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Franz
The Faithful
Portrait
Franz The Faithful Face
Attack
Franz The Faithful BtlFace
Special
Franz The Faithful BtlFace C
Damage

Franz The Faithful BtlFace D

Art by: otorihara / Trys Inc.
Description A knight of Renais who has just finished his tenure as squire. He is an earnest and kind individual. Appears in Fire Emblem: The Sacred Stones.
Rarities ★ — 5 ★
Weapon Type Icon Class Blue Lance Lance
Move Type  Cavalry
Voice Actor EN John Patneaude
Voice Actor JP 宮瀬尚也
Release Date
Addition Date
Entry Icon MiniUnit Head 7 The Sacred Stones
Version 10.1
Internal ID PID_フランツ (1335)
Origin 70000100600

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★16/17/188/9/106/7/86/7/83/4/544
★16/17/189/10/117/8/96/7/83/4/546
★17/18/199/10/117/8/97/8/94/5/649
★17/18/1910/11/128/9/107/8/94/5/651
★18/19/2010/11/128/9/108/9/105/6/754

Level 40 stats

RarityHPAtkSpdDefResTotal
★32/35/3732/35/3834/37/3924/26/2914/17/19149~151
★33/36/3935/38/4137/40/4325/28/3115/18/20159~160
★36/39/4238/41/4440/43/4628/31/3417/20/23174
★37/40/4341/44/4743/46/4929/32/3518/21/24183
★40/43/4643/46/4945/48/5232/35/3820/23/26195~196

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPAtkSpdDefResTotal
★55%80%90%60%40%325%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[]

Weapons[]

NameMightRangeDescriptionSPDefaultUnlock
Iron Lance6150★★
Steel Lance81100★★
Melee Lance101
Inflicts Atk/Spd/Def/Res-5 on foes within 3 rows or 3 columns centered on unit and neutralizes effects that grant "Special cooldown charge +X" to those foes during their combat.

At start of combat, if unit's HP ≥ 25%, unit deals +X × 5 damage during combat (max 20; X = number of foes within 3 spaces of target, including target; excluding area-of-effect Specials).
200★★
Melee Lance+141
Inflicts Atk/Spd/Def/Res-5 on foes within 3 rows or 3 columns centered on unit and neutralizes effects that grant "Special cooldown charge +X" to those foes during their combat.

At start of combat, if unit's HP ≥ 25%, unit deals +X × 5 damage during combat (max 20; X = number of foes within 3 spaces of target, including target; excluding area-of-effect Specials).
300★★

Melee Lance+ can be upgraded in the Weapon Refinery.

Assists[]

NameRangeDescriptionSPDefaultUnlock
Swap1
Unit and target ally swap spaces.
150★★

Specials[]

This unit owns no Special skills.

Passives[]

TypeIconNameDescriptionSPUnlock
BFlow Refresh 1
At the start of combat, if unit's HP = 100% and unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and restores 5 HP to unit after combat.
60★
Flow Refresh 2
At the start of combat, if unit's HP ≥ 50% and unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and restores 7 HP to unit after combat.
120★
Flow Refresh 3
If unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and restores 10 HP to unit after combat.
240★
CRouse Atk/Spd 1
At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+2 to unit for 1 turn.
60★
Rouse Atk/Spd 2
At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+4 to unit for 1 turn.
120★
Rouse Atk/Spd 3
At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+6 to unit for 1 turn.
240★