Notes[ | ]
- Has the same effect as Chill Res 3.
- The stat decrease that can be applied by Forblaze is considered a Penalty.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
- If the unit also has Grand Strategy, any Penalties will remain active until the start of that unit's next phase.
- Any 【Penalty】 on a unit lasts until that unit takes an action. If the unit takes multiple actions in a turn, they will only have Penalties for their first action.
- Unit selection takes place after all Bonuses on allies are removed, and before any new Bonuses or Penalties are applied. All other existing Bonuses and Penalties count towards their respective stats during unit selection.
- Forblaze does not compare Res stats, so 【Phantom】 effects will not work.
- If multiple units are tied for the highest Res, each of those units will receive the effect.
Upgrades[ | ]
Type | Stats | Description | Cost |
---|---|---|---|
— | At start of turn, inflicts Res-7 on foe on the enemy team with the highest Res through its next action. If unit initiates combat, grants Atk+6 during combat. |
400 SP, 500, 200 | |
+2 HP, +1 Mt | At start of turn, inflicts Res-7 on foe on the enemy team with the highest Res through its next action. | 400 SP, 500, 200 | |
+2 HP, +2 Spd | At start of turn, inflicts Res-7 on foe on the enemy team with the highest Res through its next action. | 400 SP, 500, 200 | |
+2 HP, +3 Def | At start of turn, inflicts Res-7 on foe on the enemy team with the highest Res through its next action. | 400 SP, 500, 200 | |
+2 HP, +3 Res | At start of turn, inflicts Res-7 on foe on the enemy team with the highest Res through its next action. | 400 SP, 500, 200 |
Notes[ | ]
- The upgraded version of Forblaze listed first has the same effect as Death Blow 3.
- "If unit initiates combat" means if the user starts combat during the player phase. The unit does not need to deal damage, nor be the first to attack.
- However, if the effect is applied after combat, the unit must also survive it to fulfill this condition.
- The stat increase that can be applied by Forblaze is considered a temporary buff.
List of owners[ | ]
Unit | Skill chain |
---|---|
Forblaze 5 |
Gallery[ | ]
Sprite sheet for the animations of Forblaze and Thunderhead.
In other languages[ | ]
Language | Name |
---|---|
Japanese | フォルブレイズ |
German | Fegefeuer |
Spanish (Europe) | Forblaze |
Spanish (Latin America) | Forblaze |
French | Forblaze |
Italian | Vampa |
Traditional Chinese (Taiwan) | 弗魯布雷茲 |
Portuguese | Forblaze |