40||3|
|Seal Atk/Spd 1||Inflicts Atk/Spd-3 on foe through its next action after combat.||100||4|
|Seal Atk/Spd 2||Inflicts Atk/Spd-5 on foe through its next action after combat.||200||5|