Type | Icon | Name | SP | Required | Description [Collapse]
| |
---|---|---|---|---|---|---|
A | Fortifications | 300 | Fort. Def/Res 2 | Inflicts Atk-5. Grants Def/Res+7. If unit is in a space where a Divine Vein effect is applied, unit can counterattack regardless of foe's range. If unit initiates combat, grants Def/Res+6 to unit and reduces damage from foe's Specials by 10 during combat (excluding area-of-effect Specials). If unit has entered combat during the current turn, after unit acts (if Canto triggers, after Canto), applies【Divine Vein (Stone)】to unit's space and spaces within 2 spaces of unit for 1 turn. |
Inflicts Atk-5. Grants Def/Res+7. If unit is in a space where a Divine Vein effect is applied, unit can counterattack regardless of foe's range. If unit initiates combat, grants Def/Res+6 to unit and reduces damage from foe's Specials by 10 during combat (excluding area-of-effect Specials). If unit has entered combat during the current turn, after unit acts (if Canto triggers, after Canto), applies【Divine Vein (Stone)】to unit's space and spaces within 2 spaces of unit for 1 turn. 【Divine Vein (Stone)】 Applies the following effects on space for unit and allies: Grants Def/Res+6 during combat, reduces damage from foe's Specials by 10 during combat (excluding area-of-effect Specials), and reduces damage from area-of-effect Specials by 50% (excluding Røkkr area-of-effect Specials). (Divine Vein effects do not stack; replaces any existing Divine Vein effect; Divine Vein effects applied simultaneously cancel each other out. Does not count as defensive terrain.) | |
Cannot use: |
Effects[ | ]
Effects | Targets | Conditions |
---|---|---|
Permanent effects | ||
Atk-5, Def/Res+7 | Unit | — |
Map effects | ||
【Divine Vein (Stone)】 | Spaces within 2 spaces of Unit | After Unit's action(s) or (after Canto movement) if Unit entered combat during the current turn |
Combat effects | ||
Counter regardless of range | Unit | Unit is on a Divine Vein |
Def/Res+6 | Player Phase | |
Reduces damage by 10 per Foe's offensive special |
Notes[ | ]
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- The stat increase that can be applied by Fortifications is considered a temporary buff.
- The damage-reduction effect is a flat -10 damage that is calculated after offensive Specials, damage boosting effects such as Arcane Lúin and Dominance, and "reduces damage by X%" effects such as Gust and Dodge.
- If a skill such as Miracle or Everliving Domain can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
- Flat damage-reduction effects stack additively, similar to interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- Flat damage-reduction effects cannot be neutralized or reduced by effects such as Share Spoils or Halves non-Special damage reduction.
- For more information, see Damage calculation.
- 【Divine Vein (Stone)】 adds effects to spaces regardless of the terrain of those spaces.
- Divine Vein effects do not stack with each other. if a Divine Vein effect is applied to a space where another Divine Vein effect is active, the previous Divine Vein effect is overwritten.
- Divine Vein effects applied at the same time cancel each other out, leaving the overlapped spaces without a Divine Vein effect.
- Divine Vein effects do not apply to spaces with unbreakable walls, unbreakable structures, and other unbreakable terrain.
- 【Divine Vein (Stone)】 is not considered defensive terrain, so Queensblade and Breezy Spear will not disable it's effects.
- The Def/Res+6 that can be applied by 【Divine Vein (Stone)】 is considered a temporary buff.
- The damage-reduction effect is a flat -10 damage that is calculated after offensive Specials, damage boosting effects such as Arcane Lúin and Dominance, and "reduces damage by X%" effects such as Gust and Dodge.
- If a skill such as Miracle or Everliving Domain can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
- Flat damage-reduction effects stack additively, similar to interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- Flat damage-reduction effects cannot be neutralized or reduced by effects such as Share Spoils or Halves non-Special damage reduction.
- For more information, see Damage calculation.
- The damage-reduction effect is calculated after offensive Specials and damage boosting effects such as Arcane Lúin and Dominance.
- If a skill such as Miracle or Everliving Domain can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
- "Reduces damage by X%" effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Triangle Adept and the weapon-triangle advantage boost.
- Non-Special "reduces damage by X%" effects can be neutralized or reduced by effects such as Share Spoils or Halves non-Special damage reduction.
- For more information, see Damage calculation.
- Divine Vein effects do not stack with each other. if a Divine Vein effect is applied to a space where another Divine Vein effect is active, the previous Divine Vein effect is overwritten.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Fortress Def 1 5 | Fort. Def/Res 1 5 | Fort. Def/Res 2 5 | Fortifications 5 |
Availability[ | ]
Summoning events
Start | End | Event | Skill |
---|---|---|---|
2024-08-16 | 2024-09-17 | New Heroes: In Those We Hope | Fortifications |
Distributed units
- This skill is not available on any distributed units.
Combat Manuals
- This skill has not been available on any distributed Combat Manuals.
In other languages[ | ]
Language | Name |
---|---|
Japanese | 野戦築城 |
German | Befestigungen |
Spanish (Europe) | Fortificaciones |
Spanish (Latin America) | Fortificaciones |
French | Fortifications |
Italian | Fortificazioni |
Traditional Chinese (Taiwan) | 野戰築城 |
Portuguese | Fortificações |