| General | Quotes | Misc | Heroic Ordeal |
| Franz The Faithful | |
|---|---|
| Art by: otorihara / Trys Inc. | |
| Description | A knight of Renais who has just finished his tenure as squire. He is an earnest and kind individual. Appears in Fire Emblem: The Sacred Stones. |
| Rarities | 4 — 5 |
| Weapon Type | Lance |
| Move Type | Cavalry |
| Voice Actor EN | John Patneaude |
| Voice Actor JP | 宮瀬尚也 |
| Release Date | |
| Addition Date | |
| Entry | The Sacred Stones |
| Version | 10.1 |
| Internal ID | PID_フランツ (1335)
|
| Origin | 70000100600 |
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 16/17/18 | 8/9/10 | 6/7/8 | 6/7/8 | 3/4/5 | 44 |
| 2 | 16/17/18 | 9/10/11 | 7/8/9 | 6/7/8 | 3/4/5 | 46 |
| 3 | 17/18/19 | 9/10/11 | 7/8/9 | 7/8/9 | 4/5/6 | 49 |
| 4 | 17/18/19 | 10/11/12 | 8/9/10 | 7/8/9 | 4/5/6 | 51 |
| 5 | 18/19/20 | 10/11/12 | 8/9/10 | 8/9/10 | 5/6/7 | 54 |
Level 40 stats
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 1 | 32/35/37 | 32/35/38 | 34/37/39 | 24/26/29 | 14/17/19 | 149~151 |
| 2 | 33/36/39 | 35/38/41 | 37/40/43 | 25/28/31 | 15/18/20 | 159~160 |
| 3 | 36/39/42 | 38/41/44 | 40/43/46 | 28/31/34 | 17/20/23 | 174 |
| 4 | 37/40/43 | 41/44/47 | 43/46/49 | 29/32/35 | 18/21/24 | 183 |
| 5 | 40/43/46 | 43/46/49 | 45/48/52 | 32/35/38 | 20/23/26 | 195~196 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
| Rarity | HP | Atk | Spd | Def | Res | Total |
|---|---|---|---|---|---|---|
| 3 | 55% | 80% | 90% | 60% | 40% | 325% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[]
Weapons[]
| Name | Might | Range | Description | SP | Default | Unlock |
|---|---|---|---|---|---|---|
| Iron Lance | 6 | 1 | — | 50 | 1 | 1 |
| Steel Lance | 8 | 1 | — | 100 | 2 | 2 |
| Melee Lance | 10 | 1 | Inflicts Atk/Spd/Def/Res-5 on foes within 3 rows or 3 columns centered on unit and neutralizes effects that grant "Special cooldown charge +X" to those foes during their combat. At start of combat, if unit's HP ≥ 25%, unit deals +X × 5 damage during combat (max 20; X = number of foes within 3 spaces of target, including target; excluding area-of-effect Specials). | 200 | 4 | 3 |
| Melee Lance+ | 14 | 1 | Inflicts Atk/Spd/Def/Res-5 on foes within 3 rows or 3 columns centered on unit and neutralizes effects that grant "Special cooldown charge +X" to those foes during their combat. At start of combat, if unit's HP ≥ 25%, unit deals +X × 5 damage during combat (max 20; X = number of foes within 3 spaces of target, including target; excluding area-of-effect Specials). | 300 | 5 | 5 |
Melee Lance+ can be upgraded in the Weapon Refinery.
Assists[]
| Name | Range | Description | SP | Default | Unlock |
|---|---|---|---|---|---|
| Swap | 1 | Unit and target ally swap spaces. | 150 | 4 | 3 |
Specials[]
This unit owns no Special skills.
Passives[]
| Type | Icon | Name | Description | SP | Unlock |
|---|---|---|---|---|---|
| B | Flow Refresh 1 | At the start of combat, if unit's HP = 100% and unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and restores 5 HP to unit after combat. | 60 | 3 | |
| Flow Refresh 2 | At the start of combat, if unit's HP ≥ 50% and unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and restores 7 HP to unit after combat. | 120 | 4 | ||
| Flow Refresh 3 | If unit initiates combat, neutralizes effects that prevent unit's follow-up attacks and restores 10 HP to unit after combat. | 240 | 5 | ||
| C | Rouse Atk/Spd 1 | At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+2 to unit for 1 turn. | 60 | 1 | |
| Rouse Atk/Spd 2 | At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+4 to unit for 1 turn. | 120 | 2 | ||
| Rouse Atk/Spd 3 | At start of turn, if unit is not adjacent to an ally, grants Atk/Spd+6 to unit for 1 turn. | 240 | 4 |



